Search found 29 matches

by Dasha
Sun Nov 06, 2022 2:00 pm
Forum: Mapping and Modding
Topic: Lag on my Monsters' Archipel map
Replies: 4
Views: 3656

Re: Lag on my Monsters' Archipel map

I'll test this devtest tomorrow.
In the meantime, I've uploaded my map : https://resource.openra.net/maps/48840/
by Dasha
Sun Nov 06, 2022 12:57 am
Forum: General Discussion
Topic: Download map in multiplayer lobby
Replies: 2
Views: 6494

Re: Download map in multiplayer lobby

OK, that's the reason then.
It has not been uploaded yet.

[EDIT]

Upload has been done : https://resource.openra.net/maps/48840/
by Dasha
Sat Nov 05, 2022 6:20 pm
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 30
Views: 45486

Re: 2022 devtest builds

Hi,

I've created a map in which, if I isolate the AI by destroying the 2 bridges it can use to exit its island, the game will start to lag extremely.

I'll try my map with this dev test and see if the new path finding model makes things better.

I'll keep you posted.
by Dasha
Sat Nov 05, 2022 11:45 am
Forum: General Discussion
Topic: Download map in multiplayer lobby
Replies: 2
Views: 6494

Download map in multiplayer lobby

Hi, Few years ago, I remember that in a multiplayer lobby, if the game creator selected a map that the other players did not have, it was possible for them to directly download it from the lobby. Yesterday, I played a game with a cousin on a custom map I created. My cousin did not have the option to...
by Dasha
Sat Nov 05, 2022 10:19 am
Forum: Mapping and Modding
Topic: Lag on my Monsters' Archipel map
Replies: 4
Views: 3656

Lag on my Monsters' Archipel map

Hello, After some times (years), I decided to give OpenRA another go. And the good thing is that the map editor is working again ! I've spent some time in creating a 4-players map with the following features : - It's an archipel map - The map is quite symetric but still with a "natural" look - Resou...
by Dasha
Wed Jun 12, 2019 8:50 am
Forum: General Discussion
Topic: « Classic » OpenRA ?
Replies: 8
Views: 24448

Re: « Classic » OpenRA ?

Ah OK so this mod is complete ?
If so, as this mod is not supposed to evolve, it makes sense that it looks abandoned.
by Dasha
Fri Jun 07, 2019 5:18 am
Forum: General Discussion
Topic: « Classic » OpenRA ?
Replies: 8
Views: 24448

Re: « Classic » OpenRA ?

Thanks for your replies. Indeed I saw this mod but it seemed abandonned.

Coming back to the original stats and tech trees would be already nice.

Can it be achieved by editing the yaml only ? If so, I’ll try to get it done.
by Dasha
Thu Jun 06, 2019 6:31 am
Forum: General Discussion
Topic: « Classic » OpenRA ?
Replies: 8
Views: 24448

« Classic » OpenRA ?

Hi, Few years ago, I tried OpenRA and liked it. My group also liked it. Afterwards, we gave a try to CnCNet and preferred it because it’s almost exactly what we used to know. We retried OpenRA recently and saw that it more and more became a totally different game (with fire on movement, ...) and it ...
by Dasha
Tue Oct 27, 2015 1:33 pm
Forum: General Discussion
Topic: After 1 week of play...
Replies: 3
Views: 3504

Re: After 1 week of play...

pulse wrote:
Dasha wrote: - Lack of vortex (damn, it was so cool - maybe add an option to enabled/disable it ?)
Oh wow I completely forgot about that. That would be an interesting addition indeed.
I've created a ticket on GitHub for this :
https://github.com/OpenRA/OpenRA/issues

We'll see what comes out of it.
by Dasha
Tue Oct 27, 2015 6:16 am
Forum: General Discussion
Topic: After 1 week of play...
Replies: 3
Views: 3504

After 1 week of play...

Hi, Here's a topic just to share my impressions after one week of play. I've started to play Red Alert around 97/98 on PS1 with Red Alert but mainly Red Alert Retaliation. I've also played on Win 98 and XP several years later and more recently on RA Réalisation via the PSN and also aa little bit on ...
by Dasha
Mon Oct 26, 2015 6:27 pm
Forum: General Discussion
Topic: Q? : Chromebook Support
Replies: 0
Views: 4387

Q? : Chromebook Support

Hi,

I've a question : it is already great that OpenRA runs on Mac, Linux and Win.
Is there a plan to develop a native ChromeOS version ?
by Dasha
Sun Oct 25, 2015 11:07 am
Forum: General Discussion
Topic: Q? about network games
Replies: 2
Views: 2610

Q? about network games

Hi,

I've few questions about network play.

First, I don't understand the option "advertise game online". Do you know what it's doing ?
Second, is it possible to host a game and people on local network are joining but also people from other networks ?

Regards.
by Dasha
Sat Oct 24, 2015 6:20 pm
Forum: General Discussion
Topic: How to add extra mix files ?
Replies: 2
Views: 2732

Hi, I extracted movies 1 and 2 from MAIN.mix and the other included mix files. I also used REDAlERT.mix from my French CD. Now units are speaking French (except Aftermath ones althought I used Aftermath mix files). Building icons are also appearing in French. Only tooltips are still in English. So t...
by Dasha
Sat Oct 24, 2015 11:45 am
Forum: General Discussion
Topic: How to add extra mix files ?
Replies: 2
Views: 2732

How to add extra mix files ?

Hi, I'm new in OpenRA, but not in Red Alert world. I've successfully installed OpenRA and during installation, I've chosen the "download" option. After that, I've added the music. Is it possible to also add missions videos and briefing ? If so, how ? The page on development page is now that clear. I...