I'll test this devtest tomorrow.
In the meantime, I've uploaded my map : https://resource.openra.net/maps/48840/
Search found 29 matches
- Sun Nov 06, 2022 2:00 pm
- Forum: Mapping and Modding
- Topic: Lag on my Monsters' Archipel map
- Replies: 4
- Views: 3656
- Sun Nov 06, 2022 12:57 am
- Forum: General Discussion
- Topic: Download map in multiplayer lobby
- Replies: 2
- Views: 6494
Re: Download map in multiplayer lobby
OK, that's the reason then.
It has not been uploaded yet.
[EDIT]
Upload has been done : https://resource.openra.net/maps/48840/
It has not been uploaded yet.
[EDIT]
Upload has been done : https://resource.openra.net/maps/48840/
- Sat Nov 05, 2022 6:20 pm
- Forum: General Discussion
- Topic: 2022 devtest builds
- Replies: 30
- Views: 45486
Re: 2022 devtest builds
Hi,
I've created a map in which, if I isolate the AI by destroying the 2 bridges it can use to exit its island, the game will start to lag extremely.
I'll try my map with this dev test and see if the new path finding model makes things better.
I'll keep you posted.
I've created a map in which, if I isolate the AI by destroying the 2 bridges it can use to exit its island, the game will start to lag extremely.
I'll try my map with this dev test and see if the new path finding model makes things better.
I'll keep you posted.
- Sat Nov 05, 2022 11:45 am
- Forum: General Discussion
- Topic: Download map in multiplayer lobby
- Replies: 2
- Views: 6494
Download map in multiplayer lobby
Hi, Few years ago, I remember that in a multiplayer lobby, if the game creator selected a map that the other players did not have, it was possible for them to directly download it from the lobby. Yesterday, I played a game with a cousin on a custom map I created. My cousin did not have the option to...
- Sat Nov 05, 2022 10:19 am
- Forum: Mapping and Modding
- Topic: Lag on my Monsters' Archipel map
- Replies: 4
- Views: 3656
Lag on my Monsters' Archipel map
Hello, After some times (years), I decided to give OpenRA another go. And the good thing is that the map editor is working again ! I've spent some time in creating a 4-players map with the following features : - It's an archipel map - The map is quite symetric but still with a "natural" look - Resou...
- Wed Jun 12, 2019 8:50 am
- Forum: General Discussion
- Topic: « Classic » OpenRA ?
- Replies: 8
- Views: 24448
Re: « Classic » OpenRA ?
Ah OK so this mod is complete ?
If so, as this mod is not supposed to evolve, it makes sense that it looks abandoned.
If so, as this mod is not supposed to evolve, it makes sense that it looks abandoned.
- Fri Jun 07, 2019 5:18 am
- Forum: General Discussion
- Topic: « Classic » OpenRA ?
- Replies: 8
- Views: 24448
Re: « Classic » OpenRA ?
Thanks for your replies. Indeed I saw this mod but it seemed abandonned.
Coming back to the original stats and tech trees would be already nice.
Can it be achieved by editing the yaml only ? If so, I’ll try to get it done.
Coming back to the original stats and tech trees would be already nice.
Can it be achieved by editing the yaml only ? If so, I’ll try to get it done.
- Thu Jun 06, 2019 6:31 am
- Forum: General Discussion
- Topic: « Classic » OpenRA ?
- Replies: 8
- Views: 24448
« Classic » OpenRA ?
Hi, Few years ago, I tried OpenRA and liked it. My group also liked it. Afterwards, we gave a try to CnCNet and preferred it because it’s almost exactly what we used to know. We retried OpenRA recently and saw that it more and more became a totally different game (with fire on movement, ...) and it ...
- Tue Oct 27, 2015 1:33 pm
- Forum: General Discussion
- Topic: After 1 week of play...
- Replies: 3
- Views: 3504
Re: After 1 week of play...
I've created a ticket on GitHub for this :
https://github.com/OpenRA/OpenRA/issues
We'll see what comes out of it.
- Tue Oct 27, 2015 6:16 am
- Forum: General Discussion
- Topic: After 1 week of play...
- Replies: 3
- Views: 3504
After 1 week of play...
Hi, Here's a topic just to share my impressions after one week of play. I've started to play Red Alert around 97/98 on PS1 with Red Alert but mainly Red Alert Retaliation. I've also played on Win 98 and XP several years later and more recently on RA Réalisation via the PSN and also aa little bit on ...
- Mon Oct 26, 2015 6:27 pm
- Forum: General Discussion
- Topic: Q? : Chromebook Support
- Replies: 0
- Views: 4387
Q? : Chromebook Support
Hi,
I've a question : it is already great that OpenRA runs on Mac, Linux and Win.
Is there a plan to develop a native ChromeOS version ?
I've a question : it is already great that OpenRA runs on Mac, Linux and Win.
Is there a plan to develop a native ChromeOS version ?
- Sun Oct 25, 2015 11:07 am
- Forum: General Discussion
- Topic: Q? about network games
- Replies: 2
- Views: 2610
Q? about network games
Hi,
I've few questions about network play.
First, I don't understand the option "advertise game online". Do you know what it's doing ?
Second, is it possible to host a game and people on local network are joining but also people from other networks ?
Regards.
I've few questions about network play.
First, I don't understand the option "advertise game online". Do you know what it's doing ?
Second, is it possible to host a game and people on local network are joining but also people from other networks ?
Regards.
- Sat Oct 24, 2015 6:20 pm
- Forum: General Discussion
- Topic: How to add extra mix files ?
- Replies: 2
- Views: 2732
Hi, I extracted movies 1 and 2 from MAIN.mix and the other included mix files. I also used REDAlERT.mix from my French CD. Now units are speaking French (except Aftermath ones althought I used Aftermath mix files). Building icons are also appearing in French. Only tooltips are still in English. So t...
- Sat Oct 24, 2015 11:45 am
- Forum: General Discussion
- Topic: How to add extra mix files ?
- Replies: 2
- Views: 2732
How to add extra mix files ?
Hi, I'm new in OpenRA, but not in Red Alert world. I've successfully installed OpenRA and during installation, I've chosen the "download" option. After that, I've added the music. Is it possible to also add missions videos and briefing ? If so, how ? The page on development page is now that clear. I...