Search found 141 matches
- Tue May 31, 2016 4:07 am
- Forum: General Discussion
- Topic: MiG with Air-Air Missiles
- Replies: 30
- Views: 21073
MiG with Air-Air Missiles
i think migs with aa missiles can be a great addition to ras current gameplay. atm migs and longbows are just not worth building them, we all know that. http://imgur.com/ys6JAav.png sure longbows need a buff too - the longbow aa and ag missile changes on soscareds playtest maps are interesting. decr...
- Sun May 29, 2016 12:56 pm
- Forum: General Discussion
- Topic: Maps by the One and Only (ACM!)
- Replies: 26
- Views: 41395
- Sun May 29, 2016 12:01 pm
- Forum: General Discussion
- Topic: Red Alert Balance Discussion [Release-20160508]
- Replies: 50
- Views: 55394
just played around with missile subs aa weapon on one of the new playtest maps - its not possible to hit airunits - only helis if a player dont pay attention, and even then, because of its slow reload time and speed, helis have no problem to just fly away and avoid their missiles. i imagine using aa...
- Sat May 28, 2016 3:30 pm
- Forum: Mapping and Modding
- Topic: [Tiberian Sun] marn edition
- Replies: 24
- Views: 27954
- Wed May 25, 2016 5:46 am
- Forum: Mapping and Modding
- Topic: SHPs required
- Replies: 9
- Views: 7753
- Wed May 25, 2016 12:46 am
- Forum: Mapping and Modding
- Topic: SHPs required
- Replies: 9
- Views: 7753
- Tue May 24, 2016 4:05 pm
- Forum: Mapping and Modding
- Topic: SHPs required
- Replies: 9
- Views: 7753
nice, thanks nolt! :) would be great if you create/render 1 or 2 shp jets if you have time for that. would love to use f-22 for nod and f/a-18c for gdi on a td modmap someday and make 2 slightly different units out of them. already created one custom yaml mig jet, to test new ag/aa missiles and gene...
- Mon May 23, 2016 2:11 pm
- Forum: Mapping and Modding
- Topic: SHPs required
- Replies: 9
- Views: 7753
- Sat May 21, 2016 1:58 pm
- Forum: Mapping and Modding
- Topic: SHPs required
- Replies: 9
- Views: 7753
SHPs required
hey, im looking for F-23 Black Widow, F/A-18C/D Hornet & F-22 Raptor in SHP format.
somebody know where i can find these units in good quality? (at least 16 frames, 32 would be awesome)
somebody know where i can find these units in good quality? (at least 16 frames, 32 would be awesome)
- Thu May 19, 2016 7:52 pm
- Forum: General Discussion
- Topic: OpenRA praise
- Replies: 8
- Views: 7020
- Fri May 13, 2016 1:21 pm
- Forum: General Discussion
- Topic: Marn's Maps!!!
- Replies: 38
- Views: 23730
- Thu Apr 28, 2016 2:04 am
- Forum: Mapping and Modding
- Topic: Random Spawns For Weather, Day/Night, & Lua Script Troub
- Replies: 4
- Views: 5609
check materias new maps:
http://resource.openra.net/maps/11633/
http://resource.openra.net/maps/11643/
http://resource.openra.net/maps/11633/
http://resource.openra.net/maps/11643/
- Fri Mar 25, 2016 11:10 am
- Forum: Competitions and Events
- Topic: Map Design Contest
- Replies: 32
- Views: 22380
- Fri Mar 25, 2016 10:20 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 973660
new test version with gun turrets shooting over walls etc.
http://resource.openra.net/maps/9461
played a bit cnc95 with nod today and realised how weak the original gun turret is vs inf.
openras normal gun turret is even better. lol
the % miss mechanic is interesting in cnc95..
http://resource.openra.net/maps/9461
played a bit cnc95 with nod today and realised how weak the original gun turret is vs inf.
openras normal gun turret is even better. lol
the % miss mechanic is interesting in cnc95..
- Thu Mar 24, 2016 9:44 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 973660
an entry for the new gt armor is already there @ the agt weapon: TowerMissle: Warhead@1Dam: SpreadDamage Versus: None: 50 Wood: 25 Light: 100 Heavy: 100 GuardTower: 400 in current release theres even a bug that lets turret gun shoot over walls in a specific direction but that will be fixed in next p...