Search found 117 matches
- Tue Aug 18, 2015 12:12 am
- Forum: General Discussion
- Topic: live streaming
- Replies: 6
- Views: 5132
live streaming
trying out a stream right now, check it out : http://www.twitch.tv/raymundo_cnc
- Fri Aug 14, 2015 5:10 pm
- Forum: General Discussion
- Topic: Destiny
- Replies: 2
- Views: 3427
- Fri Aug 14, 2015 3:24 am
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 84913
- Sun Aug 09, 2015 10:10 pm
- Forum: Mapping and Modding
- Topic: Help, Exception of type `System.Exception`:
- Replies: 13
- Views: 9975
thx, going off what you said i put the actual file path to it and it seems to run, but its having trouble with reading the yaml now. going to mess around with it. mac osx this is what i did: mono /Applications/Gaming/OpenRA0612.app/Contents/Resources/OpenRA.Utility.exe ra --check-yaml /Users/Raymond...
- Sat Aug 08, 2015 10:24 pm
- Forum: Mapping and Modding
- Topic: Help, Exception of type `System.Exception`:
- Replies: 13
- Views: 9975
I've tried to run this utility before on mac and i always get this: -bash: OpenRA.Utility.exe: command not found I have seen the actual .exe in the package contents of openra.app but cannot run it. this is what i entered into terminal OpenRA.Utility.exe ra --check-yaml /Users/Raymond/Library/Applica...
- Sat Aug 08, 2015 10:19 pm
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 84913
- Sat Aug 08, 2015 6:18 am
- Forum: Mapping and Modding
- Topic: Help, Exception of type `System.Exception`:
- Replies: 13
- Views: 9975
Help, Exception of type `System.Exception`:
Hey I'm getting: Exception of type `System.Exception`: Actor type `e6` does not define a death animation for weapon with damage types `` Ive seen this error come up time to time on my custom map ( http://resource.openra.net/maps/3998 ) Is there something to look for, or a solution for this? Any help...
- Wed Aug 05, 2015 11:08 pm
- Forum: Mapping and Modding
- Topic: Getting started in Modding for Command and Conquer games.
- Replies: 6
- Views: 5294
Welcome ! As said above read through the wikis and such before doing anything else. I am still t a very basic level of modding but the way I learned was to take a mod map, look at .yaml file and see how the rules affect the game, what is changed, etc. To view the /yaml take a .oramap and extract usi...
- Wed Aug 05, 2015 7:37 pm
- Forum: General Discussion
- Topic: Some of my maps :)
- Replies: 80
- Views: 67030
- Wed Aug 05, 2015 7:36 pm
- Forum: Mapping and Modding
- Topic: Ant Units (Update: map added "Radioactive Forest")
- Replies: 8
- Views: 6894
http://resource.openra.net/maps/3998 My map is up if anyone wants to try. This is my first mod map, comments and critique welcomed! This idea was inspired by Zjordy's map Ant Base 3v9 map where soviets (the 3) play as ant faction: Kennel: - gives spy satellite (ant vision) - Cash trickler built into...
- Wed Aug 05, 2015 3:51 am
- Forum: Mapping and Modding
- Topic: Ant Units (Update: map added "Radioactive Forest")
- Replies: 8
- Views: 6894
- Tue Aug 04, 2015 9:19 pm
- Forum: Mapping and Modding
- Topic: Ant Units (Update: map added "Radioactive Forest")
- Replies: 8
- Views: 6894
I am now trying to create the queen ant, I got the MadTank to work but I am having an issue when adding healing. This exception crashes the game after the ant turns to to heal the other ant, it crashes right as it should heal it. Exception of type `System.InvalidOperationException`: TypeDictionary c...
- Tue Aug 04, 2015 3:41 pm
- Forum: Mapping and Modding
- Topic: Ant Units (Update: map added "Radioactive Forest")
- Replies: 8
- Views: 6894
Thanks, I can now get them to load in! I will have to change one to inherit tank because I want to give it mad tank ability, and mad tank require renderunit: instead of render sprites: That was hard to figure out for me because I was looking in infantry and wondering how the game knew which sprite t...
- Tue Aug 04, 2015 8:32 am
- Forum: Mapping and Modding
- Topic: Ant Units (Update: map added "Radioactive Forest")
- Replies: 8
- Views: 6894
Ant Units (Update: map added "Radioactive Forest")
Looking for help here, I've been running into a strange exception. Here is the exception Exception of type `System.InvalidOperationException`: TypeDictionary contains multiple instance of type `OpenRA.Mods.Common.Traits.RenderSpritesInfo` at OpenRA.Primitives.TypeDictionary.Get[RenderSpritesInfo] ()...
- Tue Aug 04, 2015 8:28 am
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 84913