Search found 641 matches
- Tue Jun 21, 2016 7:01 pm
- Forum: Competitions and Events
- Topic: Tournaments/League History on OpenRAs Wiki
- Replies: 25
- Views: 19981
i might add a "minimum - participant"-requirement in the future ... (probably 12 [6 teams]) ... so dont be mad , if one of your tournys with only a handfull of players gets removed later on that means , im gonna remove SoScareds Mini-League (Euro) with 6 players ... sadly :( , and all of Spy's Mini...
- Mon Jun 20, 2016 8:08 pm
- Forum: General Discussion
- Topic: BEST! MAP! EVUR!!!!1111
- Replies: 9
- Views: 5966
Insert_Name definitly deserves a cookie.
https://www.facebook.com/openra/videos/ ... 529854263/
https://www.facebook.com/openra/videos/ ... 529854263/
- Mon Jun 20, 2016 12:11 pm
- Forum: General Discussion
- Topic: BEST! MAP! EVUR!!!!1111
- Replies: 9
- Views: 5966
- Sun Jun 19, 2016 5:56 pm
- Forum: General Discussion
- Topic: How to transfer maps to the new version ?
- Replies: 3
- Views: 2680
Something with the WeatherOverlay changed, so not sure if it was good to cut the rules out. :D The changes are that you need "ParticleSize: 1, 1" if you defined "UseSquares: false". (PS: 20151224 instead of 20160508 is correct. The utility wants the last engine version the map worked with. Yeah, kin...
- Sun Jun 19, 2016 3:28 pm
- Forum: General Discussion
- Topic: How to transfer maps to the new version ?
- Replies: 3
- Views: 2680
To update your maps I suggest you use the utility.exe (see https://github.com/OpenRA/OpenRA/wiki/Utility ).
You probably want "OpenRA.Utility.exe <mod/id> --upgrade-map <path/to/map> 20151224".
(See also http://www.sleipnirstuff.com/forum/view ... 523#296523 )
You probably want "OpenRA.Utility.exe <mod/id> --upgrade-map <path/to/map> 20151224".
(See also http://www.sleipnirstuff.com/forum/view ... 523#296523 )
- Sun Jun 19, 2016 3:22 pm
- Forum: Mapping and Modding
- Topic: How convert my old map (Dune 2000) to release-20160508?
- Replies: 1
- Views: 3124
Sorry for the late answer.
To update your maps I suggest you use the utility.exe (see https://github.com/OpenRA/OpenRA/wiki/Utility ).
You probably want "OpenRA.Utility.exe d2k --upgrade-map <path/to/map> 20151224".
To update your maps I suggest you use the utility.exe (see https://github.com/OpenRA/OpenRA/wiki/Utility ).
You probably want "OpenRA.Utility.exe d2k --upgrade-map <path/to/map> 20151224".
- Sat Jun 18, 2016 12:23 pm
- Forum: General Discussion
- Topic: Crates enabled by default in the lobby
- Replies: 15
- Views: 10060
- Mon Jun 13, 2016 10:17 am
- Forum: General Discussion
- Topic: Help Newbies
- Replies: 33
- Views: 28470
- Sat Jun 04, 2016 9:55 am
- Forum: Mapping and Modding
- Topic: Decreasing power requirements
- Replies: 21
- Views: 17267
The modified repair facility won't allow units on to be repaired. Do you know how I would go about doing that? You need to adjust the "Repairable" trait on the units: https://github.com/OpenRA/OpenRA/wiki/Traits#repairable (You want to add your modified repair pad to "RepairBuildings". For air unit...
- Mon May 30, 2016 3:59 pm
- Forum: General Discussion
- Topic: Red Alert Balance Discussion [Release-20160508]
- Replies: 50
- Views: 54559
German Medium Tank German Light Tank I'm not so sure on adding 'new' units into the game like this, it kinda feels like the spy / British spy thing. Yea the cheaper spy grants you some interesting strategies (chrono base pushing locking down power) but it kinda feels like a cop out having an almost...
- Mon May 30, 2016 3:56 pm
- Forum: General Discussion
- Topic: Are there more players around?
- Replies: 8
- Views: 6261
We're also featured on http://www.heise.de/newsticker/meldung/ ... 02710.html and http://www.computerbild.de/fotos/50-Dow ... 876.html#2 .
- Sun May 29, 2016 12:02 pm
- Forum: Competitions and Events
- Topic: Big Team Tournament
- Replies: 26
- Views: 18100
Well, okay, Fort Lonestar might not be the best choice for PvP.Ripsn wrote: ↑2 v 2 Fort lonestar? GREAT IDEA! ( not gonna happen)
=P
I just thought... like in theory you could do 4v4s on the dropzone maps. ^^
- Sat May 28, 2016 8:39 pm
- Forum: Competitions and Events
- Topic: Big Team Tournament
- Replies: 26
- Views: 18100
- Tue May 10, 2016 4:12 pm
- Forum: General Discussion
- Topic: Lets do something about artillery
- Replies: 36
- Views: 25064
hamb filed a PR with the changes which got already merged: OpenRA/OpenRA#11249.
So we'll see how this plays out in the next playtest.
So we'll see how this plays out in the next playtest.
- Tue May 10, 2016 4:08 pm
- Forum: General Discussion
- Topic: Can we get the classic doubles map back?
- Replies: 2
- Views: 2537
Re: Can we get the classic doubles map back?
Also, how do you use custom maps now? If you want to ask: "Where should I put my custom maps?" The map directory is now versioned, so you have to put them into your Support directory using maps\<mod>\<releaseID>. For example "maps\ra\release-20160508". See also https://github.com/OpenRA/OpenRA/wiki...