Search found 64 matches

by Lorrydriver
Tue Aug 15, 2017 9:51 pm
Forum: General Discussion
Topic: The Playtest Bug
Replies: 6
Views: 4338

The Playtest Bug

Hey, I'm aware that we already got a playtest thread, but I believe this matter is very urgent and needs to be addressed asap. I've played quite a few games on the playtest now and unfortunately it's almost impossible to make out whether the intentional changes are good or not. The reason is that th...
by Lorrydriver
Fri Aug 11, 2017 12:43 pm
Forum: Competitions and Events
Topic: Red Alert Global League - Public Registrations - Closed
Replies: 44
Views: 43655

As much as I'd like to be from the US, I'm still just a humble German (UTC +1/+2).
Disregarding my national identity... I'm in !
by Lorrydriver
Mon Aug 07, 2017 5:29 pm
Forum: Competitions and Events
Topic: RAGL s04 map pool
Replies: 44
Views: 57506

Actually I think our opinions about that are quite similiar, I do also want maps that allow for as many strategies as possible to be viable. We should also have maps of different sizes, economy situations etc.. I'd just say that we have to eliminate the extremes, which are maps like Snow-Off, Patche...
by Lorrydriver
Sun Aug 06, 2017 4:57 pm
Forum: Competitions and Events
Topic: RAGL s04 map pool
Replies: 44
Views: 57506

Hey, I think whoever will be in charge of the new mappool will have to make a choice which is gonna be very siginificant for the future of RA. I get the idea of pushing new maps, more experimental maps, which can be very fun. This will however hurt the competitiveness of the league. Maps that are ve...
by Lorrydriver
Wed Jul 19, 2017 11:10 pm
Forum: Competitions and Events
Topic: RAGL Season 3 - Discussion, Feedback, Development
Replies: 62
Views: 69184

I agree with the playoff idea. Master's top 4 should have to play it out in a tournament, since the BO2 league system doesn't have that super exciting finale I feel. I didn't beat the 2nd place nor 3rd place last season, and still got the first place.
by Lorrydriver
Mon Jul 17, 2017 12:59 pm
Forum: Competitions and Events
Topic: The Dark Tournament
Replies: 82
Views: 79261

Hey, that sounds very interesting. I would like to sign up. I hope I count as a higher skilled player.
by Lorrydriver
Sat Jul 01, 2017 6:16 pm
Forum: Competitions and Events
Topic: Hecthor Doomhammer's Red Alert 1vs1 Tournament (tm) 2017
Replies: 75
Views: 76336

Hey Doomhammer, The first day has ended I got to say, it has been a very nice tournament so far. It ran extremely smooth. Also a good choice to just have a duo cast which was really good as well, gj to you and FiveAces for that. I'm really looking forward to that Smitty vs Gatekeeper match tomorrow....
by Lorrydriver
Sat Jun 03, 2017 4:46 pm
Forum: Competitions and Events
Topic: Hecthor Doomhammer's Red Alert 1vs1 Tournament (tm) 2017
Replies: 75
Views: 76336

Alright, sign me up!
by Lorrydriver
Sat Jun 03, 2017 11:33 am
Forum: Mapping and Modding
Topic: [RA] [Modded Maps] SoS Playtest v1.6
Replies: 29
Views: 20218

I like most of the changes, but the MCV movement speed decrease really just slows the game down, and also takes a lot of options away. For instance: On a lot of maps I feel like its now mandatory to take certain expansion spots to not fall behind in economy, for example on behind the veil it's no lo...
by Lorrydriver
Fri Jun 02, 2017 12:18 pm
Forum: General Discussion
Topic: Smitty's Workshop
Replies: 36
Views: 31786

I've played a few games on these maps I'd say that I do like most of the changes. Two things though: As we already talked about, snipers seem too powerful, almost like having a rather sleepy but still dangerous Tanya on heroin. Secondly, I think the AA-Gun should slightly outrange the SAM-Site sligh...
by Lorrydriver
Sat May 27, 2017 12:43 pm
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329546

AoAGeneral, I got the impression that you very well know how you'd like RA to be and have good ideas how to get to that. However, some of your suggestions make me believe that you don't really know where the game is at right now. In general theres a lot of theorycrafting going on here and everyone h...
by Lorrydriver
Thu May 25, 2017 12:32 am
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329546

I'm afraid at some point we just need to become better players instead of blaming everything on balance or dumb AI. Recent changes have made mcv pushes significantly worse and they are not that hard to counter. This game is easy to play and it's especially easy to copy strategies/ build orders. Base...
by Lorrydriver
Mon Apr 17, 2017 1:28 pm
Forum: General Discussion
Topic: Original Ra - Open Ra - Competitive Ra
Replies: 18
Views: 13694

Do you guys really believe, that 'casuals' would stop playing this game, because of some balance changes, that might encourage them to get better? People that just play the game to play it, won't even notice a difference. People that play this game casually but try to improve as well, might just wel...
by Lorrydriver
Thu Mar 23, 2017 5:08 am
Forum: General Discussion
Topic: Sam Site Discussion (RA)
Replies: 25
Views: 16611

The sam site vs aa gun situation is definitely awful, however I do think that if anything we should rather look into nerfing the aa gun (for example -1.5 range) instead of buffing the samsite. That would not only make the Soviets vs Allies matchup more balanced but also improve the quality of arty/h...
by Lorrydriver
Thu Mar 09, 2017 9:19 pm
Forum: Competitions and Events
Topic: Red Alert Global League - The Rulebook
Replies: 48
Views: 42079

haha, i wondered whether you trolled but damn it's true! :D