Search found 44 matches

by ShadowAssassin
Mon Dec 26, 2016 9:31 am
Forum: General Discussion
Topic: Idea to counter WF block
Replies: 21
Views: 15565

You're right.

To sum up my thought :
- it can solve light vehicles blocking (VS ranger and flak)
- it can help fighting a blocking tank a tiny bit, but still with need of outer help
by ShadowAssassin
Mon Dec 26, 2016 7:42 am
Forum: General Discussion
Topic: Idea to counter WF block
Replies: 21
Views: 15565

whats the state then when a vehicle is still inside a warf but can shoot out to destroy any blocking vehicles ? is the vehicle finished ? or still in progress ? ... ... will i be able to chancel the production ? ... what if its a jeep that i made ... or a flak ? would that make any difference if it...
by ShadowAssassin
Mon Dec 26, 2016 7:30 am
Forum: General Discussion
Topic: AA vs Sam Site
Replies: 14
Views: 9769

I understand that factions should not be exactly the same and I agree with that. However, I find that AA guns are atrociously stronger than Sam sites. In most of the games I've played or watched, a group a Yaks flying over a previously unseen AA gun will lose at least 4 or 5 Yaks, which is a conside...
by ShadowAssassin
Sun Dec 25, 2016 5:18 pm
Forum: General Discussion
Topic: AA vs Sam Site
Replies: 14
Views: 9769

AA vs Sam Site

I have the geneal feeliing that AA guns are way superior than Sam sites. You can verify this by sending, for instance, a flock of Yaks over an AA gun, and over a Sam site, and compare. So I did the math to verify : Nike (Sam site) ReloadDelay: 15 Damage: 50 Versus: Light: 90 So DPS vs aircraft = 50*...
by ShadowAssassin
Sun Dec 25, 2016 5:01 pm
Forum: General Discussion
Topic: Flame tower projectile speed ?
Replies: 3
Views: 2967

Ok thanks, I hope it will solve some issues
by ShadowAssassin
Sun Dec 25, 2016 1:20 pm
Forum: General Discussion
Topic: Flame tower projectile speed ?
Replies: 3
Views: 2967

Flame tower projectile speed ?

Question here : is the flame tower projectile going to be faster next releases ?

I just played a soviet vs allies game, and my flametowers defending my base couldn't kill the Tanya destroying my base. Even by microing my towers. That was very frustrating.
by ShadowAssassin
Sun Dec 25, 2016 1:18 pm
Forum: General Discussion
Topic: Idea to counter WF block
Replies: 21
Views: 15565

Idea to counter WF block

I've been insulted many times for blocking a War Factory with a vehicle :lol: :lol: Although there are counters to it, I thought about it, and actually it makes little sense for me, for instance, that a jeep can block a tank from going out. So here's an idea : how about the door opens, and the unit ...
by ShadowAssassin
Sat Jul 16, 2016 9:05 pm
Forum: General Discussion
Topic: kyrylo's maps
Replies: 30
Views: 33847

Kudos for the last map, "Thai Bay" ! :) As we discussed today, it's a very fun map, I loved it. It allows all kind of battle possibilities, especially opening a double naval front. Germany definitely becomes interesting on this map, with chrono tactics, crossing between islands and obstacles. Ukrain...
by ShadowAssassin
Wed Jul 06, 2016 7:45 am
Forum: General Discussion
Topic: My progression
Replies: 15
Views: 8451

JuiceBox wrote: Bottom line is am having fun and with this game more lessons are learnt in defeat it's just trying to understand the lessons I suppose

Peace
Amen to that ^_^
by ShadowAssassin
Tue Jul 05, 2016 10:56 pm
Forum: General Discussion
Topic: My progression
Replies: 15
Views: 8451

I agree SoScared, it adds a layer of complexity. I'm still training on it, and still can't handle it correctly ^_^ But from my little experience, it gives you a little extra control, which can save you in some situations. I'm mostly thinking of situations where your army is all mixed up, with helis ...
by ShadowAssassin
Tue Jul 05, 2016 10:41 pm
Forum: General Discussion
Topic: My progression
Replies: 15
Views: 8451

Also another thing ^_^ Murto spoke about timing, which is crucial. I'd add also the place of engagement, and the army composition are key. For instance, if you send your infantry on a base defended with arty and pillboxes, you're going to lose all your infantry. No matter how good your micro is, a b...
by ShadowAssassin
Tue Jul 05, 2016 10:15 pm
Forum: General Discussion
Topic: My progression
Replies: 15
Views: 8451

I have the same problem as you ^_^ I tend to lose a lot of units on the battle and I rarely get a KD higher than 1. Often due to micro mistakes or engagement errors. But I think it's mostly due to my suicidal playstyle ^_^ : I often don't really care about how much units I lost, as long as an object...
by ShadowAssassin
Sun Jun 19, 2016 4:30 pm
Forum: General Discussion
Topic: How to transfer maps to the new version ?
Replies: 3
Views: 2683

Thanks abcdefg30 ! It was not working with the weather effects, so I opened the .oramap compressed file, removed all the scripting files (.lua and .aud) (and the rules in the map.yaml file). Then I runned utility.exe (btw I think you meant --upgrade-map <path/to/map> 20160508 instead of 20151224 :D ...
by ShadowAssassin
Sat Jun 18, 2016 11:58 am
Forum: General Discussion
Topic: How to transfer maps to the new version ?
Replies: 3
Views: 2683

How to transfer maps to the new version ?

I parsed a map on the previous release (20151224) but can't get to parse it with the new one (20160508).

Any idea how this is done ?
by ShadowAssassin
Sun Jan 17, 2016 6:26 am
Forum: General Discussion
Topic: Messing with map lighting: Tabula Martian
Replies: 6
Views: 7475