Search found 80 matches
- Tue Apr 04, 2017 7:21 pm
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
I don't get what your problem is. I'm just trying to get the point across that I shouldn't have to program something into a map type that should have come naturally before it was even made available (referring just to the Interior theme). The real issue here is that you are trying to use the tilese...
- Tue Apr 04, 2017 3:46 am
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
You say that like I know how to program. I get I sound like I'm whining but, I'm not trying to. I just want to help improve the game by giving my feedback because I know I'm not as good at programming things as well as the next guy. I know the guys working on this game don't owe me anything. I don't...
- Tue Apr 04, 2017 12:39 am
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
One reason interior maps aren't found in the official map pool (I was told at one time) was due to the logic of having aircraft available. Would be interesting to see games w/o aircraft and AA but I don't think we'll see anything beyond modded maps. Thank you! Finally, someone that actually agrees ...
- Mon Apr 03, 2017 7:17 pm
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - The Results!
- Replies: 36
- Views: 30787
- Mon Apr 03, 2017 3:03 pm
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
One reason interior maps aren't found in the official map pool (I was told at one time) was due to the logic of having aircraft available. Would be interesting to see games w/o aircraft and AA but I don't think we'll see anything beyond modded maps. Thank you! Finally, someone that actually agrees ...
- Mon Apr 03, 2017 2:30 pm
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
I was in the middle of updating my previous comment when people replied. Well if we're going on that logic you cant even play a game because how are you gonna construct a coal power station underground in a facility? Even if the space and height is somehow big enough your troops will choke to death ...
- Mon Apr 03, 2017 2:11 pm
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
Tanks moving in interior space is also quite sketchy. I would imagine interior maps are bit of a lost cause and reserved for stuff like single player campaigns. Tanks in Interior maps make sense because Underground facilities being used to transfer heavy vehicles existed both in-game and in real-li...
- Mon Apr 03, 2017 5:26 am
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
No, the tech level settings have nothing to do with the map itself. You can have crates, parabombs, and airplanes on all maps by default. So you're telling me, this: http://i.imgur.com/Kf1calz.png and this: http://i.imgur.com/EvF67d0.jpg ...can happen in-game and it hasn't been fixed yet? I guess i...
- Mon Apr 03, 2017 5:03 am
- Forum: General Discussion
- Topic: General Discussion / Simple Questions, Simple Answers
- Replies: 101
- Views: 121176
No, the tech level settings have nothing to do with the map itself. You can have crates, parabombs, and airplanes on all maps by default. So you're telling me, this: http://i.imgur.com/Kf1calz.png and this: http://i.imgur.com/EvF67d0.jpg ...can happen in-game and it hasn't been fixed yet? I guess i...
- Mon Apr 03, 2017 3:28 am
- Forum: General Discussion
- Topic: General Discussion / Simple Questions, Simple Answers
- Replies: 101
- Views: 121176
I'm trying to make my first interior map and I was wondering, are aircraft units and air-abilities disabled by default on Interior maps? I know this sounds like a dumb question but, I thought it wouldn't hurt to ask before testing out the map to discover helicopters and planes zooming over black are...
- Mon Apr 03, 2017 12:34 am
- Forum: General Discussion
- Topic: Aircraft in Interior Maps
- Replies: 40
- Views: 38474
Aircraft in Interior Maps
(Updated to avoid having to make two posts) So I'm trying to make my first interior map and I was wondering, are aircraft units and air-abilities disabled by default on Interior maps? I know this sounds like a dumb question but, I thought it wouldn't hurt to ask before testing out the map to discov...
- Sun Apr 02, 2017 8:50 pm
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - The Results!
- Replies: 36
- Views: 30787
- Sun Mar 19, 2017 12:16 am
- Forum: General Discussion
- Topic: The Soviet Tanya
- Replies: 46
- Views: 32245
But the dogs shouldn't be able to kill infantry so fast that they look like they were deleted. The dogs should be reverted back to when it did the kill animation for every infantry it mauls. It's a dog. Not a velociraptor or a lightsaber. There shouldn't be even a debate over that. The kill animatio...
- Sat Mar 18, 2017 10:18 pm
- Forum: General Discussion
- Topic: The Soviet Tanya
- Replies: 46
- Views: 32245
I don't mind dogs having such a fast kill rate. They aren't OP. They are just useful in the right circumstances and instantly shot dead in others. It's a fair trade off imo. Again, on attack dog can take out an entire 5 infantry squad in 2-3 seconds. That's not a fair trade and they weren't even th...
- Sat Mar 18, 2017 9:48 pm
- Forum: General Discussion
- Topic: The Soviet Tanya
- Replies: 46
- Views: 32245
With the current dog logic, he'd either munch his way through infantry and be completely unstoppable of be utterly useless depending on his stats. Dogs ineed needs to be fixed in other to implement a Chitzkoi properly. Absolutely. I recently discovered that all Attack Dogs inherently have Chitzoi's...