Search found 642 matches
- Thu Sep 21, 2023 3:52 pm
- Forum: Mapping and Modding
- Topic: HOW TO MAKE AI HARDER ?
- Replies: 2
- Views: 6078
Re: HOW TO MAKE AI HARDER ?
Hi. OpenRA doesn't use a rules.ini file. You can find the AI rules in the "ai.yaml" file in the "rules" directory of the mod. Go to the install directory of your OpenRA installation and from there to the "mods" folder, then into the mod you want to edit the AI in, open "rules" there and then edit "a...
- Fri Sep 15, 2023 6:33 pm
- Forum: General Discussion
- Topic: Community is dead
- Replies: 11
- Views: 14483
Re: Community is dead
Saboteur cloaking has been implemented on the development branch, so they will become a bit more useful in the future. (Although it will likely take two releases until that change goes public - all features for the next release are already frozen.)
- Sun Aug 27, 2023 10:39 pm
- Forum: General Discussion
- Topic: Hra Paranoia
- Replies: 1
- Views: 3184
Re: Hra Paranoia
Hi. This is an English-speaking forum, so it is unlikely you will get an answer to a topic not in English. (Also please read to rules about this.)
- Tue Aug 22, 2023 8:47 am
- Forum: General Discussion
- Topic: Build radius in campaign missions Red Alert
- Replies: 1
- Views: 2557
Re: Build radius in campaign missions Red Alert
Hi. Try changing "BuildRadiusCheckboxEnabled: True" to "BuildRadiusCheckboxEnabled: False". Doesn't the mission allow unpacking/redeploying the construction yard/MCV?
- Fri Aug 18, 2023 9:22 pm
- Forum: General Discussion
- Topic: Resources for brand new players in red alert
- Replies: 1
- Views: 2556
Re: Resources for brand new players in red alert
Hi. I would suggest joining our community Discord to talk to other players and/or joining the academy Discord server which has a lot of resources on how to get better at playing the game. Other than that we don't really have any resources/guides. The only one I know of is https://github.com/OpenRA/O...
- Tue Aug 08, 2023 4:35 pm
- Forum: General Discussion
- Topic: 2023 early summer devtest builds
- Replies: 6
- Views: 12013
Re: 2023 early summer devtest builds
Another playtest has been released.
- Tue Aug 01, 2023 8:50 pm
- Forum: General Discussion
- Topic: 2023 early summer devtest builds
- Replies: 6
- Views: 12013
Re: 2023 early summer devtest builds
A proper playtest has been released now.
- Mon Jul 17, 2023 9:23 pm
- Forum: General Discussion
- Topic: Change Account Name?
- Replies: 2
- Views: 1573
Re: Change Account Name?
Hi, I renamed your username here. I'm not sure if that propagates to third party services like the ladder though; you might need to contact its administrator. However, it should show correctly ingame now.
- Sat Jul 15, 2023 11:16 am
- Forum: Mapping and Modding
- Topic: How to update maps in resource center
- Replies: 8
- Views: 6275
Re: How to update maps in resource center
Try using ".\OpenRA.Utility.exe" instead (the ".\" is important when you use PowerShell). Also make sure that the file actually exists in the directory you are trying to run it in.
- Sun Jul 09, 2023 9:13 pm
- Forum: Mapping and Modding
- Topic: How to update maps in resource center
- Replies: 8
- Views: 6275
Re: How to update maps in resource center
What is the output you get?
- Sun Jul 09, 2023 11:30 am
- Forum: General Discussion
- Topic: Viewing window of Open RA
- Replies: 2
- Views: 941
Re: Viewing window of Open RA
Hi. You need to delete the "settings.yaml" file. See https://github.com/OpenRA/OpenRA/wiki/Settings#location for where it is located.
- Tue Jul 04, 2023 9:51 pm
- Forum: Mapping and Modding
- Topic: How to update maps in resource center
- Replies: 8
- Views: 6275
Re: How to update maps in resource center
You can either shift+right click and select the option in the dropdown that opens, or click on "File" in the top left of the Windows file explorer and select "Open Windows PowerShell".
- Sun Jun 25, 2023 8:47 am
- Forum: Mapping and Modding
- Topic: How to update maps in resource center
- Replies: 8
- Views: 6275
Re: How to update maps in resource center
You'll need to download the map, update it locally using the utility (see https://github.com/OpenRA/OpenRA/wiki/Utility), do manual fixes if needed and the upload it to your own account.
- Tue Jun 20, 2023 4:16 pm
- Forum: General Discussion
- Topic: 2023 early summer devtest builds
- Replies: 6
- Views: 12013
Re: 2023 early summer devtest builds
Devtest update! We are gathering another round of feedback before the next playtest. Notable changes from the last devtest include: - A new Covert Ops mission for Tiberian Dawn: "Twist of Fate" - A new Red Alert Counter-Strike mission "Mousetrap" - More varied pre-selected colors for player colors -...
- Fri Jun 09, 2023 8:38 am
- Forum: General Discussion
- Topic: 2023 early summer devtest builds
- Replies: 6
- Views: 12013
Re: 2023 early summer devtest builds
We don't have any explicit system requirements. The system must be able to run the dotnet runtime (or Mono).