Search found 96 matches
- Thu Mar 20, 2014 8:45 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 45177
this is for RA Mod (note that the code formatting will be ruined by the Forum formatting) rules/vehicles.yaml FTNK: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 150 Prerequisites: ftur Owner: soviet Hotkey: f Valued: Cost: 900 Tooltip: Name: Flamer Tank Description: Tank with Flam...
- Tue Mar 11, 2014 9:54 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 45177
yeah. it appears both changes to the YAML files as well as the use of custom .shp's is very sensitive to Errors. for example simply copy-pasting a property from one infantry unit to a vehicle unit also caused a Crash at Startup for me. So the yaml-reading code at game start seems to quit easily. Mig...
- Sun Mar 09, 2014 3:47 pm
- Forum: General Discussion
- Topic: New to OpenRA. Got a few questions.
- Replies: 11
- Views: 9043
- Sun Mar 09, 2014 2:36 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 45177
hmm okay the new unit doesn't seem to render. First mistake was in rules, now the mistakes are in sequences. gonna try to figure this out. not easy for Starters :oops: for some reason, renderunit: was missing from the rules file. Now the i added it, but the game fails to load the sprite Red Alert Mo...
- Sun Mar 09, 2014 10:24 am
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 45177
excerpt from exception log Red Alert Mod at Version release-20131223 Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1) Runtime Version: .NET CLR 2.0.50727.5477 Exception of type `System.InvalidOperationException`: TypeDictionary does not contain instance of type `OpenRA.Traits...
- Sat Mar 08, 2014 9:57 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 45177
New to Modding OpenRA - Crash becuase of new unit
Hi everybody Pretty amazed about OpenRA, i tried my hands at modding it a bit. Now i followed some turorials to create a new unit https://github.com/OpenRA/OpenRA/wiki/Creating-a-new-unit i added a .shp file for it, an Icon shp file as well as the yaml rules in vehicles.yaml Thing is however, once i...