Search found 657 matches

by zinc
Mon Mar 05, 2018 4:15 pm
Forum: General Discussion
Topic: If Hinds were returned to Soviets poll
Replies: 17
Views: 46804

If Hinds were returned to Soviets poll

What is the best way to do it?
by zinc
Mon Mar 05, 2018 2:29 pm
Forum: General Discussion
Topic: deleted
Replies: 6
Views: 16757

Would competitive be explored map or not?

Also for original... Fog of war isn't exactly authentic to the original, but it might be thought to be not too far off regrowth of shroud. (Which isn't itself an option.) So fog of war or not?
by zinc
Mon Mar 05, 2018 11:21 am
Forum: General Discussion
Topic: 2018 naval RA balance
Replies: 50
Views: 32989

Well OpenRA has already changed air so you can't say that allies air force really sucks. And like you say, Westwood were moving in a more balanced direction themselves by introducing the missile sub. 1v3 Soviet air units, and 1v3 Allies naval, may have worked ok for the original campaign missions, b...
by zinc
Sun Mar 04, 2018 1:37 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

So the original game(s) just recycled the Apache, called it a Longbow, but didn't bother to put the dome on the top as the Apache Longbow version actually has in real life?
by zinc
Sun Mar 04, 2018 1:30 pm
Forum: General Discussion
Topic: 2018 naval RA balance
Replies: 50
Views: 32989

was the Helicarrier ever actually used in a mission? Or was it just a locked thing that was never available in the game? Anyway, should be good to give to a particular faction as a special unit, whether or not it actually helps anyone win a game. If it's mostly rubbish anyway, then no need to worry ...
by zinc
Sat Mar 03, 2018 7:35 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

For the "two different Longbows" idea... As I understand it, the Longbow was an upgraded type of Apache. So standard Apache at tier 2 and Longbow at tier 3? Hmm.. Nod did have an "Apache" in TD... and it did shoot a chaingun.. What if the Allies get to build Nod's "Apache" from TD at tier 2 and the...
by zinc
Sat Mar 03, 2018 6:50 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

I would also like to share some thoughts about the project of returning Hinds to Soviets: First of all, it is in my opinion important to understand that the current meta is the result of how the game is balanced right now but does not reflect how the game should be played. Actually, the nature of a...
by zinc
Sat Mar 03, 2018 3:04 pm
Forum: General Discussion
Topic: 2018 naval RA balance
Replies: 50
Views: 32989

Issues would be things like having no AA for sub pens until tier 3. And even then, you would need to build multiple units to have an effective deterrent, and each tier 3 unit takes some time to build. And there is no defence until tier 3 against allies naval working together with hinds. Or as I ment...
by zinc
Sat Mar 03, 2018 2:34 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

For the "two different Longbows" idea...

As I understand it, the Longbow was an upgraded type of Apache. So standard Apache at tier 2 and Longbow at tier 3?
by zinc
Sat Mar 03, 2018 2:07 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

Couple of points that i'd like to raise. Do the devs notice large player number changes between releases? As the stance change was quite a big change and i wonder if that made an impact on player numbers much? But i also feel, some of the OG fans dislike openra due to it's huge changes. When lookin...
by zinc
Sat Mar 03, 2018 2:01 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

give one soviet faction both helis and yaks, or maybe hinds and transport helis for mid tech, and planes for high tech would be a relatively moderate change, that wouldn't change gameplay too much. You're trolling right? It would change gameplay for one Soviet faction a bit. You could argue it woul...
by zinc
Fri Mar 02, 2018 10:49 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

Yeah, give allies a near identical "cobra" or whatever you want to call it, and then, say, give one soviet faction both helis and yaks, or maybe hinds and transport helis for mid tech, and planes for high tech, and it would be a relatively moderate change, that wouldn't change gameplay too much.
by zinc
Fri Mar 02, 2018 3:00 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4455714

If hinds were returned to soviet...

Any ideas for how the game could be balanced if hinds were returned to Soviet? (A particular soviet faction?) It's been suggested previously that the hind be replaced for allies with a slightly different design/name. That would be the least intrusive way (to gameplay how it is) to give hinds back to...
by zinc
Fri Mar 02, 2018 12:12 am
Forum: General Discussion
Topic: 2018 naval RA balance
Replies: 50
Views: 32989

From what I remember of the original, engineers were internal capture but you couldn't just use one against a building with full health. I think you had to send in multiple engineers to first damage a building and then finally capture it? If I remember that correctly, why wouldn't that work in OpenR...
by zinc
Thu Mar 01, 2018 12:30 am
Forum: General Discussion
Topic: 2018 naval RA balance
Replies: 50
Views: 32989

The original was just never properly balanced for multiplayer, and I agree there is a need to "bite the bullet" and an add an extra unit to sort out the Soviet lack of naval AA before missile subs. You build one or two cruisers, and you probably already have a few destroyers to protect them which wo...