Search found 73 matches

by dzine
Sun Jan 10, 2016 12:10 am
Forum: General Discussion
Topic: Get map on server ? Eg Europe best SOLVED thx Ray
Replies: 9
Views: 6298

Not sure what the issue was but Raymundo took 5 minutes out to solve it, many thanks Ray. We also play tested the map 3v3 and after an epic 1 hour+ game the 2 remaining players on team Ray finaly ground their way to victory in the closest match ive seen played on that map. The map is now available o...
by dzine
Sat Jan 09, 2016 6:49 am
Forum: General Discussion
Topic: Creating a marketingplan for OpenRA
Replies: 47
Views: 31083

@ ShadowAssassin its all about the polish redalert has existed in some form or other for 20 odd years Its not like its new or unheard of , it was a cult game for several years So that part of the marketing is allready done People know or can easily find out what an RTS game is, this wasnt the case ...
by dzine
Sat Jan 09, 2016 12:20 am
Forum: General Discussion
Topic: Creating a marketingplan for OpenRA
Replies: 47
Views: 31083

Great software generally attracts and retains a great deal of people Likewise, great leadership attracts and retains supporters and develeopers ...anything can be pushed, spamming the internet etc but genuine word of mouth is the way 'great ideas' and great things are spread. deficencies in the sof...
by dzine
Fri Jan 08, 2016 3:53 am
Forum: General Discussion
Topic: Creating a marketingplan for OpenRA
Replies: 47
Views: 31083

ref Do this, and I will give up on OpenRA, and retreat into the shadows like I was already doing prior to discovering it. Persistent stat tracking and carrots permanently alters the chemistry of the online playing community, which makes or breaks many an online multiplayer game. From Command & Conq...
by dzine
Sun Jan 03, 2016 1:38 am
Forum: General Discussion
Topic: Dropping support for downloading assets ?
Replies: 32
Views: 22686

problems arise when you start making lots of money using someone elses artwork as the core I have no idea why redalert was effectively given away.... yes i do , the original owners didnt figure out how great it was and still is nor did they figure out how to maximise profits& player base by 'good d...
by dzine
Sun Jan 03, 2016 1:27 am
Forum: General Discussion
Topic: An interface feature wishlist
Replies: 5
Views: 4756

agreed, lots of good ideas

the old microsoft game zone lobby was the most practical lobby ive used posted a screenshot elsewhere

you had 50 game rooms arranged in a grid with global chat at the bottom
by dzine
Fri Jan 01, 2016 6:25 am
Forum: General Discussion
Topic: OpenRA Lobby filters
Replies: 3
Views: 3507

ref new players would never think to turn on empty there is nothing to turn on !!! its all listed in priority order...you just scroll down new players will overwhelming join existing games hosted by experinced players...80% of games are hosted by 20% of players ....then onece one has 'discovered' f...
by dzine
Fri Jan 01, 2016 6:08 am
Forum: General Discussion
Topic: Bad design of new user interface
Replies: 13
Views: 9211

Lobby Design Rather than rip obvious flaws i thinks its far wiser to have an open debate specifically on 'Lobby design' http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19302 I am deeply concerned that a huge amount of code time is gonna get lost on lobby design Its sooo easy to get wrong......
by dzine
Sat Dec 26, 2015 8:30 am
Forum: General Discussion
Topic: OpenRA Lobby filters
Replies: 3
Views: 3507

OpenRA Lobby filters

OpenRA Lobby filters Currently waiting empty and protected are enabled as defaults that the game resets to every time you start it up This is realy realy annoying !...as in clickety clickety click annoying this should change to Waiting , started and empty As this would give a very clear picture of w...
by dzine
Sat Dec 26, 2015 7:25 am
Forum: General Discussion
Topic: Replay feature
Replies: 0
Views: 4450

Replay feature

Replay feature three forward speeds AND three backwards would be very usefull the ability to jump to a specific point in time would be very usefull Age of kings has KEY feature which showed you where a specific player was looking at any given piont in time...allowing you to 'see through the players...
by dzine
Sat Dec 26, 2015 7:17 am
Forum: General Discussion
Topic: HYPE the redesign of OpenRA's statistics tab.
Replies: 34
Views: 36526

Age of kings and Lords of the realm II have some interesting and usefull statistics and replay features. 'Greatest Noble' etc Lotr II Lords of the Realm II is perhaps the most 'enchanting' RTS ever created https://www.youtube.com/watch?v=w7uKMEucNoA AOK replay https://www.youtube.com/watch?v=AXqciK...
by dzine
Sat Dec 26, 2015 6:56 am
Forum: General Discussion
Topic: Bad design of new user interface
Replies: 13
Views: 9211

by dzine
Sat Dec 26, 2015 6:31 am
Forum: General Discussion
Topic: Bad design of new user interface
Replies: 13
Views: 9211

Bad design of new user interface

Bad design of new user interface December 2015 release The whole point of writing new code is to make things better not worse. Two steps forward one step back is not a pleasant experience for any 'end user' The end objective is to reduce the amount of brain re wiring end users have to undertake NOT...
by dzine
Thu Dec 17, 2015 9:34 pm
Forum: General Discussion
Topic: Redalet Mig with air to air capability
Replies: 32
Views: 26001

wot another 20 years ? :-p KEY POINT if planes end up being used as kamikazis , or half treated like them then the statline is wrong...no other argument is required slightly slower but better armoured planes work VERY well ...its also more fun and more realistic in terms of 'ingame combat' ....watch...
by dzine
Thu Dec 17, 2015 9:22 pm
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 47599

There was another female character included in the original game but she was disabled/dropped.

the GFX files for that unit should be fairly easy to find and use



there are quite a few civilian types in the original game, maybe one of those could be repurposed ?



just a thought