Search found 641 matches
- Tue Nov 21, 2017 12:37 am
- Forum: Mapping and Modding
- Topic: Map crashes
- Replies: 4
- Views: 3138
Sorry for the very late response. I somehow forgot about this. :/ Found only a few errors and it works now for me. - OnKilled and OnCapture only use a single actor as input. So you don't need to use "RadarDome = { RadarDome }" and "ForwardCommand = { SovietForwardCommand }" (and shouldn't use it her...
- Tue Nov 21, 2017 12:28 am
- Forum: Competitions and Events
- Topic: The Dark Tournament - post mortem
- Replies: 10
- Views: 13688
I quickly made https://resource.openra.net/maps/24016/ . Hope that works for everyone.noobmapmaker wrote: ↑ Several people request the Dark16 map without intro. He (or she) who can edit out the intro is welcome to do so and reupload to the Resource Center!
- Sun Nov 19, 2017 1:41 am
- Forum: General Discussion
- Topic: Why do replays exhibit pauses in games (And how to stop it)?
- Replies: 9
- Views: 6182
Unfortunately you can't simply turn that off in the settings. I assume it has something to do with how replays work. Those store all orders the players gave during the match. Those need to be "replayed" (re-given) in exact order to simulate the right game state, so we can't simply skip some of them....
- Sat Nov 11, 2017 12:47 am
- Forum: General Discussion
- Topic: hosted accounts
- Replies: 14
- Views: 12028
- Sun Nov 05, 2017 10:33 pm
- Forum: General Discussion
- Topic: FORCE FIRE ON CAMOBOX
- Replies: 23
- Views: 25191
I don't know if this is a bug or intentional feature but it's bullshit, unrealistic and I hate it. This is a bug, yes: OpenRA/OpenRA#11265 cant understand why there have been so many patches but that shit isnt still fixed. The fix is unfortunately not trivial and we're low on manpower anyway. Progr...
- Fri Oct 27, 2017 12:46 am
- Forum: General Discussion
- Topic: How do you rate the new RA release?
- Replies: 73
- Views: 72943
Maybe answering this is a bad idea. It'll just feed the trolls and prolong the discussion without any gain. I'd probably feel bad for the people wanting a reasonable conversation if I didn't answer, though. Sorry in advance for the wall of text. However, those questions got asked often lately, so I ...
- Tue Oct 24, 2017 9:19 am
- Forum: Mapping and Modding
- Topic: PassengerConditions on Cargo not working?
- Replies: 9
- Views: 10652
- Tue Oct 24, 2017 9:17 am
- Forum: General Discussion
- Topic: How do you rate the new RA release?
- Replies: 73
- Views: 72943
Just to make one thing clear: After all, the change was implemented to make it easier to deal with basepushes. No, it was not. To quote pchote, nerfing basepushing was only a "side effect" of that long-planned change. It simply wasn't done earlier for technical reasons (e.g. the AI had trouble with ...
- Mon Oct 23, 2017 7:32 pm
- Forum: Mapping and Modding
- Topic: AI doesn't play on my map
- Replies: 1
- Views: 1820
Re: AI doesn't play on my map
Do you have the map uploaded somewhere?
It sounds like the AI is trying to attack something which cannot be reached. You can try enabling the "Bot Debug Messages" (Settings > Advanced) to see what is going on.
It sounds like the AI is trying to attack something which cannot be reached. You can try enabling the "Bot Debug Messages" (Settings > Advanced) to see what is going on.
- Mon Oct 23, 2017 7:29 pm
- Forum: Mapping and Modding
- Topic: PassengerConditions on Cargo not working?
- Replies: 9
- Views: 10652
- Tue Oct 17, 2017 10:10 pm
- Forum: General Discussion
- Topic: Mod selector on startup
- Replies: 17
- Views: 18858
Re: Mod selector on startup
Maybe you could even have a mod launcher with a "market place" where custom mods could be hosted for browsing and easily downloaded/update/uninstalled from (almost like the way steam works). Yeah, I also like the idea of an "external mod chooser". Unfortunately it doesn't seem to be well received b...
- Thu Oct 12, 2017 9:09 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 35156
I added a link to https://github.com/OpenRA/OpenRA/wiki (for now).
- Mon Oct 09, 2017 11:05 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 35156
- Mon Oct 09, 2017 9:21 am
- Forum: General Discussion
- Topic: The effects of double chrono - bug or feature?
- Replies: 14
- Views: 7208
Just a side note (so you guys aren't surprised again ): pchote/Sleipnir proposed OpenRA/OpenRA#14155 for the release coming after the next release. The Pull Request has already been merged. Feel free to continue discussing though, we have plenty of time left if we wanted to change it again.
- Mon Oct 09, 2017 9:19 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 35156
But what about referring to units and structures? Should we say "A Mobile Flak" or a "mobile flak"? We're not consistent in that regard esp. in inter-article links. I think the latter form makes more sense. In the game world, a "mammoth tank" is just a noun, like apples. Hm, it is a noun yes, but i...