Search found 90 matches
- Mon May 18, 2015 11:30 am
- Forum: General Discussion
- Topic: Funding this endeavor?
- Replies: 9
- Views: 6917
Zoidberg plays OpenRA everyday and wants to make this happen. 1) I buy a server through a hosting company and pass along the details to an admin https://www.godaddy.com/pro/managed-vps Would something like this work? 2) Somebody provides me with details on how to contribute to the cost of an existin...
- Mon May 18, 2015 11:23 am
- Forum: General Discussion
- Topic: OpenRA Red Alert Community Balancing
- Replies: 15
- Views: 11027
YuriMolina wrote: ↑this game should be modular, so we just download extensions or patches instead of rei-nstalling the whole crap again and again.
Let's rephrase that:
"What kind of delay in releasing new features/balancing would be required to make OpenRA into a modular application?"
- Wed May 13, 2015 10:54 am
- Forum: General Discussion
- Topic: Most awkward / funny moments
- Replies: 9
- Views: 6590
Most awkward / funny moments
So I was thinking about some of the most awkward/funny moments that I've experienced playing OpenRA.
- Teammate who refused to build combat units. He just built ore trucks.
- Teammates who decided to attack each other after bickering for a bit.
- Teammate who refused to build combat units. He just built ore trucks.
- Teammates who decided to attack each other after bickering for a bit.
- Sat May 09, 2015 7:20 pm
- Forum: General Discussion
- Topic: New version better or worse ?
- Replies: 17
- Views: 14999
- Thu Apr 16, 2015 7:16 pm
- Forum: General Discussion
- Topic: What size monitor do you play on?
- Replies: 11
- Views: 9096
- Thu Mar 26, 2015 2:46 pm
- Forum: General Discussion
- Topic: Artillery...
- Replies: 13
- Views: 9133
I don't recall seeing too many arty rushes these days. They're not terribly fast, maneuverable, or tough. There's the issue of them blowing up in groups too. You also have to keep a pile of support units nearby to ensure they aren't quickly wiped out. When two allied players rely solely on building ...
- Sat Mar 21, 2015 1:29 pm
- Forum: General Discussion
- Topic: Pause key?
- Replies: 10
- Views: 5624
- Fri Mar 20, 2015 3:32 pm
- Forum: General Discussion
- Topic: Pause key?
- Replies: 10
- Views: 5624
- Mon Mar 09, 2015 10:26 am
- Forum: General Discussion
- Topic: Team mate frustrations
- Replies: 31
- Views: 24799
I'm guilty of bailing too early on a game from time to time. It's usually for one of three reasons: 1) The craptastic nature of my day (let's say I lost a big sale) catches up with me at 10:00 pm. After having my MCV knocked out or whatever, enough is enough and it's time to call it a day. GG --> ES...
- Thu Mar 05, 2015 12:07 pm
- Forum: General Discussion
- Topic: Soviet tactic -- Flamethrower infantry
- Replies: 58
- Views: 33850
That sounds reasonable. Anybody else?Scott_NZ wrote: ↑one-shot infantry like a hind?
- Wed Mar 04, 2015 12:44 pm
- Forum: General Discussion
- Topic: Soviet tactic -- Flamethrower infantry
- Replies: 58
- Views: 33850
While I'm fond of moving Flamethrowers down the tech tree, I'll support Persian's suggestion of upping the allied pillbox. It's a good idea and everybody seems ok with it. Brilliant! What's next? I see the Github links, but I'm not clear on what the process is from there. Is there anything I can do ...
- Tue Mar 03, 2015 10:26 am
- Forum: General Discussion
- Topic: Soviet tactic -- Flamethrower infantry
- Replies: 58
- Views: 33850
- Sun Mar 01, 2015 8:42 pm
- Forum: General Discussion
- Topic: Arty+AA+Base walking....
- Replies: 6
- Views: 4982
These types of players are usually one trick ponies who push all their resources to the front and leave wide open holes in the back of their bases. A few well-placed demo trucks do wonders to deter basewalkers. Using an iron curtain with 5 mammoths is a nice way to take out the AA's so your yaks can...
- Thu Feb 26, 2015 6:50 pm
- Forum: General Discussion
- Topic: Soviet tactic -- Flamethrower infantry
- Replies: 58
- Views: 33850
- Thu Feb 26, 2015 2:16 am
- Forum: General Discussion
- Topic: Soviet tactic -- Flamethrower infantry
- Replies: 58
- Views: 33850
I will send $20 to the first person who cripples PersianImmortal with an early game flamerush and posts the replay.PersianImmortal wrote: ↑It's a rebuttal to your statement which shows the futility of the flamethrower tactic