Search found 37 matches

by r0b0v
Sun Apr 16, 2017 10:47 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

Ah, right.

I updated the picture in first post with both versions - selection in bottom left corner and bellow sidebar on right.
by r0b0v
Sun Apr 16, 2017 8:53 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

eskimo wrote: I would like to have had the Team Hotkeys being customisable as they're fixed to 1-0 currently.
You mean in observer/replay mode?
by r0b0v
Sun Apr 16, 2017 8:16 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

Only guess - there was an issue/request for 'Reload aircraft' hotkey (not all as with F), which wasn't liked. On right side you mean as another tab (I didn't like in TW3 to have always switch to this tab and back) or in some place always visible (if choosen by user?). Personally I don't care if it w...
by r0b0v
Sun Apr 16, 2017 8:00 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

I think if you had the icons stacked and aligned to the left as a 2nd sidebar, it'd be awesome. On left side you already have support powers. It would need to start e.g. in middle and in case you had many different type of units selected.. maybe with smaller icons? you mean you would look at the se...
by r0b0v
Sun Apr 16, 2017 7:34 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

Sleipnir wrote: It would be nice IMO to see this integrated with the sidebar, like the contextual tab in C&C3/RA3.
I understand it takes less space, but for me it would be less useful. I could view army composition and quickly (de)select units anytime without switching between production tabs.
by r0b0v
Sun Apr 16, 2017 5:53 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

@Smitty It will be harder to agree on such larger HUD change than to implement it. This is smaller useful feature that would be optional and could be easier to agree on (but I don't expect it). @Happy I have it mostly implemented so it is more about to agree on something between OpenRA users and mem...
by r0b0v
Sun Apr 16, 2017 2:44 pm
Forum: General Discussion
Topic: Current units (buildings) selection panel
Replies: 22
Views: 6155

Current units (buildings) selection panel

Hi, I am sure this was already discussed, proposed, maybe implemented.. I would like to know your opinion about a panel with currently selected units/buildings. Screenshot of working sample attached. How it could be improved, would you like to have it implemented in OpenRA? Thanks Edit: as proposed,...