Search found 312 matches

by Clockwork
Thu Mar 15, 2018 9:45 pm
Forum: General Discussion
Topic: eskimo's training sessions
Replies: 15
Views: 2235

i am interested
by Clockwork
Wed Mar 07, 2018 11:23 pm
Forum: General Discussion
Topic: If Hinds were returned to Soviets poll
Replies: 17
Views: 1951

Hello? why cant i vote for "no change all is fine" here? I voted "other" but that doesnt really fit. Why no change? There is no working solution for the known issues. i'd say 1st make the modmaps then start the poll. This way i need too much imagination on what could work. Btw Huey, Cobra or blackh...
by Clockwork
Tue Mar 06, 2018 9:27 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

Why would be good to give hind back to the soviets? lmao, cause it's a soviet helicopter. it's where it originally was in the original game and where it belongs. And for all the talk of it "breaking" gameplay, maybe it would actually enhance the game by making games more dynamic/interesting with so...
by Clockwork
Tue Mar 06, 2018 8:19 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

Blackened wrote:
barf_openra wrote: naval balance thread where you can do no actual harm to the game.
feelsbadman
by Clockwork
Tue Mar 06, 2018 11:59 am
Forum: General Discussion
Topic: If Hinds were returned to Soviets poll
Replies: 17
Views: 1951

Lets make it funnyer and more complicated Soviet : Airport : Only mig helipad : chinook (but we will name it matroska for aesthetic purpose), hind (the great !) Allies : Airport : The spitfire (lets transfert the yak and name it spitfire because whynot), smitty's sniper drop helipad : chinook and l...
by Clockwork
Mon Mar 05, 2018 8:10 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

Also I want to add this quote directly from PChote from the old thread. Moving hinds to allies was a fix for the original RA's air balance. So I am completely bewildered how you can fix such a serious balance issue that required the hinds going to allies in the first place. I don't see any way to fi...
by Clockwork
Mon Mar 05, 2018 7:37 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

For what was quoted from Smitty: (A) I don't think it will make too much of a difference to balance, assuming you give a replacement to Allies Here's an example how the hinds army deleting power. https://clips.twitch.tv/TastyTangentialPeppermintOSfrog Here is an example of a game being won due to h...
by Clockwork
Mon Mar 05, 2018 7:33 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

Gonna put my final post here. In the past, all balance changes no matter what took extensive testing. OMnom is the shining example of the work he put into tab edit in this regard. Think of a solution to the huge balance problem. Create a modded map with your change. Log 100 hours with it and present...
by Clockwork
Mon Mar 05, 2018 7:21 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

For what was quoted from Smitty: (A) I don't think it will make too much of a difference to balance, assuming you give a replacement to Allies Here's an example how the hinds army deleting power. https://clips.twitch.tv/TastyTangentialPeppermintOSfrog Here is an example of a game being won due to h...
by Clockwork
Mon Mar 05, 2018 5:39 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

some extra quotes. The overruling opinion mostly is it screws with balance too much and that ties into my point of if you want this change then you got to hard reset everything. OpenRA is a mixed up mesh of counters and units and it's not so easy to take a section out and put it somewhere else witho...
by Clockwork
Mon Mar 05, 2018 5:14 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

This is the epitome of an inconsequential "issue" and nothing is broken here. Any type of air swap/change/re-balance is a can of worms and I can only imagine what a shit-show of months long testing and arguing that would ensue. If it ain't broke, don't fix it. Barf is completely right. Here are 2 t...
by Clockwork
Mon Mar 05, 2018 2:42 pm
Forum: General Discussion
Topic: deleted
Replies: 6
Views: 898

zinc wrote: Would competitive be explored map or not?

Also for original... Fog of war isn't exactly authentic to the original, but it might be thought to be not too far off regrowth of shroud. (Which isn't itself an option.) So fog of war or not?
Explored map on
by Clockwork
Mon Mar 05, 2018 12:20 am
Forum: General Discussion
Topic: 2018 Wishlist
Replies: 11
Views: 1762

My wish list: Fix the following core issues that are affecting current gameplay the most. Unit micro just being abysmal currently (it's better not micro armies to avoid losing battles because of the following problems): https://github.com/OpenRA/OpenRA/issues/14822 A moving units ignoring orders aft...
by Clockwork
Sat Mar 03, 2018 12:40 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

This is all well and good but now what ... Allies would have to tech rush all the way to tier 3 to replace only portions of the hinds power. These specific problems only exist if you were to insist on moving the Hind without making any other changes to compensate. That is silly, and nobody would se...
by Clockwork
Sat Mar 03, 2018 11:12 am
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 10498

Personally, I dont see this as a strong argument. Just because something has been wrong for a long time doesn't mean it should stay that way. Unfortunately, you could then apply this too many things. For example fog of war. Wasn't in the original therefore its wrong let's bin it. Multi-tab producti...