I think the light tank needs a buff, or more a change.
Instead of its pathetic cannon give it a heavy caliber machine gun so its good vs infantry.
Search found 172 matches
- Wed May 13, 2015 2:54 pm
- Forum: General Discussion
- Topic: Ideas for better game balancing.
- Replies: 79
- Views: 44300
- Wed May 13, 2015 2:47 pm
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 15784
- Mon May 11, 2015 8:49 pm
- Forum: General Discussion
- Topic: How to make France more appealing for players
- Replies: 63
- Views: 46646
- Mon May 11, 2015 8:39 pm
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 15784
USA with more air power sounds cool. Can build airfields and a new type of attack plane (P38?) and maybe a "Flying Fortress" it can circle and attack ground units like an specter gunship? Does the AC130 from C&C have full 360 frames I only remember it going left to right to drop stuff off. You know ...
- Mon May 11, 2015 8:14 pm
- Forum: General Discussion
- Topic: Navy Discussion
- Replies: 15
- Views: 11401
- Mon May 11, 2015 3:46 pm
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 15784
This is actually a good idea (more factions) imo, just that the suggestions are very OP. China could get discounted infantry. Ok how about like USA: -Production bonus without more factories? -Battleship. China: -BOGO deal on (most) infantry. (is China allies or axis?) -Horde bonus? Or we should jus...
- Mon May 11, 2015 3:26 pm
- Forum: General Discussion
- Topic: How to make France more appealing for players
- Replies: 63
- Views: 46646
- Mon May 11, 2015 11:51 am
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 15784
Red Alert: Pacific Theater
Ok so someone make a new Red Alert expansion pack so we have an excuse to add new countries. Add new countries USA, and Japan, and China) USA: Service depot not required to unlock Med Tank/MCV, and gets a new unit "Battleship" just take the cruiser and beef it up with Flak cannons and sonar so its g...
- Fri Nov 28, 2014 11:48 am
- Forum: General Discussion
- Topic: You need to allow us to powersnake/base-walk with a toggle
- Replies: 24
- Views: 17295
- Sun Sep 28, 2014 5:24 pm
- Forum: Mapping and Modding
- Topic: "Assault and Battery" beach defence map.
- Replies: 1
- Views: 2259
"Assault and Battery" beach defence map.
I made the map now I don't know how to do the LUA for it.
Its a defense for as long as you can map, I want the beach to be attacked. Subs and ships coming in, transports unloading tanks, Badgers dropping troops and bombs.
Maybe a short brake after each wave to repair things?
Does this sound fun?
Its a defense for as long as you can map, I want the beach to be attacked. Subs and ships coming in, transports unloading tanks, Badgers dropping troops and bombs.
Maybe a short brake after each wave to repair things?
Does this sound fun?
- Sun Sep 21, 2014 4:50 pm
- Forum: Mapping and Modding
- Topic: REQUEST: Cliff peice with ore/gem mine built in.
- Replies: 1
- Views: 2446
REQUEST: Cliff peice with ore/gem mine built in.
Would be pretty cool, one for each cardinal direction and theater?
- Wed Jul 09, 2014 7:08 pm
- Forum: General Discussion
- Topic: Tib Sun polls.
- Replies: 1
- Views: 2094
Ok so like what if! Just hear me out here. Build a Dropship bay and it comes with a Dropship landed at it, you load up your units into the Dropship and then you can choose a spot on the map for them to be dropped. The Dropship will fly up "into space" and them come down to that location you chose af...
- Wed Jul 09, 2014 6:48 pm
- Forum: General Discussion
- Topic: Tib Sun polls.
- Replies: 1
- Views: 2094
Tib Sun polls.
HA HA, TIME FOR POLLS! "Fist of Nod/Mobile War Factory should allow a completely separate vehicle build tab." http://strawpoll.me/2079813 "What the hell do we do with light towers?" http://strawpoll.me/2079873 "Component tower upgrades" http://strawpoll.me/2079891 "Dropship" http://strawpoll.me/2079...
- Sun Jun 15, 2014 5:01 pm
- Forum: General Discussion
- Topic: The problem with the openRA navy.
- Replies: 4
- Views: 4193
Yea but there still isn't much variety to naval units.DoMiNaNt_HuNtEr wrote: ↑giving missile subs AA would do the trick.
- Thu Jun 12, 2014 5:35 pm
- Forum: General Discussion
- Topic: The problem with the openRA navy.
- Replies: 4
- Views: 4193
The problem with the openRA navy.
1) Soviets have absolutely no way to deal with aircraft over water. 2) It is very difficult(impossible) to gain ground(well, water) once one player has taken control of the water. 3) Water battles are kind of boring because there arent too many options. My thinking on these issues: I think we need t...