Search found 1135 matches

by Matt
Thu Jul 11, 2013 4:26 pm
Forum: General Discussion
Topic: Weather effects/night time?
Replies: 4
Views: 3868

Try out https://github.com/chrisforbes/OpenRA/tree/weather-test for a rain map with thunderstorm.
by Matt
Wed Jul 10, 2013 5:18 pm
Forum: Mapping and Modding
Topic: Voxels
Replies: 28
Views: 27070

You are probably missing a lobby*.yaml listed in mod.yaml's Chrome section. Check the official mods. They are always up-to-date with the latest refactorings.
by Matt
Fri Jul 05, 2013 2:34 pm
Forum: Mapping and Modding
Topic: Voxels
Replies: 28
Views: 27070

https://github.com/pchote/OpenRA/compar ... .voxeldemo

and

https://github.com/Mailaender/OpenRA/co ... berian-sun which will soon have Voxel vehicles once I finished infantry and building sequences.
by Matt
Sun Jun 30, 2013 10:20 pm
Forum: Mapping and Modding
Topic: Urban Terrain Expansion
Replies: 70
Views: 165112

I added the utility poles and other nice decorations via https://github.com/OpenRA/OpenRA/pull/3512

Your half-timbered city and cobble stone pavement is next.

PS: See https://github.com/OpenRA/OpenRA/pull/3549
by Matt
Sun Jun 30, 2013 10:17 pm
Forum: Mapping and Modding
Topic: Aircraft Carrier
Replies: 31
Views: 41970

JOo wrote: Image

note: just a sketch
Could already serve as a nice static map decoration.
by Matt
Sun Jun 30, 2013 9:58 pm
Forum: Mapping and Modding
Topic: MicroGraphics
Replies: 46
Views: 52386

Can't wait to add those into the game.
by Matt
Sun Jun 30, 2013 7:15 am
Forum: General Discussion
Topic: Fort LoneStar HighScore Table
Replies: 13
Views: 9004

http://content.open-ra.org/?p=detail&ta ... lays&id=78 till Wave 6 with Tirili, Clemb, SquarerootR and myself. This seems to be the average. We played with few turrets and many infantry.
by Matt
Sat Jun 29, 2013 2:16 pm
Forum: Mapping and Modding
Topic: Balance Testing - Doughnut
Replies: 3
Views: 3541

Played the test map and merged the uncritical parts of them into the current playtest https://github.com/OpenRA/OpenRA/pull/3489 I think the changes are all fine except 2000 credits for GAP is far too much. It is already seldomly built.
by Matt
Sat Jun 29, 2013 10:32 am
Forum: Competitions and Events
Topic: OpenRA 2 v 2 Tournament (1st june 2013) Registration
Replies: 39
Views: 34484

Has the A-Team vs Chrispy Hamburger game been recorded?
by Matt
Tue Jun 25, 2013 3:43 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29591

Yes, I am Mailaender at FreeNode and GitHub. It is just me who is treasure hunting community forums for useful pixelart. Often people e-Mail me their WIP folder so I can not promise everything will land in the final product as it also goes through QA via pull requests, but I saw JOo crafting some ni...
by Matt
Mon Jun 24, 2013 5:27 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29591

If those pixelart is own work and/or released under a permissive open content license we can integrate this. However it looks like some WIP screenshots with nothing published: I currently only see pictures, some random .shp files, no mod.zip or uploads at http://content.open-ra.org/ The Generals cam...
by Matt
Wed Jun 19, 2013 4:42 pm
Forum: General Discussion
Topic: Mapping competition?
Replies: 1
Views: 2293

by Matt
Wed Jun 19, 2013 4:37 pm
Forum: General Discussion
Topic: OpenRA Lobby
Replies: 4
Views: 4273

You could combine something like http://openra.mailaender.name/games/ with http://webchat.freenode.net/?channels=openra in a web interface if you don't want to contribute to the OpenRA project directly and get some results fast with minimal effort. Alternatively you could set up a site similar to ht...
by Matt
Tue Jun 18, 2013 5:26 pm
Forum: General Discussion
Topic: Wow, I had no idea. Thank you!
Replies: 1
Views: 2275