Search found 55 matches

by KOYK_GR
Fri Mar 17, 2017 12:03 pm
Forum: Competitions and Events
Topic: Map Design Contest - Popular Vote
Replies: 19
Views: 5532

#3: Ripley's Battlegrounds 2
#57: Z room Control
#33: Opposite Force

Thank you for your maps and the effort you did!
by KOYK_GR
Sat Feb 11, 2017 9:55 am
Forum: Competitions and Events
Topic: Map Design Contest 2017 - Entries (closed)
Replies: 35
Views: 15469

Re: Map Design Contest 2017 - Entries

for some reason i cant see the twitch :'( do we have a youtube account?
by KOYK_GR
Fri Feb 10, 2017 1:45 pm
Forum: Mapping and Modding
Topic: RA units to TD
Replies: 6
Views: 3217

this one should work Thank you for your work,but i am planing on doing more units from RA,how ever i found a solution to my problem. Eh, just use LeavesTrails with UpgradeOnDamageState/GrantConditionOnDamageState instead of that trait. That trait looks bogus and smells redundant legacy. Thank you f...
by KOYK_GR
Wed Feb 08, 2017 4:35 am
Forum: Mapping and Modding
Topic: RA units to TD
Replies: 6
Views: 3217

one way to fix this is to convert the shp to TD palette using shpbuilder (in my version of shpbuilder, i had to save as TS shp, was/is a bug) Do you have a "two" way out of this? :P i don't want to mess with shpbuilder, its too random,because of shpbuilder i have restarted my project like 4 times, ...
by KOYK_GR
Tue Feb 07, 2017 3:09 pm
Forum: Mapping and Modding
Topic: RA units to TD
Replies: 6
Views: 3217

RA units to TD

I have a problem with smoke,i can't edit the palette it uses,this is what i did so far: #Under Rules palettes.yaml PaletteFromFile@playerRA: Name: playerRA Filename: temperatRA.pal ShadowIndex: 4 PlayerColorPalette@playerRA: BaseName: playerRA BasePalette: playerRA RemapIndex: 80, 81, 82, 83, 84, 85...
by KOYK_GR
Sat Feb 04, 2017 1:44 am
Forum: Mapping and Modding
Topic: [RA] [Game Mode] Europe - Trenches.
Replies: 4
Views: 2647

Thank you for your support!!! i am really happy that you like the map.and like zypres said we indeed need more games like this.openra gives that ability and we mappers just need to use it.
by KOYK_GR
Sat Feb 04, 2017 1:25 am
Forum: General Discussion
Topic: Tiberian Dawn Training
Replies: 14
Views: 2828

If the community builds an atmosphere that is hostile to new players then it shouldn't be surprising that new players don't want to stick around long enough to "git good" to the pro-1v1 standards. about that..i have a list with names...but ill wait for the in game account thingy,and then ill start ...
by KOYK_GR
Thu Feb 02, 2017 10:30 pm
Forum: Mapping and Modding
Topic: [RA] [Game Mode] Europe - Trenches.
Replies: 4
Views: 2647

[RA] [Game Mode] Europe - Trenches.

Hi all This is a mode i invented is called Trenches.the rules are the following: To earn Money you will need to station any type of infantry unit to any or all villages. Each civilian building gives 100$ every 27 seconds. Each village has maximum of 4 buildings with the exception of the villages at ...
by KOYK_GR
Tue Jan 10, 2017 7:27 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - Rulebook
Replies: 14
Views: 5899

May the best craftsmanship win!
by KOYK_GR
Sun Apr 29, 2012 11:33 am
Forum: Mapping and Modding
Topic: Sniper Art Complete!
Replies: 15
Views: 5983

too match blood! hahaha i like it! nice work bro!