Search found 149 matches

by Harisson
Sat Jul 28, 2012 4:28 pm
Forum: General Discussion
Topic: Are there any plans for a Dune 2000 Mod?
Replies: 46
Views: 26831

Fake units are weird... surely don't add them.
:/ Some upgrade system in OpenRA would be useful.
What's the plan with concrete plates ?
by Harisson
Sat Jul 28, 2012 4:19 pm
Forum: Mapping and Modding
Topic: [Map] May Day (2) Demake
Replies: 8
Views: 3781

@BaronOfStuff: thnks
@Czech Army 1: I use Biolab as Tech Airport, but soviet don't get additional airborne.
Okay, I'll add more OD
by Harisson
Sat Jul 28, 2012 4:14 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

problem with Desert Theater is "animation" -everything is "animatet" :\
by Harisson
Sat Jul 28, 2012 2:16 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

Cmd. Matt:If you want, I'll send you everything I have with code, because I don't know how to finish desert theater.
by Harisson
Sat Jul 28, 2012 2:12 pm
Forum: General Discussion
Topic: Are there any plans for a Dune 2000 Mod?
Replies: 46
Views: 26831

You are great !
Will be there any upgrades like in original game ?
by Harisson
Sat Jul 28, 2012 2:08 pm
Forum: Mapping and Modding
Topic: [Map] May Day (2) Demake
Replies: 8
Views: 3781

3 another mines are on left side. So, you must fight for them.
And yes, there are fewer Oil Derricks, because more OD are a bit imbalanced I think...
Still it's a DEmake map :D

PS: Are you Czech ? Because I'm Slovak
by Harisson
Sat Jul 28, 2012 7:24 am
Forum: Mapping and Modding
Topic: [Map] May Day (2) Demake
Replies: 8
Views: 3781

[Map] May Day (2) Demake

My first DEmake :lol:
by Harisson
Mon Jun 18, 2012 7:54 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

I think it's very difficult to do something like openttdcoop (replacing all graphic), but if it will possible (new graphics), we can make Red Alert HD edition (maybe 50x50 tile size).Also I thought about converting all 3D models to 2D from The red alert mod: http://www.moddb.com/mods/the-red-alert/i...
by Harisson
Sun Jun 17, 2012 2:31 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

Wooow, I don't know about this file... But it doesn't have watercliffs, bridges, shores and rivers, everything is only converted to RA1 temperat palette, so it looks weird in game. Still need finish some things as Silo, Water reflection and shores. I need convert every tiles into new Desert pallete,...
by Harisson
Thu May 31, 2012 11:11 am
Forum: Mapping and Modding
Topic: Tileset Builder 2
Replies: 16
Views: 11926

katzsmile, can you allow tileset with less size ? Maybe 16x16....
by Harisson
Sun May 20, 2012 10:24 am
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

Sorry for double post, but what do you think about new Cameos style and smoother animations ?
by Harisson
Sun May 20, 2012 9:26 am
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

@Knivesron: Thank you...
@Psydev: Check both temperat.yaml... you'll see difference.TD doesn't have water cliffs, ra shores, ra bridges, waterfalls... If you want have equal tilesets for both games, you need create more than 100 tiles (I have for desert theater cca 90) .
by Harisson
Thu May 17, 2012 12:44 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 74191

@Hamb&Kniverson: I stopped it for while, because I have next week final exam. And I have some problem with palette. @Psydev: It's not simple as you can think. C&C use small bridges for 1 units. RA has different shores and rivers. etc... But I think it isn't impossible. When I finish desert theater I...
by Harisson
Sun Feb 19, 2012 3:32 pm
Forum: Mapping and Modding
Topic: [Modeling] General Information & Discussion
Replies: 6
Views: 2864

Google has nice 3D galery of models, maybe we can convert some of them. for example Soviet ACV: http://sketchup.google.com/3dwarehouse/details?mid=a3f8dfbba446f87b3582a718e492964f&prevstart=60 Allied Patriot Missile: http://sketchup.google.com/3dwarehouse/details?mid=2ec6dce3da24a631f35e3c8e94eba291...
by Harisson
Sun Feb 19, 2012 12:58 pm
Forum: Mapping and Modding
Topic: [Modeling] General Information & Discussion
Replies: 6
Views: 2864

This tool might be helpful:

Code: Select all

http://www.d-grafix.com/?page=spriteforge
PS: I don't know how it proprely works to render units like ra