Search found 13 matches
- Thu Jan 12, 2023 12:51 am
- Forum: Mapping and Modding
- Topic: Sonic Tank Weapon Stats
- Replies: 2
- Views: 4979
Re: Sonic Tank Weapon Stats
No answers yet? Can anyone help?
- Fri Jan 06, 2023 2:09 am
- Forum: Mapping and Modding
- Topic: Sonic Tank Weapon Stats
- Replies: 2
- Views: 4979
Sonic Tank Weapon Stats
Can someone explain to me in detail how the hell this weapon works? Namely the falloff damage? I've been making a balance patch for the OpenRA version of this game, and this is the only thing left to tweak. I wanted to simply increase the range, but doing so causes it to misbehave, either it deals n...
- Tue Dec 06, 2022 10:50 pm
- Forum: General Discussion
- Topic: 2022 devtest builds
- Replies: 30
- Views: 44754
- Tue Dec 06, 2022 8:49 am
- Forum: General Discussion
- Topic: 2022 devtest builds
- Replies: 30
- Views: 44754
Re: 2022 devtest builds
I got a crash to desktop for Dune 2000:
https://www.dropbox.com/t/XSI5XdysPHwQx9yi
Sorry if this is posted in the wrong place, I didn't see anywhere else to put it.
https://www.dropbox.com/t/XSI5XdysPHwQx9yi
Sorry if this is posted in the wrong place, I didn't see anywhere else to put it.
- Tue Oct 02, 2018 10:27 am
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 206328
Re: Redesigning and Balancing TD
Question, do you plan on doing anything about the damage of the on death explosion of the flame tank? I thought it was utterly retarded that when it explodes next to other flame tanks they all die like a group of grenadiers.
- Wed Sep 26, 2018 3:13 am
- Forum: General Discussion
- Topic: Release-20180923 - Discussion
- Replies: 35
- Views: 38124
Re: Release-20180923 - Discussion
Commandos in Tiberium Dawn need to not prevent you from ordering the rest of your selected unit to attack something. Please fix this. This also happens in RA with unarmed civilians or medics in a group, attack orders turn into move orders. https://github.com/OpenRA/OpenRA/issues/13723 could be rela...
- Mon Sep 24, 2018 7:05 am
- Forum: General Discussion
- Topic: Release-20180923 - Discussion
- Replies: 35
- Views: 38124
Re: Release-20180923 - Discussion
Commandos in Tiberium Dawn need to not prevent you from ordering the rest of your selected unit to attack something. Please fix this.
- Mon Sep 10, 2018 3:01 am
- Forum: General Discussion
- Topic: Dune 2000 wishlist
- Replies: 12
- Views: 17411
Re: Dune 2000 wishlist
I have a small balance mod for Dune 2 and 2k as well, not sure how to convert 2k over to this as the modding tools for OpenRA are vastly different with more options than what I used before.
- Sun Sep 09, 2018 11:34 am
- Forum: General Discussion
- Topic: Dune 2000 wishlist
- Replies: 12
- Views: 17411
Re: Dune 2000 wishlist
Here's a list of all the problems with the game in general: Starport mechanics are different from original game General game balance AI's lack of concrete use Lack of AI settings Large number of imbalanced maps Doesn't have new units or changes like the other C&C games got in OpenRA Everybody hates ...
- Sun Aug 26, 2018 4:45 am
- Forum: General Discussion
- Topic: Dune 2000 AI Is Broken
- Replies: 6
- Views: 5335
Re: Dune 2000 AI Is Broken
Just played a dozen or so rounds on the new playtest you released today, the AI is still acting funny. At random times the AI will just stop dead in its tracks and do nothing. I watched one on the last match and it was crushing a nearby enemy and then all of a sudden it just sat there and didn't fin...
- Fri Aug 10, 2018 5:05 pm
- Forum: General Discussion
- Topic: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
- Replies: 31
- Views: 38589
Re: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
Any ETA on a fix for the Harvester AI? I really want to play and can't til it's fixed. I'd switch to the stable version, but it isn't really stable for me, it crashes a lot. :-(
- Tue Jul 31, 2018 10:22 pm
- Forum: General Discussion
- Topic: Dune 2000 AI Is Broken
- Replies: 6
- Views: 5335
Re: Dune 2000 AI Is Broken
Here's a dropbox link to the replay:
-old-
The log got overwritten by a mod unfortunately.
-old-
The log got overwritten by a mod unfortunately.
- Tue Jul 31, 2018 12:26 am
- Forum: General Discussion
- Topic: Dune 2000 AI Is Broken
- Replies: 6
- Views: 5335
Dune 2000 AI Is Broken
I was playing the latest release build you have up for download, and everything was going smooth til the AI just stopped working. They went completely passive for no reason, harvesters sat idle, units and structures were put on hold, and units just sat in place. And it wasn't just a specific AI sett...