Search found 177 matches

by Punsho
Mon Mar 02, 2026 10:10 am
Forum: General Discussion
Topic: Replay with mod info
Replies: 1
Views: 22368

Re: Replay with mod info

That wouldn't be feasable. It would bloat the user files too much, including all files in a replay is not free. It would also still not work with different engine versions or modifications.
by Punsho
Mon Feb 23, 2026 6:17 pm
Forum: General Discussion
Topic: Devtest builds 2026
Replies: 0
Views: 41203

Devtest builds 2026

Welcome back, Commanders!

We’re kicking off the release cycle with Playtest 20260222. Read the full announcement on the main website: https://www.openra.net/news/playtest-20260222/

Or just grab a release directly from https://www.openra.net/download/
by Punsho
Mon Feb 23, 2026 6:11 pm
Forum: General Discussion
Topic: is there a way to load a savedgame from a command line?
Replies: 1
Views: 27241

Re: is there a way to load a savedgame from a command line?

Auto-save is coming to next release. Having a hotkey for it might make sense
by Punsho
Sun Oct 12, 2025 2:55 pm
Forum: General Discussion
Topic: Game freezing on macOS Ventura (M1) when resizing or moving window
Replies: 1
Views: 8131

Re: Game freezing on macOS Ventura (M1) when resizing or moving window

Sorry, I can't reproduce neither on latest release, nor on development version.

Do note that we have disabled the resizing, so something may be weird on your end that enables it
by Punsho
Sat Jun 21, 2025 11:59 am
Forum: General Discussion
Topic: Allies Vs Soviets - Multiplayer
Replies: 5
Views: 14002

Re: Allies Vs Soviets - Multiplayer

Subfaction have unique units and bonuses, you can hover over the faction in skirmish menu to read them
by Punsho
Sat Jun 21, 2025 11:58 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 30
Views: 102411

Re: FransBots 20250308!

Someone needs to make a github Pull Request
by Punsho
Fri Jun 13, 2025 8:44 pm
Forum: Competitions and Events
Topic: OpenHV tournament on June 28th!
Replies: 0
Views: 75654

OpenHV tournament on June 28th!

OpenHV is completely free and open source RTS based on the OpenRA game engine.

Anyone can participate! For more information checkout full announcement https://onfoss.org/news/2025/06/04/Next ... -28th.html
by Punsho
Thu Jun 12, 2025 9:53 am
Forum: General Discussion
Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
Replies: 6
Views: 16749

Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)

I'd recommend following standard build orders, somewhat at 3:40 you should have 5 harvs.

If you wanna learn how to play you can join the academy https://academy.openra.net/
by Punsho
Thu Jun 12, 2025 9:51 am
Forum: General Discussion
Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
Replies: 6
Views: 16749

Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)


I did verify. We got wrecked so fast. So hmmmmm...


From the screenshot it looks like you are playing the game on faster speed? On normal speed you can't get 4 harvs by 2:30 yes. Otherwise their base looks completelly normal. Though judging from the lack of barracks they are still playing a bit ...
by Punsho
Sat Jun 07, 2025 10:03 pm
Forum: General Discussion
Topic: Allies Vs Soviets - Multiplayer
Replies: 5
Views: 14002

Re: Allies Vs Soviets - Multiplayer

I don't think forgetting vanilla RA is a good idea. But it is true, the specifics differ quite a bit. RA in particular has had its balance polished over many years of competitions
by Punsho
Mon Jun 02, 2025 4:25 pm
Forum: General Discussion
Topic: I wished to know if OpenRA is a suitable game engine to produce an original game project
Replies: 2
Views: 7043

Re: I wished to know if OpenRA is a suitable game engine to produce an original game project

If you want to create anything more original, you will want to fork the game engine and develop like that. Though OpenRA is quite flexible, the natural starting point is deving with the provided SDK https://github.com/OpenRA/OpenRAModSDK

You can always just modify one of the current clients to test ...
by Punsho
Sat May 24, 2025 9:10 am
Forum: General Discussion
Topic: Game cannot be advertised online
Replies: 6
Views: 23141

Re: Game cannot be advertised online

You should always just try to use public servers. There's no need to go through the hassle of hosting yourself
by Punsho
Tue May 20, 2025 3:22 pm
Forum: General Discussion
Topic: Skirmish AI keeps rushing early, any way to slow it down?
Replies: 6
Views: 53614

Re: Skirmish AI keeps rushing early, any way to slow it down?

You can always put a handycap on AI. It will build slower