Search found 6 matches
- Tue Feb 20, 2018 5:02 pm
- Forum: General Discussion
- Topic: 2018 RA Balance
- Replies: 104
- Views: 133156
Sorry for not having an opinion about the three points mentioned. But I would like to mention some small things (since I never had a response for these things in the previous thread ): - Increase the vision range for the Biological Lab from 3c to 4c. Reason: the Hospital and Oil Derrick tech buildin...
- Tue Feb 20, 2018 4:24 pm
- Forum: General Discussion
- Topic: Release Discussion
- Replies: 6
- Views: 14938
- Wed Dec 20, 2017 4:32 pm
- Forum: General Discussion
- Topic: Smitty's Fall 2017 Playtest
- Replies: 51
- Views: 54792
Yeah, you probably mean the reduced missile range and tracking.IIRC Destroyers had a reduction in vision not so long back. Might have been to help prevent ease of ore camping from the seas and help with the Mig seeing as Destroyers have AA.
- Mon Dec 18, 2017 6:31 pm
- Forum: General Discussion
- Topic: Smitty's Fall 2017 Playtest
- Replies: 51
- Views: 54792
Medics are very tanky specifically in the early game. Giving them more vision allows them to stick closer to their riflemen. I don't think they need a buff. Don't really care about mechanic. Hmm, I don't think this will impact that much since the vision range will be the same like the rifle infantr...
- Sat Dec 16, 2017 10:29 am
- Forum: General Discussion
- Topic: Smitty's Fall 2017 Playtest
- Replies: 51
- Views: 54792
- Sat Dec 09, 2017 3:00 pm
- Forum: General Discussion
- Topic: Smitty's Fall 2017 Playtest
- Replies: 51
- Views: 54792
I think the reason that the MiG and, in lesser extent, the Longbow are not that interesting to build is not because that they are underperforming. But that the Yak and the Hind are just too effective in destroying wood armored buildings. The machine guns are doing almost the same damage as the missi...