Search found 6 matches
- Mon Oct 23, 2017 9:41 pm
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
You should first point XCC Mixer to content/ra folder (where your ra mixes are) somewhere in options and then restart the app. On restart check that folder path is still there. After that you open one of the mix files and then press "next palette" until you see correctly colored sprites. The thing ...
- Sun Oct 22, 2017 11:35 am
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
But how do I export my pallete back to .pal file format? Ah, XCC mixer's copy as .pal option. Haven't used XCC mixer a lot so far, I found OpenRA Utility more handy for extraction tasks and I don't need to mess with mix files yet. By the way, anyone know why most of the time, I'm seeing just black ...
- Sun Oct 22, 2017 9:49 am
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
https://www.youtube.com/watch?v=jJnxwJvtJ74 Cool stuff. Unfortunately they ( http://resource.openra.net/maps/22282/ ) are using/have to use actors for terrain, so not sure if that helps. (Works fine with decorative elements, but I'm really unsure about passable terrain or terrain you can build on.)...
- Mon Sep 25, 2017 7:47 pm
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
- Mon Sep 25, 2017 12:24 pm
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
Hi, Mustapha. Thanks for your replies. custom tileset (also custom cursors or UI elements) is not supported 4) That's pity( But now I understand why nobody added intermediate bridge section(water-water) to any of cnc tilesets. (that what I was going to do) Thats also much harder to find map testers ...
- Mon Sep 25, 2017 10:00 am
- Forum: Mapping and Modding
- Topic: OpenRA Tilesets
- Replies: 15
- Views: 19499
OpenRA Tilesets
Hello I would like to make maps for OpenRA, and I want to add few custom tiles to, shell we say, cnc desert tileset. I've gone through https://github.com/OpenRA/OpenRA/wiki/Everything-you-always-wanted-to-know-about-modding and studied OpenRA dirs a little. It's not that I've got it all (especially ...