Search found 149 matches

by camundahl
Fri Oct 11, 2019 10:44 pm
Forum: Mapping and Modding
Topic: [Mod] OpenSC
Replies: 12
Views: 666

Re: [Mod] OpenSC

Would be awesome to fight RA vs SC lol
by camundahl
Mon Jun 17, 2019 3:31 pm
Forum: General Discussion
Topic: Hello, thank you, and donations
Replies: 4
Views: 651

Re: Hello, thank you, and donations

Great to have you in the player base! ;)
by camundahl
Wed May 01, 2019 1:29 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9481

Re: Balance thread for release 20190314

I don't see the problem with adding units. It isn't a remaster, and isn't the current flack truck for the "OpenRA RA mod" from the official RA2? If a new unit is fun, balanced and adds to the overall variety of useful strategies I don't see a reason to not add it. It can always be removed or tweaked...
by camundahl
Sun Apr 21, 2019 2:12 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9481

Re: Balance thread for release 20190314

You should be able to chrono enemy units into water :)
by camundahl
Sun Apr 07, 2019 10:06 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9481

Re: Balance thread for release 20190314

Honestly I'm happy Mammoths are getting revenge, I've lost so many to bad micro vs rocket soldiers lol. I think the Soviet advantage goes far beyond just having Mammoths, but I do agree it makes sense to tone down the Tusk Missile Range. It also makes sense to let Mammoth use Tusk on other targets i...
by camundahl
Mon Mar 25, 2019 5:58 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9481

Re: Balance thread for release 20190314

Both factions should have dogs.
by camundahl
Thu Mar 14, 2019 6:07 pm
Forum: Mapping and Modding
Topic: Creating Team Melee Mod (Team Shares a Base)
Replies: 11
Views: 1196

Re: Creating Team Melee Mod (Team Shares a Base)

Is it playable as a "mod map", or do we need to download a separate executable?
by camundahl
Tue Mar 05, 2019 4:41 am
Forum: General Discussion
Topic: Increase in Scroll Speed
Replies: 8
Views: 910

Re: Increase in Scroll Speed

i would appreciate that also
by camundahl
Fri Feb 22, 2019 3:21 pm
Forum: Mapping and Modding
Topic: Tiberian Sun Tunnels
Replies: 4
Views: 1000

Re: Tiberian Sun Tunnels

Awesome!
by camundahl
Sat Feb 16, 2019 4:38 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 3986

Re: Two vs Two Team Tournament!

I'll play if I'm teamed with Barf lol :shifty:
by camundahl
Fri Feb 01, 2019 7:12 pm
Forum: General Discussion
Topic: End of 2018 RA balance changes
Replies: 41
Views: 5183

Re: End of 2018 RA balance changes

Gap generator and MGG are almost pointless with the shroud effect, (besides limiting enemy unit sight range, which I'm not suggesting changing) because you can just V2 or arty the center of the shroud. Having it generate fog would make it much more mysterious, and it should also "un-reveal" building...
by camundahl
Fri Feb 01, 2019 6:31 pm
Forum: Mapping and Modding
Topic: Colored Trees + Colored Ground
Replies: 9
Views: 1323

Re: Colored Trees + Colored Ground

I think this is awesome! I'd love some more variation in OpenRA maps.
by camundahl
Fri Feb 01, 2019 5:42 pm
Forum: General Discussion
Topic: C&C games problems I think
Replies: 1
Views: 520

Re: C&C games problems I think

Are you talking about OpenRA?
by camundahl
Tue Jan 15, 2019 12:01 am
Forum: General Discussion
Topic: EMP MAD Tank (Opinions Needed!)
Replies: 10
Views: 1511

Re: EMP MAD Tank (Opinions Needed!)

Cool idea!