Search found 307 matches

by WhoCares
Mon May 11, 2020 11:41 am
Forum: Mapping and Modding
Topic: Renegade 2D (Tiberian Dawn game mode)
Replies: 10
Views: 1926

Re: Renegade 2D (Tiberian Dawn game mode)

I might make one for ra once you have the mod
by WhoCares
Sun May 10, 2020 6:30 am
Forum: Mapping and Modding
Topic: Renegade 2D (Tiberian Dawn game mode)
Replies: 10
Views: 1926

Re: Renegade 2D (Tiberian Dawn game mode)

mod looks great to very promising. My 2 cents : -It needs a "difficulty" adaptation for different player settings. It is virtually impossible to win the game in 4v4 due to unit and buildings stats. We played a game yesterday which was discovering everything until realizing, no combo/action with only...
by WhoCares
Sun Apr 05, 2020 8:13 am
Forum: Mapping and Modding
Topic: Convert .oramap file to .png or .jpg
Replies: 1
Views: 657

Re: Convert .oramap file to .png or .jpg

the oramap is an archive, inside of it you'll find a "map.png" that is the map preview. To get a detailed jpg/png of the entire map you have no other choice then going either from a replay where you can pause the empty map or in the editor. Playing with zoom level you can screenshot whatever you wan...
by WhoCares
Tue Mar 17, 2020 8:07 am
Forum: Competitions and Events
Topic: FatKat Love of Ore FFA Tournament
Replies: 6
Views: 2211

Re: FatKat Love of Ore FFA Tournament

-No Shroud/Fog of War ok then -No stream sniping or ghosting of any kind. ??????? Does not compute in my head. Streamer: Not ZXGanon lol Annonymous $15 (on the condition ZXGanon does not stream it) also lol Tournament date: TBD can't sign up before this also i would suggest to ban bain's color or s...
by WhoCares
Tue Mar 03, 2020 9:14 am
Forum: Mapping and Modding
Topic: advice on (un/)balancing proposed game mod
Replies: 14
Views: 3527

Re: advice on (un/)balancing proposed game mod

"How" and "how fast" you get stuff is more important than -How you use stuff- . You can adapt and improve your usage of units to a certain point. production is always down to maths and kinda written in stone by your design. Someone understanding the production/economy mechanism will always have a b...
by WhoCares
Sat Feb 22, 2020 12:26 am
Forum: General Discussion
Topic: Meta Questions
Replies: 2
Views: 1062

Re: Meta Questions

by WhoCares
Tue Feb 04, 2020 10:07 am
Forum: General Discussion
Topic: Return to base/rearm/repair/retreat
Replies: 10
Views: 2074

Return to base/rearm/repair/retreat

The devs are investigating to "maybe" change/improve behaviours regarding features such as : -How and what should to repair function : https://github.com/OpenRA/OpenRA/pull/17477 -Retreat action button worth to implement and how : https://github.com/OpenRA/OpenRA/issues/6167 According to this it was...
by WhoCares
Wed Jan 01, 2020 8:45 am
Forum: Mapping and Modding
Topic: Action Ready map pack and MapModder script
Replies: 8
Views: 2370

Re: Action Ready map pack and MapModder script

Your welcome,


3 competitive 2v2 Maps added :

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Jankai[AR]
Image
Nevermore[AR]
Image
Seventh Woods[AR]

Happy new year
by WhoCares
Mon Dec 23, 2019 6:08 am
Forum: Mapping and Modding
Topic: Action Ready map pack and MapModder script
Replies: 8
Views: 2370

Re: Action Ready map pack and MapModder script

Thx,

1 Maps added by Wippie's request :
Image
Sonora[AR]
by WhoCares
Sat Dec 21, 2019 10:18 am
Forum: Mapping and Modding
Topic: Action Ready map pack and MapModder script
Replies: 8
Views: 2370

Re: Action Ready map pack and MapModder script

First update :

2 Maps added by SarahSicaria's request :
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Winter Wonderland[AR]
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Climax 3x3 Even Spawns[AR]
by WhoCares
Sun Dec 15, 2019 4:26 pm
Forum: Mapping and Modding
Topic: Action Ready map pack and MapModder script
Replies: 8
Views: 2370

Action Ready map pack and MapModder script

Action Ready [AR] Map Pack Hello Commanders, As some of you pointed out it is not easy to have a good set of map ready to play when you need particular settings like the competitive players (1V1, 2V2, 3V3). In order to remedy to that situation, i took the initiative to create a consequent map pack ...