Search found 6 matches

by Bruudwin
Mon Jul 03, 2017 10:19 pm
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 206583

heres my maps

i dunno how to png or whatever you're doing for images. i dont forum \ reddit stuff much. just openra map link to my maps in question. all my maps are even mirrored equilateral etc. it was annoying as fuck making them before that copy n paste option was implemented in latest update! 2v2 maps Bomberm...
by Bruudwin
Mon Nov 21, 2016 6:02 am
Forum: General Discussion
Topic: map making question about creep turrets and power
Replies: 8
Views: 5340

If I'm not missing something here, you can also change the Bound values in the map.yaml (line 13) so that you'll have a field outside the playable area where you can place your creep power plants. E.g. MapFormat: 11 RequiresMod: ra Title: Name your map here Author: Your name here Tileset: SNOW MapS...
by Bruudwin
Sun Nov 20, 2016 5:15 pm
Forum: General Discussion
Topic: map making question about creep turrets and power
Replies: 8
Views: 5340

So there isn't a way to just set "creep" to have infinite power? Or maybe you could duplicate a power station and set it to very high power and very high shielding, and that may do the job if you don't mind one power station somewhere on the map? That looks to be the only method. But I think you co...
by Bruudwin
Sat Nov 19, 2016 5:57 am
Forum: General Discussion
Topic: (A bug) - GDI APC uses only one barrel to make fire
Replies: 2
Views: 2696

Re: (A bug) - GDI APC uses only one barrel to make fire

In Tiberian Dawn we have APC with two barrels. But that APC uses only the left one to shoot (the splash appears only from the left after each shot). So could the developers fix it to shoot from both barrels at once or at least one by one... if i remember it was something about the original was two\...
by Bruudwin
Fri Nov 18, 2016 10:09 pm
Forum: General Discussion
Topic: Red Alert: Let's make everything worth building! + ideas etc
Replies: 68
Views: 85737

(promotion idea) Minelayer vehicles can't get promoted, maybe they should though? Like if they lay 15 mines (doesn't have to trigger, would still take some dedication from the player to place that maby) they get twice the mine detection aura and also detect mines even not in line of sight (seen thr...
by Bruudwin
Fri Nov 18, 2016 10:03 pm
Forum: General Discussion
Topic: map making question about creep turrets and power
Replies: 8
Views: 5340

map making question about creep turrets and power

Anyone know how to place creep turrets (obelisks, anti air, missile towers etc) that require power, without having to use power plants? i was told i would need to find out how to do that fancy coding a custom map.yaml. or make a section of the map unavailable \ unviewable \ un everything to players ...