Search found 347 matches
- Wed Mar 13, 2024 5:51 pm
- Forum: Competitions and Events
- Topic: RATL S3 Post Mortem + 4.1 balance discussion.
- Replies: 0
- Views: 3004
RATL S3 Post Mortem + 4.1 balance discussion.
So first of all congrats on Creo and Fazzar for winning s3, you guys looks really strong the entire season. Also shout out to upps and unano for their 2nd place finish. I thought you and mxnx had a helluva series. (hopefully my cast of when it eventually comes out does it justice :) ) You guys also ...
- Sun Sep 17, 2023 6:40 am
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 15 - Map Contest (Voting Closed)
- Replies: 8
- Views: 22409
- Mon Apr 24, 2023 5:47 pm
- Forum: Competitions and Events
- Topic: RA Team League: Season 2 Schedule/Format
- Replies: 1
- Views: 11296
RA Team League: Season 2 Schedule/Format
Over the course of the next 8 weeks (24/4-19/6) 8 teams will be competing in a round robin tournament format (the same as RAGL.) The top 4 teams after the end of the groups stage will then have a playoff series to decide to is the ultimate victor. Some things to keep in mind: Weeks 2 and 4 have doub...
- Mon Apr 03, 2023 6:49 pm
- Forum: General Discussion
- Topic: Game paused after Objective Menu dropdown
- Replies: 8
- Views: 16683
Re: Game paused after Objective Menu dropdown
That's just how it works in OpenRA currently. There isn't a seamless transition to the next mission like in the original. But the idea has been proposed. I don't mind if it's not seamless. But I can't get to the next level at all... I'm stuck... You said you could exit back to the main menu right? ...
- Mon Apr 03, 2023 5:53 pm
- Forum: General Discussion
- Topic: Game paused after Objective Menu dropdown
- Replies: 8
- Views: 16683
Re: Game paused after Objective Menu dropdown
That's just how it works in OpenRA currently. There isn't a seamless transition to the next mission like in the original. But the idea has been proposed.
- Mon Apr 03, 2023 3:17 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 14 - Map Contest (Voting Closed)
- Replies: 6
- Views: 17328
Re: Red Alert Global League: Season 14 - Map Contest
I would like to do https://resource.openra.net/maps/49732/ but without the blue ore it looks weird. So i'll do these two instead:
https://resource.openra.net/maps/51755/
https://resource.openra.net/maps/51756/
https://resource.openra.net/maps/51755/
https://resource.openra.net/maps/51756/
- Fri Mar 24, 2023 10:12 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 28525
Re: Let's Talk About RA's Navy Part 2!
I'm not suggesting that gunboats should shutdown subs. But rather that they should be the main way to fight subs. Subs trading up against everything else. Also not forgetting AvA, something needs to beat destroyers. I think like many of the natural balance intricacies in this game allies seem to ne...
- Fri Mar 24, 2023 4:59 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 28525
Re: Let's Talk About RA's Navy Part 2!
Regarding destroyer, as far as game design goes, it's really bad design to have the primary harass unit also be the primary anti-air unit, let alone primary anti-everything unit. I hope with the changes I've made above make you feel that destroyers are less of a jack of all trades unit. I suggest m...
- Fri Mar 24, 2023 4:56 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 28525
Re: Let's Talk About RA's Navy Part 2!
It's time to get this project rolling now that (mostly) all the coding kinks are worked out. Below are the current balance changes. Overall changes: Subs reveal on any damage [/color] Ships own armor type: steel *what this means on weapons vs steel (comparison vs heavy): Tank damage: 2/3rds (77 from...
- Sat Mar 11, 2023 8:02 pm
- Forum: General Discussion
- Topic: [SOLVED]Location of replays folder
- Replies: 5
- Views: 17422
Re: [SOLVED]Location of replays folder
They are saved at: Windows: \Users<Username>\AppData\Roaming\OpenRA\ or \Users<Username>\Documents\OpenRA\ macOS: /Users/<username>/Library/Application Support/OpenRA/ GNU/Linux: ~/.config/openra If you installed openRA through snap on Linux, replays wil be in ~/snap/openra/current/.config/openra/Re...
- Mon Jan 30, 2023 3:38 pm
- Forum: General Discussion
- Topic: [SOLVED]Location of replays folder
- Replies: 5
- Views: 17422
Re: Location of replays folder
try: ~/.config/openra
If you installed openRA through snap on Linux, replays wil be in ~/snap/openra/current/.config/openra/Replays/ra/release-[versioncode]
If you installed openRA through snap on Linux, replays wil be in ~/snap/openra/current/.config/openra/Replays/ra/release-[versioncode]
- Sat Jan 28, 2023 11:23 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 28525
Let's Talk About RA's Navy Part 2!
Recent additions will be added in blue For those unfamiliar once upon a time I tried to re balance navy to make it more worthwhile. Alas while some testing was done and some things were learned, the game grew and life got in the way. This post is gonna be long so if you just don't want the context y...
- Sat Jan 21, 2023 5:52 pm
- Forum: Competitions and Events
- Topic: The Naval Dusk to Dawn Tournament
- Replies: 9
- Views: 32695
The Naval Dusk to Dawn Tournament
That's right folks its time to delve deep into the cold, black abyss and fight for the title of the Dark Dutchman. The rules are simple. 16 Players will play against their opponent on a single map in a best of 3 each round. The first time on the map, explored map will be off; you'll have to find out...
- Fri Dec 16, 2022 9:01 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 13 - Feedback
- Replies: 5
- Views: 16053
Re: Red Alert Global League: Season 13 - Feedback
I think delays are gonna be the theme of post season discussion but before I get into that I wanted to talk about maybe creating a permanent recruits division. Maybe opt in or maybe have league officials place as necessary. I think it's a disservice to force newer players/lesser skilled players to p...
- Sat Nov 26, 2022 7:17 pm
- Forum: General Discussion
- Topic: Coming back since years... some things have been removed. Why?
- Replies: 7
- Views: 22816
Re: Coming back since years... some things have been removed. Why?
1) the statistics screen was likely moved since you last played. If you hit escape or return to the map you'll see the stats overplay in the top left. Instead of blocking out the whole screen its not relegated to the corner. That way you can still see the game while spectating and view stats at the ...