Search found 83 matches
- Tue Aug 14, 2018 9:05 am
- Forum: Mapping and Modding
- Topic: Map Design Contest 2018 - The Entries
- Replies: 9
- Views: 18783
Re: Map Design Contest 2018 - The Entries
Just a quick note, in the first post there's a small mistake in the numbering of the Casual Maps, there are two #3's. (#3. Spoils of War and #3. Love not war)
- Thu Feb 01, 2018 9:54 pm
- Forum: General Discussion
- Topic: "Grand rip off" name ? spawns ?
- Replies: 12
- Views: 12300
- Sat Jan 13, 2018 9:43 am
- Forum: Mapping and Modding
- Topic: Team maps Mapmaking Workshop (2v2, 3v3)
- Replies: 139
- Views: 255579
Looks great, but I would recommend going for the 128x128 version, in fact I think you can just scale down the 160x160 design without making any adjustments to the cliffs etc. I've found that once maps get above a certain size, it becomes too much in favor of Allies. Their GPS, faster ground units an...
- Sat Dec 02, 2017 5:15 pm
- Forum: General Discussion
- Topic: I didn't know this was a thing
- Replies: 6
- Views: 10645
Re: I didn't know this was a thing
Dunno, I can see it just fine? Anyway it's a picture of the naval transport moving over a mudbridge.avalach21 wrote: ↑your upload isnt working anymore. What happened?
Edit: It just disappeared for me as well, posted a different link
- Sat Dec 02, 2017 3:54 pm
- Forum: General Discussion
- Topic: I didn't know this was a thing
- Replies: 6
- Views: 10645
I didn't know this was a thing
So I was just testing out a potential new map, and during the game I sent a naval transport to go and make its way around an island. To my curiousity it started moving in the wrong direction where I was sure the transport would not be able to pass... and then THIS HAPPENED: https://imgur.com/a/51c8f...
- Wed May 03, 2017 5:17 pm
- Forum: General Discussion
- Topic: Let's talk about RA's Navy
- Replies: 74
- Views: 64130
I'm very glad to see a project to balance out Allied vs Soviet navy, but I think it shouldn't stay just to the naval units. You could literally give the Soviets a Gun Boat, Destroyer and Cruiser instead of what they have now, start up a game of 3 Allies vs 3 Soviets on Bombardment Islands, and it wo...
- Tue May 02, 2017 4:33 pm
- Forum: General Discussion
- Topic: Men are being trained as veterans
- Replies: 19
- Views: 21927
I thought if you put it in the nuke silo / iron curtain / chronosphere, it would reset the timer, but this is only something I vaguely remember somebody saying long ago, maybe it was just a suggestion. Anyway, you can also put the spy in a power plant to shut down power (for about 20 seconds I think...
- Sat Apr 08, 2017 5:37 pm
- Forum: General Discussion
- Topic: Some of my maps :)
- Replies: 80
- Views: 73513
I really need to take some time to add Nooze's new bridges. Unfortunately, i have been ill for a while and unable to/hardly was able to use computer as i'm having chemotherapy and it has some annying side effects. Sounds to me like you have a lot more pressing matters on your mind than implementing...
- Sat Apr 08, 2017 9:28 am
- Forum: General Discussion
- Topic: Some of my maps :)
- Replies: 80
- Views: 73513
I have uploaded the maps that I made for the map competition as well as made screenshots of maps that I hadn't done that for yet: Tiberian Dawn Maps: Treacherous Sands (5 players) Size: 96x96 http://resource.openra.net/maps/20162/ http://i146.photobucket.com/albums/r257/PizzaAtomica/Treacherous%20Sa...
- Sun Apr 02, 2017 8:21 pm
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - The Results!
- Replies: 36
- Views: 34568
Overall I think the ruleset for the map contest is very good. Some feedback: - I would keep the anonimity, I think it's better if judges go into every map without any preconceived notions like "oh it's a PizzaAtomica map, it will probably look good but be too chokey". And like SoScared said you'd ru...
- Sat Apr 01, 2017 3:12 pm
- Forum: General Discussion
- Topic: Replacing the official TD map pool
- Replies: 31
- Views: 29256
I've also had a go at creating a couple of FFA maps: http://resource.openra.net/maps/20230/ Tropic Expanse, a big 4P map http://resource.openra.net/maps/20255/ Hattrix, a smaller 3P map Both these maps look excellent! The only small change I would make in Tropic Expanse, is make the top road in the...
- Sat Apr 01, 2017 3:06 pm
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - The Results!
- Replies: 36
- Views: 34568
- Tue Mar 28, 2017 4:51 pm
- Forum: Competitions and Events
- Topic: Map Design Contest - Popular Vote
- Replies: 19
- Views: 19234
- Sat Mar 25, 2017 6:17 pm
- Forum: General Discussion
- Topic: Replacing the official TD map pool
- Replies: 31
- Views: 29256
I noticed there aren't any 5 player maps on the list, so I made one. :D http://resource.openra.net/maps/20162/ I hope it plays well, the process of making a TD map felt like taking the final exam of an anger management course to me. It's infuriating how many terrain pieces are missing that are key t...
- Sat Mar 25, 2017 4:56 pm
- Forum: Competitions and Events
- Topic: Competitive Map Making Discussion
- Replies: 52
- Views: 54373
Using the feedback and information from this thread I made a new map : http://resource.openra.net/maps/20145/ This map looks very good to me, if it was in the map competition it might have gotten my vote! (I'm still figuring out which maps I will go for) I like the layout and the size (not too big)...