Search found 560 matches

by abcdefg30
Sun Dec 04, 2022 4:00 pm
Forum: General Discussion
Topic: I can't build a silo in OpenRA Red Alert
Replies: 2
Views: 13

Re: I can't build a silo in OpenRA Red Alert

Silos are in the defense tab, and not in the main building tab. Hope that helps you.
by abcdefg30
Sat Dec 03, 2022 2:02 pm
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 15
Views: 2224

Re: 2022 devtest builds

A proper playtest has been released, you can find the news post here and download it from our usual downloads page.
by abcdefg30
Wed Nov 23, 2022 8:42 am
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 15
Views: 2224

Re: 2022 devtest builds

Plans yes, but it won't happen for the next release.
by abcdefg30
Mon Nov 21, 2022 10:11 pm
Forum: General Discussion
Topic: Set game speed Hotkey
Replies: 7
Views: 271

Re: Set game speed Hotkey

See OpenRA/OpenRA#16323. It needs a place in the UI. Not sure how difficult the technical part would be. Feature wise it would be welcome, since the originals also had this.
by abcdefg30
Sun Nov 20, 2022 1:23 pm
Forum: Mapping and Modding
Topic: Ant structures absent in the editor ?
Replies: 5
Views: 212

Re: Ant structures absent in the editor ?

The best guidelines is looking at how the existing missions do it.
by abcdefg30
Thu Nov 17, 2022 8:35 am
Forum: Mapping and Modding
Topic: Ant structures absent in the editor ?
Replies: 5
Views: 212

Re: Ant structures absent in the editor ?

Thanks for the offer. Fortunately, the map layouts (tiles, actors) can be imported automatically, so you won't have to do manual work in that regard. The hard part is rewriting the scripts.
by abcdefg30
Thu Nov 17, 2022 8:17 am
Forum: General Discussion
Topic: Set game speed Hotkey
Replies: 7
Views: 271

Re: Set game speed Hotkey

Changing the game speed ingame is currently not possible, sorry.
by abcdefg30
Wed Nov 16, 2022 9:53 pm
Forum: Mapping and Modding
Topic: Ant structures absent in the editor ?
Replies: 5
Views: 212

Re: Ant structures absent in the editor ?

Hi, the Ant Hill is not really a structure, but a tile, and can be found in the tiles section (pretty much at the bottom).
by abcdefg30
Wed Nov 16, 2022 9:25 pm
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 15
Views: 2224

Re: 2022 devtest builds

A final devtest before the next playtest was just released. I updated the download links in the original post once again. (Or you go directly to devtest-20221116 .) Changes include: - Fixed various Pathfinder crashes and bugs - Fixed the cash ticking sounds in all mods - Fixed the GDI barracks rally...
by abcdefg30
Fri Nov 11, 2022 1:47 pm
Forum: General Discussion
Topic: C&C missing missions?
Replies: 7
Views: 409

Re: C&C missing missions?

Yes, once you update to a newer OpenRA version, you will also have all newly available missions. There is no need to install again from the CD.
by abcdefg30
Fri Nov 11, 2022 1:46 pm
Forum: Mapping and Modding
Topic: Crates appearing after destroying a building
Replies: 2
Views: 147

Re: Crates appearing after destroying a building

Hi. Yes, it is doable. You will have to create a new actor for the civilian building (duplicate the existing one) and add "SpawnActorOnDeath:" to it (I suggest looking at https://docs.openra.net/en/release/traits/ and the existing default rule definitions for how to use it). Then create a new crate ...
by abcdefg30
Fri Nov 11, 2022 1:36 pm
Forum: General Discussion
Topic: Install assets from different languages releases
Replies: 1
Views: 171

Re: Install assets from different languages releases

Hi. There's currently some work done towards translating the UI, but allowing assets from different languages is not being worked on at the moment. I expect it will take quite some time until that works as well.
by abcdefg30
Wed Nov 09, 2022 8:48 pm
Forum: General Discussion
Topic: C&C missing missions?
Replies: 7
Views: 409

Re: C&C missing missions?

Yes, those mods don't have all of the missions either.
by abcdefg30
Tue Nov 08, 2022 9:55 pm
Forum: General Discussion
Topic: C&C missing missions?
Replies: 7
Views: 409

Re: C&C missing missions?

Hi. You didn't do anything wrong: Unfortunately not all missions of the original games have been ported to OpenRA yet, so not all missions are playable at the moment.
by abcdefg30
Mon Nov 07, 2022 7:32 pm
Forum: Mapping and Modding
Topic: Lag on my Monsters' Archipel map
Replies: 4
Views: 223

Re: Lag on my Monsters' Archipel map

Great to hear, thanks for trying it out!