Search found 56 matches
- Sat Dec 25, 2021 4:29 pm
- Forum: Mapping and Modding
- Topic: Manipulate Strategic Victory Timer
- Replies: 0
- Views: 14713
Manipulate Strategic Victory Timer
strategicvictory.png Hi all, I want to know if it is possible to manipulate the Strategic Victory in game timer that is used for King of the Hill style map gameplay. I'm updating my Shock Therapy map and with fair bit feedback I want to add notifications for all players / specs of time remaining (S...
- Sun Nov 15, 2020 12:51 am
- Forum: General Discussion
- Topic: allow grenadier blow up pillbox
- Replies: 3
- Views: 4850
Re: allow grenadier blow up pillbox
Lol...I like this idea, however, I dont think it's practicle.
- Mon Jul 06, 2020 12:53 pm
- Forum: Mapping and Modding
- Topic: Looping a Patrol
- Replies: 2
- Views: 2848
Re: Looping a Patrol
Thanks!
- Sun Jul 05, 2020 2:26 pm
- Forum: Mapping and Modding
- Topic: Looping a Patrol
- Replies: 2
- Views: 2848
Looping a Patrol
I'm trying to loop through a piece of code after the scripted behavior is finished. On my map, "Purgatory" https://resource.openra.net/maps/35829/ I have it scripted to where this code EggMonsterEntryPoints = { MonsterWaypoint } EggSpawnPoints = { Waypoint, Waypoint1, Waypoint2, Waypoint3, Waypoint4...
- Tue Aug 22, 2017 6:34 pm
- Forum: Competitions and Events
- Topic: Team USA vs. Team Germany, Saturday 26 August
- Replies: 17
- Views: 27384
- Fri Aug 04, 2017 6:58 pm
- Forum: General Discussion
- Topic: Purgatory by American Blunt
- Replies: 11
- Views: 10720
- Fri Jul 21, 2017 1:42 am
- Forum: Mapping and Modding
- Topic: New Mod for TD: Apolyton
- Replies: 6
- Views: 7974
- Mon Jun 19, 2017 3:15 pm
- Forum: General Discussion
- Topic: OpenRA 10th Anniversary Trailer
- Replies: 19
- Views: 12949
- Sat Apr 29, 2017 3:00 am
- Forum: General Discussion
- Topic: Toxic community.
- Replies: 52
- Views: 83489
I have a long history of hosting big team battles and they are a great feat to organize but the boot feature works nicely. A player can't seem to select the right team, boot. Won't ready up in time for a game, boot. Bad ping, boot. Inattentivness, boot. You don't need these type of players as they s...
- Sun Apr 23, 2017 1:58 pm
- Forum: General Discussion
- Topic: Shellmap performance-problems @ RedAlert ?
- Replies: 9
- Views: 9567
- Fri Mar 31, 2017 12:29 am
- Forum: General Discussion
- Topic: MiG is not the most nimble unit in the game. It's the V2
- Replies: 11
- Views: 8030
- Thu Feb 23, 2017 1:42 am
- Forum: General Discussion
- Topic: And They Said it Couldn't be Possible!
- Replies: 11
- Views: 9026
- Tue Feb 21, 2017 11:32 pm
- Forum: General Discussion
- Topic: And They Said it Couldn't be Possible!
- Replies: 11
- Views: 9026
- Tue Feb 21, 2017 6:23 pm
- Forum: General Discussion
- Topic: And They Said it Couldn't be Possible!
- Replies: 11
- Views: 9026
- Mon Jan 09, 2017 1:03 am
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - Rulebook
- Replies: 14
- Views: 13094