We can extract remastered graphic and check payed game in blizzard app to run the mod
https://github.com/HenryJk/factorio_sc_graphics
Search found 52 matches
- Sun May 16, 2021 11:04 am
- Forum: Mapping and Modding
- Topic: Starcraft - Brood War mod
- Replies: 22
- Views: 28683
- Sun May 16, 2021 10:54 am
- Forum: Mapping and Modding
- Topic: OpenRA: Reloaded Origins mod
- Replies: 13
- Views: 16308
Re: OpenRA: Reloaded Origins mod
I am asking, because i could help you with D2SMD content, i have got most of the sprites of the game, including terrain + could help with a code. But i guess you have made it already Hello, I use converted images to PNG files, it will be nice if You can help with parser code (to read assets dirrect...
- Sun Jun 14, 2020 1:47 am
- Forum: Mapping and Modding
- Topic: Team Turkey
- Replies: 4
- Views: 3854
Re: Team Turkey
Original and intresting ideas to team =)
- Tue Jun 09, 2020 3:55 pm
- Forum: Mapping and Modding
- Topic: Renegade 2D (Tiberian Dawn game mode)
- Replies: 12
- Views: 25325
Re: Renegade 2D (Tiberian Dawn game mode)
Please, add waves of several "creeps" (soldiers) from barraks, and put river over map center, - dota lovers will be happy to play with it
- Sun Jun 07, 2020 4:13 pm
- Forum: Mapping and Modding
- Topic: OpenRA: Reloaded Origins mod
- Replies: 13
- Views: 16308
Re: OpenRA: Reloaded Origins mod
Yes, of cource:
- Sun Jun 07, 2020 3:56 pm
- Forum: Mapping and Modding
- Topic: In My Dreams
- Replies: 0
- Views: 10637
- Wed Sep 11, 2019 2:47 am
- Forum: Mapping and Modding
- Topic: [Solved] - How can I change the color / tileset of a map
- Replies: 10
- Views: 8637
Re: How can I change the color / tileset of a map
And in RA2/YR mod Map Editor do nat want load "edited" maps from snow tileset to temperate at all.
- Tue Sep 10, 2019 5:30 pm
- Forum: Mapping and Modding
- Topic: OpenRA: Reloaded Origins mod
- Replies: 13
- Views: 16308
Re: OpenRA: Reloaded Origins mod
Already can make it myself: https://d.radikal.ru/d06/1909/9a/1f1e81d47b38.png Add Zerg Hatchery, lavra and Drone (only visual png) Add SC music Adapted OpenRA RA2 interface to Zerg side Added Dune repair pads Added TS War factories Corrected Dune sprites sizes and its offsets https://b.radikal.ru/b1...
- Sun Sep 08, 2019 7:29 pm
- Forum: Mapping and Modding
- Topic: OpenRA: Reloaded Origins mod
- Replies: 13
- Views: 16308
Re: OpenRA: Reloaded Origins mod
Can i use sequense.png files without conversion to shp?
- Thu Sep 05, 2019 4:22 pm
- Forum: Mapping and Modding
- Topic: OpenRA: Reloaded Origins mod
- Replies: 13
- Views: 16308
Re: OpenRA: Reloaded Origins mod
Several times update the mod, now it based on YR mod: https://github.com/cookgreen/Yuris-Revenge https://a.radikal.ru/a02/1909/a9/20fee28b09aa.png New logo for the mod Added Firestorm music Added TS infantry voices Added TS barraks and nod hand Added TS refinary with harvester Now TS buildings exist...
- Wed Sep 04, 2019 5:03 pm
- Forum: Mapping and Modding
- Topic: Dark Colony 1997 [mod]
- Replies: 9
- Views: 9851
- Tue Sep 03, 2019 7:57 am
- Forum: Mapping and Modding
- Topic: different faction selection besides scroll menu possible?
- Replies: 5
- Views: 5408
Re: different faction selection besides scroll menu possible?
i think You may use conditon or upgrade traits to make drone to transform into buildings, to make SC races more like original buildstyle
- Tue Sep 03, 2019 7:38 am
- Forum: Mapping and Modding
- Topic: [mod] Hostile Takeower/Warfire inc
- Replies: 0
- Views: 13711
[mod] Hostile Takeower/Warfire inc
Hostile Takeover is the open source release of the wildly popular mobile Real Time Strategy game Warfare Incorporated. https://github.com/spiffcode/hostile-takeover https://upload.wikimedia.org/wikipedia/en/8/84/Warfare_Inc_gameplay.jpg I think this is most easy way to make a OpenRA mod based on exi...
- Mon Jan 14, 2019 8:46 am
- Forum: Mapping and Modding
- Topic: Starcraft - Brood War mod
- Replies: 22
- Views: 28683
- Sun Jan 13, 2019 11:49 am
- Forum: Mapping and Modding
- Topic: Starcraft - Brood War mod
- Replies: 22
- Views: 28683
Re: Re:
I think you have to be careful using Starcraft Broodwar assets because its still protected. And the C&C Universe is not it protected? And how about srargus & wargus projects? the delopvers of C&C get a Opensource Licenece We really can prerequist original starcraft CD with key or licensie copy Star...