Search found 52 matches

by Remuneration
Sun May 16, 2021 11:04 am
Forum: Mapping and Modding
Topic: Starcraft - Brood War mod
Replies: 22
Views: 27021

Re: Starcraft - Brood War mod

We can extract remastered graphic and check payed game in blizzard app to run the mod
https://github.com/HenryJk/factorio_sc_graphics
by Remuneration
Sun May 16, 2021 10:54 am
Forum: Mapping and Modding
Topic: OpenRA: Reloaded Origins mod
Replies: 13
Views: 15129

Re: OpenRA: Reloaded Origins mod

I am asking, because i could help you with D2SMD content, i have got most of the sprites of the game, including terrain + could help with a code. But i guess you have made it already Hello, I use converted images to PNG files, it will be nice if You can help with parser code (to read assets dirrect...
by Remuneration
Sun Jun 14, 2020 1:47 am
Forum: Mapping and Modding
Topic: Team Turkey
Replies: 4
Views: 3717

Re: Team Turkey

Original and intresting ideas to team =)
by Remuneration
Tue Jun 09, 2020 3:55 pm
Forum: Mapping and Modding
Topic: Renegade 2D (Tiberian Dawn game mode)
Replies: 12
Views: 20943

Re: Renegade 2D (Tiberian Dawn game mode)

Please, add waves of several "creeps" (soldiers) from barraks, and put river over map center, - dota lovers will be happy to play with it
by Remuneration
Sun Jun 07, 2020 4:13 pm
Forum: Mapping and Modding
Topic: OpenRA: Reloaded Origins mod
Replies: 13
Views: 15129

Re: OpenRA: Reloaded Origins mod

comanche93 wrote:
Wed Mar 04, 2020 2:48 am
are you still planning
Yes, of cource:
Image
by Remuneration
Sun Jun 07, 2020 3:56 pm
Forum: Mapping and Modding
Topic: In My Dreams
Replies: 0
Views: 7609

In My Dreams

Image
by Remuneration
Wed Sep 11, 2019 2:47 am
Forum: Mapping and Modding
Topic: [Solved] - How can I change the color / tileset of a map
Replies: 10
Views: 7834

Re: How can I change the color / tileset of a map

And in RA2/YR mod Map Editor do nat want load "edited" maps from snow tileset to temperate at all.
by Remuneration
Tue Sep 10, 2019 5:30 pm
Forum: Mapping and Modding
Topic: OpenRA: Reloaded Origins mod
Replies: 13
Views: 15129

Re: OpenRA: Reloaded Origins mod

Already can make it myself: https://d.radikal.ru/d06/1909/9a/1f1e81d47b38.png Add Zerg Hatchery, lavra and Drone (only visual png) Add SC music Adapted OpenRA RA2 interface to Zerg side Added Dune repair pads Added TS War factories Corrected Dune sprites sizes and its offsets https://b.radikal.ru/b1...
by Remuneration
Sun Sep 08, 2019 7:29 pm
Forum: Mapping and Modding
Topic: OpenRA: Reloaded Origins mod
Replies: 13
Views: 15129

Re: OpenRA: Reloaded Origins mod

Can i use sequense.png files without conversion to shp?
by Remuneration
Thu Sep 05, 2019 4:22 pm
Forum: Mapping and Modding
Topic: OpenRA: Reloaded Origins mod
Replies: 13
Views: 15129

Re: OpenRA: Reloaded Origins mod

Several times update the mod, now it based on YR mod: https://github.com/cookgreen/Yuris-Revenge https://a.radikal.ru/a02/1909/a9/20fee28b09aa.png New logo for the mod Added Firestorm music Added TS infantry voices Added TS barraks and nod hand Added TS refinary with harvester Now TS buildings exist...
by Remuneration
Wed Sep 04, 2019 5:03 pm
Forum: Mapping and Modding
Topic: Dark Colony 1997 [mod]
Replies: 9
Views: 9369

Re: Dark Colony 1997 [mod]

IceReaper wrote:
Tue Sep 18, 2018 8:52 pm
I have all the code here. if you are interested, talk to us on discord, as i can write you the asset loaders.
Thanks! It will be intresting to learn how to add or write some parsers
by Remuneration
Tue Sep 03, 2019 7:57 am
Forum: Mapping and Modding
Topic: different faction selection besides scroll menu possible?
Replies: 5
Views: 5139

Re: different faction selection besides scroll menu possible?

i think You may use conditon or upgrade traits to make drone to transform into buildings, to make SC races more like original buildstyle
by Remuneration
Tue Sep 03, 2019 7:38 am
Forum: Mapping and Modding
Topic: [mod] Hostile Takeower/Warfire inc
Replies: 0
Views: 11428

[mod] Hostile Takeower/Warfire inc

Hostile Takeover is the open source release of the wildly popular mobile Real Time Strategy game Warfare Incorporated. https://github.com/spiffcode/hostile-takeover https://upload.wikimedia.org/wikipedia/en/8/84/Warfare_Inc_gameplay.jpg I think this is most easy way to make a OpenRA mod based on exi...
by Remuneration
Mon Jan 14, 2019 8:46 am
Forum: Mapping and Modding
Topic: Starcraft - Brood War mod
Replies: 22
Views: 27021

Re: Starcraft - Brood War mod

netnazgul wrote:
Sun Jan 13, 2019 7:13 pm
why would you need a StarCraft: Remastered, if SC:BW original is free and is actually more fitting here?
Maybe we should check if the player has a license? BLIZZARD may want to stop a mod, winthout it... SC is not opensource.
looking information about it.
by Remuneration
Sun Jan 13, 2019 11:49 am
Forum: Mapping and Modding
Topic: Starcraft - Brood War mod
Replies: 22
Views: 27021

Re: Re:

I think you have to be careful using Starcraft Broodwar assets because its still protected. And the C&C Universe is not it protected? And how about srargus & wargus projects? the delopvers of C&C get a Opensource Licenece We really can prerequist original starcraft CD with key or licensie copy Star...