Search found 1117 matches

by Matt
Sat Nov 19, 2022 7:43 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

We fixed countless bugs, including many crashes. Doing so, we contributed back to OpenRA preparing for a playtest release there as well. https://user-images.githubusercontent.com/22373642/200191353-af712a45-750d-45cc-8ad6-70c6fc308d64.png 339 is a new experimental map with a twist: It is tiny. https...
by Matt
Sat Nov 19, 2022 7:26 pm
Forum: Mapping and Modding
Topic: Debris
Replies: 2
Views: 90

Re: Debris

Probably not on purpose, but after so many years, some maps might depend on it. See also trees which were decided not to be fully destructible.
by Matt
Mon Oct 31, 2022 9:01 am
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

https://github.com/OpenHV/OpenHV/releases/tag/20221030 was released. Thanks to everyone who reported bugs. As this is based on an unstable version of the OpenRA engine, it also helps drive forward the stabilization of the main games. https://media.discordapp.net/attachments/840984330582360124/103628...
by Matt
Sun Sep 25, 2022 2:18 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

Mini game with bot support:

by Matt
Sat Sep 24, 2022 1:47 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

Tower Defense:



Smart Bots:

by Matt
Thu Sep 22, 2022 6:38 pm
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 17
Views: 15480

Re: Emergency Services Mod

Playthrough of the firefighter mission:

by Matt
Wed Sep 21, 2022 4:58 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

The first two (tutorial) missions:



by Matt
Sun Sep 18, 2022 11:03 am
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

This is a bug fix release as we hope to be on the road of a new stable one soon. https://media.discordapp.net/attachments/840984330582360124/1015682411318738985/unknown.png New 1v1 map: Silverman https://media.discordapp.net/attachments/840984330582360124/988130406530437150/unknown.png New Cube Hunt...
by Matt
Sun Aug 07, 2022 3:05 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

https://media.discordapp.net/attachments/415154443261050901/1006237558910505071/unknown.png A new path finding optimization was added to OpenRA. It pre-computes rough paths around the map to increase performance on larger distances. https://media.discordapp.net/attachments/842332699459977218/987444...
by Matt
Sun Jun 05, 2022 5:58 pm
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 17
Views: 15480

Re: Emergency Services Mod

Took me only ten years, here we go https://github.com/OpenHV/OpenHV/pull/566 you play as the fire brigade fighting flames that ignite its surroundings. https://media.discordapp.net/attachments/415154443261050901/983046458553012244/Screenshot_20220605_180955.png https://media.discordapp.net/attachmen...
by Matt
Sun May 29, 2022 6:51 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 41
Views: 22093

Re: OpenHV

https://github.com/OpenHV/OpenHV/releases/tag/20220526 was released. bomber drone pods: https://media.discordapp.net/attachments/840984330582360124/975105236307943434/unknown.png and hacker pods: https://media.discordapp.net/attachments/840984330582360124/970048939271258233/hackerpod.gif and flame p...
by Matt
Thu Apr 21, 2022 7:45 pm
Forum: General Discussion
Topic: OpenRA crashes during game
Replies: 5
Views: 1244

Re: OpenRA crashes during game

Try running https://www.memtest86.com/ or something else to check for faulty RAM.
by Matt
Wed Mar 30, 2022 4:51 pm
Forum: Mapping and Modding
Topic: Color palette?
Replies: 2
Views: 950

Re: Color palette?

OpenRA has VGA palettes which are used for terrain, sprites, mouse cursors etc. and player palette which remap a certain range of the .pal to a user-defined color. https://github.com/OpenRA/OpenRA/wiki/P ... and-Remaps explains it.