Search found 137 matches

by Nukem
Thu Jul 05, 2012 3:10 am
Forum: Mapping and Modding
Topic: Top 25 Active Openra Players [5/4/2012]
Replies: 11
Views: 10413

I Don't see Vukkake anymore but Renchent goes by "Zero" now.. He's a pretty decent player
by Nukem
Wed Jul 04, 2012 4:37 am
Forum: Mapping and Modding
Topic: Top 25 Active Openra Players [5/4/2012]
Replies: 11
Views: 10413

Yes.
He's probably in between 7-15.
by Nukem
Thu Jun 28, 2012 6:37 pm
Forum: Mapping and Modding
Topic: Chaos Canyon
Replies: 1
Views: 2432

Chaos Canyon

Ladies and Gentlemen, I give you, Chaos Canyon -12p Map - Large Map with Multiple Fronts - 6v6 or 3v3v3v3 - Equal ore hand counted by me - Plenty of ore to fight for! *Soon to be Added Feature* -The church bell tower will be able to house a Sniper unit when it is implemented giving it a very far ran...
by Nukem
Sun Jun 10, 2012 5:44 pm
Forum: Mapping and Modding
Topic: Warhammer 40,000
Replies: 5
Views: 4874

Lolol. Call me slow, but to create my Sniper.shp ( Which will be implemented into OpenRA later) It took me about 2-3 weeks to create a new sniper unit that only had about 250-350 frames..
by Nukem
Sun May 20, 2012 2:59 am
Forum: Mapping and Modding
Topic: Sniper Art Complete!
Replies: 15
Views: 13220

Yes, the developers have some sort of direction with the unit, whereas it becomes "cloaked"
Similar to Stealth tank in C&C95 when it is idle or when it is in Prone position..
by Nukem
Tue May 01, 2012 3:27 am
Forum: Mapping and Modding
Topic: [MAP] [CNC] [Mission] Desert Revenge - V1.1
Replies: 2
Views: 3081

Looks fun lol
by Nukem
Mon Apr 30, 2012 12:40 am
Forum: Mapping and Modding
Topic: [MAP] [RA] [Minigame] Guerrilla Games v1.0 - Winter Warzone
Replies: 2
Views: 2742

Looks fun :D
by Nukem
Sun Apr 29, 2012 4:16 pm
Forum: Mapping and Modding
Topic: Top 25 OpenRA Players
Replies: 7
Views: 6456

Thank you for posting Earthpig..
That was a fairly low-resource game but I'd say hannu put up a good fight and carried the team..
by Nukem
Sun Apr 29, 2012 5:17 am
Forum: Mapping and Modding
Topic: Sniper Art Complete!
Replies: 15
Views: 13220

Sniper Art Complete!

Sniper Art Complete!

Around 256 Frames


---
*(There will be no standing firing animations since Snipers don't usually shoot from a standing position)*

Brought to you by:
-Nuke'm Bro.
by Nukem
Wed Apr 25, 2012 12:02 am
Forum: Mapping and Modding
Topic: Top 25 OpenRA Players
Replies: 7
Views: 6456

Top 25 OpenRA Players

Rankings of the top 25 OpenRA Players from what I think. These ranks based on my experience playing with these players and my past experiences. ( Note: After A while some players will be omitted for not playing for a prolonged amount of time) Top 25 OpenRA Players: 1. Seru 2. Buddha (High or drunk d...
by Nukem
Sun Apr 22, 2012 6:54 pm
Forum: Mapping and Modding
Topic: -Alpha & Omega- 32 Player map
Replies: 4
Views: 4063

No Baron, But in the future we might, the community grows everyday.. I played a game earlier yesterday and at one point we had 20 people in the lobby at one time.. But This map is designed so that it can play anywhere between 4 - 32 players.. Say if we had 20 players 10 can be one side 10 on other.....
by Nukem
Sun Apr 22, 2012 3:09 pm
Forum: Mapping and Modding
Topic: -Alpha & Omega- 32 Player map
Replies: 4
Views: 4063

I produce quality work quickly.
by Nukem
Sun Apr 22, 2012 5:19 am
Forum: Mapping and Modding
Topic: -Alpha & Omega- 32 Player map
Replies: 4
Views: 4063

-Alpha & Omega- 32 Player map

Ladies and Gentlemen, I present to you, Alpha & Omega. -32 player map - 256X128 -16v16 or 8v8v8v8 -Balanced Ore displacement and Limited Choke points -Ground, Naval, Air -Very open map -Multiple Fronts for spread out Confliction Brought to you by, -Nuke'm Bro.
by Nukem
Sun Apr 08, 2012 5:17 pm
Forum: Mapping and Modding
Topic: Sniper Art
Replies: 11
Views: 9167

Cameo of the Sniper
by Nukem
Sat Apr 07, 2012 7:45 pm
Forum: Mapping and Modding
Topic: Sniper Art
Replies: 11
Views: 9167

Sniper Art

-*UPDATE*-

128 Frames In

128 Frames left till Completion!