Search found 93 matches

by knivesron
Tue Nov 26, 2013 8:54 pm
Forum: Mapping and Modding
Topic: [mod][wip] KKND
Replies: 21
Views: 37407

dont close the topic untill you give us a proper web page and download my friend.
i recently installed kknd 2 kross fire to try feed my itch, but time seems to have alterd that game to a immensly low res pibelated mess.

im looking foward to playing kknd in future world
by knivesron
Wed Sep 04, 2013 8:14 pm
Forum: General Discussion
Topic: Red Alert - Real life 3D Models
Replies: 6
Views: 6184

Nice, Have you put these on thingiverse?

Now you have me printed you need to go get some warhammer paints and paint them up
by knivesron
Thu Aug 01, 2013 8:14 pm
Forum: Mapping and Modding
Topic: Tiberian Sun SHP Support
Replies: 8
Views: 11278

yep ... grand work there matt. i hope you decide to do kknd next, cause that will be awesome
by knivesron
Tue Jul 23, 2013 8:18 pm
Forum: Mapping and Modding
Topic: TS/RA2 Voxel Support
Replies: 63
Views: 69723

yeah, it does look amazing. i cant wait to have a jam.
by knivesron
Wed Jun 05, 2013 8:24 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 140276

hey. Glad you like my ideas. I have never read the dune books myself and i never played more then 10mins of the first dune adventure. i have clocked dune 2 multiple times and still love it to this day. i have watched the old movie and both of the newish mini series. (mostly politics... boring enough...
by knivesron
Tue Jun 04, 2013 9:08 pm
Forum: Mapping and Modding
Topic: Terrain Expansion [RA][D2K]
Replies: 149
Views: 140276

Here are some ideas i have for dune 2k tiles -Old ruined buildings like palaces from old wars or buliding ruins from time from the old fremen empire (if they once lived above ground. im not sure of this but its possible). -cave systems. (not passable terrain) but more like a gaping chasm or even jus...
by knivesron
Tue Apr 09, 2013 8:27 pm
Forum: General Discussion
Topic: M.A.D. Tank!
Replies: 11
Views: 8747

isent the phase tank just a special single player unit?
by knivesron
Wed Mar 06, 2013 7:47 pm
Forum: Mapping and Modding
Topic: Editing the Chrome?
Replies: 5
Views: 4662

some where on the forum they say how to enable multiple build queues. i cant remember for the life of me where. from memory its just a simple true false argument i thinks.

try search the forum
by knivesron
Wed Mar 06, 2013 7:45 pm
Forum: Mapping and Modding
Topic: TS/RA2 Voxel Support
Replies: 63
Views: 69723

bloody ea. ruining good games for over 20 years. ... good games with ea on the name .... 0
by knivesron
Wed Feb 27, 2013 2:29 am
Forum: General Discussion
Topic: Running OpenRA server on an Android Device
Replies: 3
Views: 5678

android phones are cheap .... if you buy them through me. can get a sweet dual core for a little over $200 NZD. If any one is interested give my a pm
by knivesron
Sun Feb 24, 2013 8:41 pm
Forum: Mapping and Modding
Topic: TS/RA2 Voxel Support
Replies: 63
Views: 69723

omg
this is looking great. i cant wait to play ts and ra2 in openra. itll be boss as.
by knivesron
Mon Feb 11, 2013 7:24 pm
Forum: Mapping and Modding
Topic: GK questions
Replies: 3
Views: 3491

christians killing other people for not having the same belifes as they do.


Hail do the dark ages.
by knivesron
Thu Jan 31, 2013 3:21 am
Forum: Mapping and Modding
Topic: OpenRa GenX MOD
Replies: 5
Views: 5509

not really stolen is it. i always thought the idea of open source was to share ideas and improve on others ideas.
by knivesron
Mon Jan 14, 2013 7:11 pm
Forum: Mapping and Modding
Topic: [Mod] Taco's RA [1.04]
Replies: 175
Views: 141102

Damn Life
by knivesron
Mon Jan 07, 2013 7:16 pm
Forum: Mapping and Modding
Topic: [mod][wip] KKND
Replies: 21
Views: 37407

i think a kknd mod would be great and i think you should do it. been wanting to play this game on openra for a long time now