Search found 41 matches

by Tirili
Mon Feb 17, 2014 6:19 pm
Forum: Competitions and Events
Topic: Big Team Tournament Registration
Replies: 67
Views: 52068

In what way are the matches going to be arranged? What if only strong players from team 1 and new players from team 2 will play often? This would result in many points for team 1 although team 2 might have the same strength. Let's hope it will be well balanced! I am looking forward to a new tourname...
by Tirili
Fri Oct 04, 2013 9:01 am
Forum: General Discussion
Topic: [OpenRA] Limit base-walking by reducing freedom of building
Replies: 24
Views: 23582

To add this as an OPTION sounds good, so I voted for yes. Still I don't like this style, because as soon as you lose your conyard in one base and it is being attacked you cannot even place defense buildings there any more (assuming you still have another conyard somewhere). It would require some fam...
by Tirili
Sat Jul 06, 2013 2:42 am
Forum: General Discussion
Topic: Fort LoneStar HighScore Table
Replies: 13
Views: 8976

Ripley, Fahrradkette, Clemb, Tirili

Mission accomplished (wave 10+)

Replay: (Version playtest-20130629)

http://content.open-ra.org/index.php?p= ... lays&id=80

Image
by Tirili
Fri Jul 05, 2013 11:59 pm
Forum: General Discussion
Topic: Fort LoneStar HighScore Table
Replies: 13
Views: 8976

Tirili1 (Allies), Tirili2 (Soviets), Tirili3 (Soviets), Tirili4 (Allies) Wave 6 (The last one of us survived till 13:46) Giving the map name Fort Lone star a whole new meaning. I liked our build order, where at least two medics at every entrance saved a lot of money, but the huge lag made it into a ...
by Tirili
Fri May 17, 2013 6:57 pm
Forum: Mapping and Modding
Topic: Hotkey-Layout
Replies: 28
Views: 22221

Thanks to Mailaender an enhanced version of the greater part of this add on is now in the release-20130514! But because some problematic functions are still missing, here's the full old add on merged into release-20130514: https://github.com/TiriliPiitPiit/OpenRA/tree/master20130514%2BHotkeyAddons4 ...
by Tirili
Thu May 09, 2013 3:03 pm
Forum: General Discussion
Topic: Cell-occupation-system against Basewalking
Replies: 14
Views: 9501

epicelite wrote: Just add the damn building radius around the ConYard like in C&C and Dune mods.
That doesn't help against basewalking because the attacker can move his construction yard to the front.
by Tirili
Thu May 09, 2013 1:35 pm
Forum: General Discussion
Topic: Cell-occupation-system against Basewalking
Replies: 14
Views: 9501

Cell-occupation-system against Basewalking

Hi Since I am tired of people basewalking into my base I am lobbying for basewalk invalidation. Here's my Idea: What I think is the core of the sickness of basewalking is that people can attack using defense buildings like turrets, tesla coils or pillboxes etc.. This is totally in the contrary to th...
by Tirili
Sun Mar 24, 2013 7:04 pm
Forum: General Discussion
Topic: Fixing Allied AA Weaknesses
Replies: 22
Views: 14711

Just build a lot of rocket soldiers and make them stick together, so that yaks won't attack them. Yes, it might be a weakness, but there must be at least one weakness to have a chance against Allies. Look at Soviets and find out they cannot even attack air by aircraft. Longbows can even take out SAM...
by Tirili
Fri Mar 22, 2013 12:06 am
Forum: General Discussion
Topic: Fixing Allied AA Weaknesses
Replies: 22
Views: 14711

Are you kidding?

Soviets are almost useless right now and you even want to strengthen Allies another time?

Please make at least this weakness stay on Allies side or you can take out Soviets of the game completely.
by Tirili
Tue Mar 19, 2013 5:42 pm
Forum: General Discussion
Topic: AJAX Serverbrowser
Replies: 4
Views: 4369

Very nice!!
Thanks for all your work on openra, Mailaender!

Now the ultimate killer feature would be joining already running games as a spectator.

Good to bookmark
by Tirili
Wed Mar 13, 2013 10:18 pm
Forum: General Discussion
Topic: Need some server help on OpenRA
Replies: 4
Views: 4155

Find out the local ip address of the hosting computer. To do that ... ... on Windows, click on Start -> Run -> cmd and enter ipconfig -all ... on linux, open a terminal and enter ifconfig Somewhere between a lot of information your ip-address should appear. It is a number like 192.168.something.some...
by Tirili
Wed Oct 31, 2012 7:05 pm
Forum: Mapping and Modding
Topic: Hotkey-Layout
Replies: 28
Views: 22221

Here's an update which works with release-20121019: https://github.com/TiriliPiitPiit/OpenRA/tree/master20121019%2BHotkeyAddons4 Double tapping the number of a group now focuses it. The same goes for production buildings followed by cycling through them if you tap even more. OverKill: I'm already do...
by Tirili
Wed Oct 31, 2012 5:58 pm
Forum: General Discussion
Topic: Open RA noob having trouble setting up a multiplayer game
Replies: 9
Views: 11855

"Or, is the 192.etc IP my machine's IP and the 60.etc IP my router's IP?? ??" That's right! Masquerading or cloaking, as you call it, is a form of hiding your network behind your router. Read my text from above again and watch out for the use of the words GLOBAL and LOCAL. ;) BaronOfStuff is right. ...
by Tirili
Mon Oct 29, 2012 11:25 pm
Forum: General Discussion
Topic: Trouble installing open RA
Replies: 9
Views: 7629

Hi

Please try starting it from the command line and post the error message here (if any).

You can find the command line this way:
Click Start -> Run -> enter "cmd" -> click ok
Now change to your openra folder using the cd command
and finally enter OpenRA.Game.exe

Good luck :)
by Tirili
Mon Oct 29, 2012 11:20 pm
Forum: General Discussion
Topic: Open RA noob having trouble setting up a multiplayer game
Replies: 9
Views: 11855

Hi That ip address looks wrong. It should be a "private one" (http://en.wikipedia.org/wiki/Private_network) so it should be in one of the three ranges: 10.0.0.0 - 10.255.255.255 172.16.0.0 - 172.31.255.255 192.168.0.0 - 192.168.255.255 - most probably the last one. I don't know anything about OSX, b...