Search found 12 matches

by 5kable
Mon Oct 18, 2010 7:16 pm
Forum: General Discussion
Topic: Red October
Replies: 2
Views: 3869

:shifty:

A-bomb launch detected
A-bomb launch detected
A-bomb launch detected
A-bomb launch detected
A-bomb launch detected

:lol:
by 5kable
Mon Oct 18, 2010 7:13 pm
Forum: General Discussion
Topic: OpenRA not starting
Replies: 7
Views: 8080

OK i'm now down to the No valid techniques error (because I upgraded my catalyst to 10.9 temporarily). As soon as I've downgraded, I'll test it again.
by 5kable
Mon Oct 18, 2010 2:31 am
Forum: General Discussion
Topic: OpenRA not starting
Replies: 7
Views: 8080

ok new version is giving me a completely different error. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt...
by 5kable
Sat Oct 16, 2010 9:39 pm
Forum: General Discussion
Topic: OpenRA not starting
Replies: 7
Views: 8080

The one included in the setup is the one I'm using.
by 5kable
Sat Oct 16, 2010 5:58 pm
Forum: General Discussion
Topic: OpenRA not starting
Replies: 7
Views: 8080

I'm using Windows XP SP3, probably should have mentioned that.
If you need more info, I'll post it.
by 5kable
Sat Oct 16, 2010 5:05 pm
Forum: General Discussion
Topic: OpenRA not starting
Replies: 7
Views: 8080

OpenRA not starting

System.MissingFieldException: Field not found: 'Tao.FreeType.FT_Glyph_Metrics.width'. at OpenRA.Graphics.SpriteFont.CreateGlyph(Pair`2 c) at OpenRA.FileFormats.Cache`2.get_Item(T key) at OpenRA.Graphics.SpriteFont.PrecacheColor(Color c) at OpenRA.Graphics.SpriteFont..ctor(String name, Int32 size) at...
by 5kable
Mon Oct 11, 2010 5:53 pm
Forum: General Discussion
Topic: Controls?
Replies: 1
Views: 3128

Use the mouse.
LMB - select/cancel
RMB - action (move, attack, etc)
by 5kable
Sun Oct 10, 2010 12:53 am
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60291

I know what you're saying, but if you're rushing with tanks the infantry tend to get neglected, meaning the tanks will have to fend for themselves against other armour and infantry. Perhaps you've missed the multiple times we've stated that we don't want tank rushes to be effective and want a more ...
by 5kable
Fri Oct 08, 2010 1:55 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60291

I know what you're saying, but if you're rushing with tanks the infantry tend to get neglected, meaning the tanks will have to fend for themselves against other armour and infantry. The only defense tanks have against infantry were their tracks, which can be easily avoided by staggering/scattering. ...
by 5kable
Fri Oct 08, 2010 11:35 am
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60291

Allied tanks need to be more powerful as they can't really stand up to the heavy armour the Soviets are storming around in. Maybe the light tank should be given a heavier cannon (90mm - the med tank's weapon). Just increase the price by 5% or something to compensate for the heavier weapon. The med t...
by 5kable
Thu Oct 07, 2010 8:18 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60291

9) Radar Jammer Removed simply because no-one used it. The code supports it. Maybe it should be more powerful? How about increasing the jamming range and/or making it a stealth unit (like the phase transport). It could be available for both factions, but with a different ability. Soviet Jammer has ...
by 5kable
Thu Oct 07, 2010 3:06 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60291

chrisf wrote: 1) Tanya for allies only

Agreed, but we would need a similar 'elite infantry' for soviet. Suggestions?
Volkov?