Search found 6 matches
- Wed Oct 13, 2010 11:27 am
- Forum: Mapping and Modding
- Topic: For fun mod
- Replies: 3
- Views: 3785
For fun mod
Hi I was interested in making a mod. I'll post whatever random stuff I make in this thread. Here I just made a practice model and added details in photoshop. I'll have to make things a lot less detailed and more colorful obviously. I still plan to make buildings and vehicles somewhere between ra1 an...
- Thu Oct 07, 2010 6:23 pm
- Forum: General Discussion
- Topic: Game play suggestions
- Replies: 82
- Views: 60233
Volkov and Chitzkoi (his dog)!chrisf wrote: ↑ Agreed, but we would need a similar 'elite infantry' for soviet. Suggestions?
- Wed Oct 06, 2010 9:58 pm
- Forum: General Discussion
- Topic: Game play suggestions
- Replies: 82
- Views: 60233
7. Can we get rid of the need for silos? I never got the tiberium silo mechanic. There is no reason to ever have cash floating, so any decent player will never have to build one. All it does is slightly punish people who are new to the game. I cant believe they kept them even in cnc3, where people ...
- Sat Oct 02, 2010 12:18 am
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60880
When someone disconnects on the other team every so often I will lose control over my base and units and get vision of the enemy team. This has happened in both mods. I've noticed I get the credits readout of another player although the EVA will still give warnings for my my original base (need silo...
- Thu Sep 30, 2010 12:07 pm
- Forum: General Discussion
- Topic: Fastest
- Replies: 1
- Views: 3456
- Thu Sep 30, 2010 4:28 am
- Forum: General Discussion
- Topic: Is there no 'attack move' or 'aggressive stance'?
- Replies: 2
- Views: 4126
Is there no 'attack move' or 'aggressive stance'?
See title. Is there a way to attack move in this? Most opponents I can beat with just dogs and rocket soldiers since I can play faster then most people.