Have you tried installing mesa-dri-drivers-experimental?nuox012 wrote: ↑openra-playtest.20110716-1.noarch requires mesa-dri-drivers-experimental
Search found 15 matches
- Wed Nov 02, 2011 7:23 pm
- Forum: General Discussion
- Topic: OpenRA on fedora 15
- Replies: 3
- Views: 4058
Re: OpenRA on fedora 15
- Fri Oct 07, 2011 11:22 am
- Forum: General Discussion
- Topic: Lookin for original game
- Replies: 2
- Views: 3536
- Mon Sep 19, 2011 5:49 am
- Forum: General Discussion
- Topic: OpenRA + Ubuntu 11.04 + GMA5700MHD = Glitch?
- Replies: 4
- Views: 6174
- Sat Sep 17, 2011 8:33 pm
- Forum: General Discussion
- Topic: OpenRA + Ubuntu 11.04 + GMA5700MHD = Glitch?
- Replies: 4
- Views: 6174
OpenRA + Ubuntu 11.04 + GMA5700MHD = Glitch?
I have a graphic glitch on Ubuntu, probably related to my video card. On screenshots where i wanted to show cursor, Ubuntu placed it's own there. Those images are actually PNGs. Oh, and terminal (logs are attached too): Platform is Linux Using Gl renderer Desktop resolution: 1366x768 Using resolutio...
- Fri Sep 09, 2011 9:50 am
- Forum: General Discussion
- Topic: Some suggestions for C&C
- Replies: 1
- Views: 2741
Re: Some suggestions for C&C
Same with cruiser «bullets» when they hit the ground.ps3 wrote: ↑When the target is dead, flying missile will not explode immediately.
- Fri Sep 02, 2011 12:52 pm
- Forum: General Discussion
- Topic: Assigning group to units => Performance drops
- Replies: 1
- Views: 2873
Assigning group to units => Performance drops
I builded billions of heavy tanks (i don't remember what for - i killed the enemy using paradrops and one nuke) and selected them all. When i assigned a group (i always do this), it lagged as hell. I tried with stable and latest playtest - it is there. If you don't beilive me - try for yourself. Scr...
- Tue Mar 22, 2011 8:58 am
- Forum: General Discussion
- Topic: OpenRA Crashing
- Replies: 4
- Views: 6864
This one worked, thanks.Sleipnir wrote: ↑Overwrite your settings.yaml (in My Documents\OpenRA\) with the attached, and the newest build should work.
- Mon Mar 21, 2011 8:20 pm
- Forum: General Discussion
- Topic: OpenRA Crashing
- Replies: 4
- Views: 6864
Could you please try the 20110207 release, and if that works, the unstable playtests on the downloads page? We can narrow down the cause of your problem if we know the last build that worked and the first one which doesn't. Same error. Here's what windows say about this error: Name of problem event...
- Mon Mar 21, 2011 5:18 pm
- Forum: General Discussion
- Topic: OpenRA Crashing
- Replies: 4
- Views: 6864
OpenRA Crashing
I can't run latest OpenRA on my laptop. exception log says: System.InvalidOperationException: GL Error: 1282 OpenRA.Renderer.Glsl.GraphicsDevice.CheckGlError() OpenRA.Renderer.Glsl.Shader..ctor(GraphicsDevice dev, String type) OpenRA.Renderer.Glsl.GraphicsDevice.CreateShader(String name) OpenRA.Grap...
- Sat Oct 02, 2010 11:52 am
- Forum: General Discussion
- Topic: bugs i noticed
- Replies: 2
- Views: 3927
Re: bugs i noticed
2. Rocket soldiers don't shoot at YAK. Units don't shoot automatically at all. 4. (probably bug) Destroyed tanks don't disappear. It's just a tank husk. It's useless, but adds some realism to game. 5. If you make a game and RA crashes, and you re-launch RA, game still appears in game selection for ...
- Sat Oct 02, 2010 11:40 am
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60990
When someone disconnects on the other team every so often I will lose control over my base and units and get vision of the enemy team. This has happened in both mods. I've noticed I get the credits readout of another player although the EVA will still give warnings for my my original base (need sil...
- Fri Oct 01, 2010 8:44 am
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60990
Then you forgot to type it in unit description, because in RA1 spy disguises automatically, and people think it's like in RA1chrisf wrote: ↑> 1) Spy does not disguise
Right click on another infantry unit to disguise as him. Any unit, any owner.
P.S. Triple post...
- Fri Oct 01, 2010 8:29 am
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60990
Many classic Red Alert controls don't work: E: Doesn't select all units on the screen G: Doesn't put units into "guard" mode CTRL + Alt doesn't make units go into "escort" mode I'm not sure if ALT makes unit go into "force move" mode Also: It's a bad idea when pressing S you build shipyard instead ...
- Thu Sep 30, 2010 9:51 am
- Forum: General Discussion
- Topic: In-game music
- Replies: 1
- Views: 3909
Re: In-game music
If you have Red Alert CD/ISO just copy main.mixirking wrote: ↑Hello.
Is there any way to get more in game music? I have only Hell March.
- Thu Sep 30, 2010 9:48 am
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60990
Gameplay bugs
I just found two allied bugs:
1) Spy does not disguise
2) GPS satellite works after tech center destroyed
There coud be more.
1) Spy does not disguise
2) GPS satellite works after tech center destroyed
There coud be more.