Search found 84 matches
- Wed Aug 03, 2011 11:52 pm
- Forum: Mapping and Modding
- Topic: Tutorial: Removing the Fog of War effect
- Replies: 8
- Views: 8181
I'm assuming people realise you need the same version of the game to play with each other online, if you don't that's quite a large oversight in development? This is also the modding section of the forum, if modding the game is an exploit why have a modding section or make the game modable at all? ...
- Sat Jul 30, 2011 12:38 am
- Forum: Mapping and Modding
- Topic: Tutorial: Removing the Fog of War effect
- Replies: 8
- Views: 8181
- Sun Jul 17, 2011 10:55 pm
- Forum: General Discussion
- Topic: Spread the word!
- Replies: 2
- Views: 3353
Already done: http://www.facebook.com/pages/OpenRA/119884388067787
- Tue Jul 05, 2011 2:52 am
- Forum: General Discussion
- Topic: OpenRA not running on my WIn7 x64 system.
- Replies: 2
- Views: 3737
- Sat Jun 25, 2011 2:18 pm
- Forum: General Discussion
- Topic: Installing on Ubuntu 10.04LTS
- Replies: 8
- Views: 7416
The .openra folder in your home directory will be hidden in Nautilus (the file browser) by default because of the '.' prefix (rather than a file attribute for hidden items, *nix uses the '.' at the start of a filename to indicate a hidden file or folder). Try pressing Ctrl+H and you should be able t...
- Mon Jun 13, 2011 3:50 am
- Forum: General Discussion
- Topic: complie error .
- Replies: 5
- Views: 4740
- Mon Jun 13, 2011 2:51 am
- Forum: General Discussion
- Topic: complie error .
- Replies: 5
- Views: 4740
- Sun Jun 12, 2011 11:04 pm
- Forum: General Discussion
- Topic: OpenRA has stopped working
- Replies: 1
- Views: 4086
As you might be able to tell from the error message, you graphics card/GPU is not able to run OpenRA. I know the original game ran on hardware more basic than a crappy current day cellphone but OpenRA requires modern hardware to do things like support resolutions an orders of magnitude bigger than t...
- Sun Jun 12, 2011 12:40 am
- Forum: General Discussion
- Topic: A couple of errors running OpenRA.Game
- Replies: 3
- Views: 4947
The first error is a common one for unsupported Intel GPUs, try installing the Nvidia CG toolkit (needs registration) and passing "Game.Renderer=Cg" to the game as a command line option. The second one is a bug in a third party library, I don't know why exactly it's happening but it may be trying to...
- Sun Jun 12, 2011 12:15 am
- Forum: General Discussion
- Topic: Any chance of OpenRA coming to Android?
- Replies: 7
- Views: 9510
There is zero chance of OpenRA coming to any smartphone platforms at this stage. Our only viable option for porting it would be MonoTouch for iOS and MonoDroid for Android but they aren't mature or feature complete and they are not cheap to license. There's also the fact that the iOS appstore licens...
- Sun Jun 12, 2011 12:10 am
- Forum: General Discussion
- Topic: ...it doesn't work on Windows XP SP3?!!
- Replies: 43
- Views: 53190
- Sun Jun 12, 2011 12:07 am
- Forum: General Discussion
- Topic: incompatible with 3.03E mix files?
- Replies: 1
- Views: 2702
- Sun Jun 12, 2011 12:05 am
- Forum: General Discussion
- Topic: OpenRa does not work on Xp service pack3 laptop
- Replies: 3
- Views: 4987
- Sun Jun 12, 2011 12:04 am
- Forum: General Discussion
- Topic: complie problem
- Replies: 3
- Views: 3808
- Sun Jun 12, 2011 12:02 am
- Forum: General Discussion
- Topic: NET FRAMEWORK?
- Replies: 1
- Views: 2799