Search found 4 matches

by general_failure
Fri May 30, 2025 9:01 am
Forum: General Discussion
Topic: Early Yak Rushes
Replies: 3
Views: 6670

Re: Early Yak Rushes

Right now tested a strategy against RushAI:

power - baracks - couple of soldiers and engeneer (for stealing unprotected base).
3 minutes until gg )
That's what I call rush.
by general_failure
Thu May 22, 2025 6:26 pm
Forum: General Discussion
Topic: Skirmish AI keeps rushing early, any way to slow it down?
Replies: 4
Views: 10963

Re: Skirmish AI keeps rushing early, any way to slow it down?

Obviously, switching to normal or turtle is enough.
Only rushAI attacks after 3-5 minutes.

If you harvest with 3-4 trucks (as rushAI does) it is quite easy to defend and counterattack.
If map has derricks - it becomes too easy (because AI do not use them).
by general_failure
Tue May 20, 2025 4:14 am
Forum: General Discussion
Topic: Early Yak Rushes
Replies: 3
Views: 6670

Re: Early Yak Rushes

Tested with 1x1 rushAI and small map. Even with rather dumb AI it is very risky strategy. If you attack with 3 or less yaks - they arrive at 3 min, but cannot kill CY. If you collect 4 yaks and strike simultaneously - you might destroy CY, but there are a lot rocket soldiers and other troops around ...
by general_failure
Fri Apr 25, 2025 10:45 am
Forum: General Discussion
Topic: How many rush AIs is required to beat a pro in openra-ra?
Replies: 2
Views: 8728

How many rush AIs is required to beat a pro in openra-ra?

Hello, guys! 1. Was it discussed somewhere, how many rush-bots Gargamel (or other top 5 ladder guys) can reliably wipe out simultaneously? Rush is dumb in macro, but quite OK in micro, so I guess it is around 3-4 at most? 2. Is RushAI intentionally left blank? :lol: I mean, current bot skills are ok...