Search found 234 matches
- Wed Aug 23, 2017 8:52 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League - Public Registrations - Closed
- Replies: 44
- Views: 44035
- Sun Jul 17, 2016 6:51 am
- Forum: Competitions and Events
- Topic: BIG TEAM TOURNAMENT August 1st - 7th Sign up HERE
- Replies: 39
- Views: 31186
- Tue Mar 04, 2014 9:02 am
- Forum: General Discussion
- Topic: 'Blank' screen on start
- Replies: 3
- Views: 3106
- Wed Feb 12, 2014 8:46 pm
- Forum: Competitions and Events
- Topic: Big Team Tournament Registration
- Replies: 67
- Views: 52366
- Mon Jul 08, 2013 8:34 pm
- Forum: Mapping and Modding
- Topic: Need Some Help
- Replies: 2
- Views: 3196
- Thu May 23, 2013 9:38 pm
- Forum: Competitions and Events
- Topic: OpenRA 2 v 2 Tournament (1st june 2013) Registration
- Replies: 39
- Views: 34488
- Mon Feb 25, 2013 8:05 pm
- Forum: Mapping and Modding
- Topic: TS/RA2 Voxel Support
- Replies: 63
- Views: 71337
Looks awesome. Is it worth baking the views of the voxel units down into sprites so they're not quite so expensive to draw? (probably via render-to-texture) Thousands of triangles per unit isnt going to fly on low-end hardware. I agree that the various coordinate systems are a mess. Your proposal so...
- Mon Feb 25, 2013 7:50 pm
- Forum: General Discussion
- Topic: Engineers - what have been people's ideas to moderate?
- Replies: 45
- Views: 29884
- Wed Nov 28, 2012 3:56 am
- Forum: Mapping and Modding
- Topic: OpenRA IDE
- Replies: 9
- Views: 9737
This isn't an exclusive club. If you submit patches that make something better, I'll gladly review (and once we get whatever inevitable issues there are ironed out, accept) them -- whether they affect the editor, game code, or even the core engine. Nothing is off-limits -- all you need is a worthwhi...
- Fri Nov 23, 2012 1:20 am
- Forum: Mapping and Modding
- Topic: [Mod] Taco's RA [1.04]
- Replies: 175
- Views: 142710
- Mon Nov 19, 2012 11:36 pm
- Forum: General Discussion
- Topic: Generalized AI
- Replies: 11
- Views: 9697
- Fri Nov 09, 2012 3:08 am
- Forum: Mapping and Modding
- Topic: OpenRA IDE
- Replies: 9
- Views: 9737
There won't be support for packaging a whole mod as a mix package ever. Mix is a totally retarded format which we support for legacy reasons only. It doesn't do filenames, doesn't do paths, and has braindead "header encryption" which just wastes everyone's time. You can have zips though -- that's ea...
- Tue Oct 30, 2012 8:26 pm
- Forum: General Discussion
- Topic: Idea for better AI development
- Replies: 6
- Views: 5690
- Tue Oct 30, 2012 8:18 pm
- Forum: Mapping and Modding
- Topic: [MAP] [C&C] Rubicon (Fix)
- Replies: 1
- Views: 2728
- Tue Oct 09, 2012 12:29 am
- Forum: Mapping and Modding
- Topic: C&C Meets Star Wars
- Replies: 44
- Views: 59060