Search found 10 matches
- Fri Jul 04, 2025 6:57 pm
- Forum: Mapping and Modding
- Topic: Laserunits - modmaps
- Replies: 0
- Views: 327
Laserunits - modmaps
This series of modmaps is meant to showcase two new units for the Nod side. 1. Laser Gunner The Laser Gunner functions almost identical to the Shock Trooper in RA, except it uses a red laser beam instead of a lightning bolt zap. It can be used to snipe infantry and can inflict serious damages to lig...
- Wed Jul 02, 2025 3:58 pm
- Forum: Mapping and Modding
- Topic: how do i batch render in blender
- Replies: 1
- Views: 226
Re: how do i batch render in blender
There is a discord server for C&C Related modelling in Blender. You might have better chances of getting help there.
here is link:
https://discord.gg/YWZM9s7
here is link:
https://discord.gg/YWZM9s7
- Wed Jul 02, 2025 7:26 am
- Forum: Mapping and Modding
- Topic: FransBots 20250702!
- Replies: 11
- Views: 10150
Re: FransBots 20250308!
I have also noticed there are other "botModules" that does not really work well in case there are several modules (capture and supportpower for example with "same ID/name" on the map. From my experience, as long they are setup so as to not overlap, they tend to function well, or rather at the least...
- Wed Jun 25, 2025 8:09 pm
- Forum: General Discussion
- Topic: Allies Vs Soviets - Multiplayer
- Replies: 6
- Views: 523
Re: Allies Vs Soviets - Multiplayer
The -broken- percentage bonuses the sides had in the original RA multiplayer are not present in OpenRA's mp. as far i can understand this is by design and intended. However should it be wished to re-incorporate them, that can be done rather easily in a modification. for example, like it was done in ...
- Wed Jun 25, 2025 8:03 pm
- Forum: General Discussion
- Topic: Is OpenRA a good way to experience the singleplayer of the games for the first time?
- Replies: 2
- Views: 765
Re: Is OpenRA a good way to experience the singleplayer of the games for the first time?
Well.. im going to state it probably isnt. The campaigns are clearly made with a different balance in mind, playing them with the OpenRA's improved ruleset is going to produce unintended side-effects when it comes to how are you going to handle situations and solve problems. This can have effects th...
- Tue Jun 24, 2025 8:05 pm
- Forum: General Discussion
- Topic: Dog strategy and stats?
- Replies: 2
- Views: 288
Re: Dog strategy and stats?
you can carry them around in the apc, unloading in the middle of a busy enemy infantry line is sure to cause enough carnage to work as a distraction.
- Tue Jun 24, 2025 8:01 pm
- Forum: Mapping and Modding
- Topic: Red Alert B mod
- Replies: 1
- Views: 438
Re: Red Alert B mod
btw when the link expires have uploaded this tiny mod's files to the OpenRA discord server, can find them under the community-mods channel there.
- Tue Jun 24, 2025 7:59 pm
- Forum: Mapping and Modding
- Topic: FransBots 20250702!
- Replies: 11
- Views: 10150
Re: FransBots 20250308!
First of all I know _nothing_ about coding. All entries are trial and error from my side. -I make changes, start a game, observe the AI and take notes, rinse and repeat. Massive +respect I am using notepad. I cannot get the "Lua for openra" to work. May i recommend you Notepad++, its very convenien...
- Sun Jun 22, 2025 2:19 pm
- Forum: Mapping and Modding
- Topic: FransBots 20250702!
- Replies: 11
- Views: 10150
Re: FransBots 20250308!
lots of odd things going on with these bots. there are errors: actors being listed for the wrong types, like Dtrk being given as AirUnitsTypes for the Air ai, fix, atek, stek being declared as ProductionTypes for BaseBuilderBotModule@horde, was they meant to be ProtectionTypes: instead ?, references...
- Fri Jun 20, 2025 11:01 am
- Forum: Mapping and Modding
- Topic: Red Alert B mod
- Replies: 1
- Views: 438
Red Alert B mod
RAB is a simple mod that aims at adding more playable sides to the OpenRA's Red Alert mod. currently is in its infancy stages so i could use some helpful pointers in making a proper release. I realize that many other similar mods exist but i feel they changed too much. i only wanted to play a mod th...