Search found 808 matches

by Sleipnir
Tue Jul 28, 2020 3:48 pm
Forum: General Discussion
Topic: game is discolored
Replies: 2
Views: 135

Re: game is discolored

Issues like this are usually caused by overriding your GPU's texture filtering settings using a GPU configuration utility. You'll need to remove these before the game can render properly.
by Sleipnir
Thu Jul 23, 2020 6:58 pm
Forum: General Discussion
Topic: Loading a saved game takes 10 minutes
Replies: 3
Views: 185

Re: Loading a saved game takes 10 minutes

The savegame simulation already does that behind the scenes, so there would be no benefit even if the game UI allowed it.
by Sleipnir
Tue Jul 21, 2020 10:37 pm
Forum: Mapping and Modding
Topic: How do I load custom maps on hosted server
Replies: 2
Views: 106

Re: How do I load custom maps on hosted server

OpenRA doesn't support sharing custom maps directly from servers, instead https://resource.openra.net acts as a central location that both clients and dedicated servers will query. If you upload your maps there they will be available on any dedicated servers.
by Sleipnir
Thu Jul 16, 2020 10:40 am
Forum: General Discussion
Topic: OpenRa lying about missions being easy!
Replies: 5
Views: 398

Re: OpenRa lying about missions being easy!

The crash in Evacuation is known and has already been fixed on the development branch for the next release.
by Sleipnir
Thu Jul 16, 2020 10:35 am
Forum: General Discussion
Topic: Developments over the last 4 years
Replies: 1
Views: 195

Re: Developments over the last 4 years

The archived news posts for each new release give a reasonable overview of the biggest developments - see https://www.openra.net/news/ and click through on each of the "Release X" links.
by Sleipnir
Sat Jul 11, 2020 11:26 am
Forum: General Discussion
Topic: OpenRA Crashes on Startup
Replies: 3
Views: 169

Re: OpenRA Crashes on Startup

OpenRA requires your GPU to support OpenGL 2.1 or greater, and Intel/Microsoft do not support this for your system. It should work if you install Linux (which does provide basic driver support), but performance is probably not going to be very good.
by Sleipnir
Fri Jun 26, 2020 9:09 pm
Forum: General Discussion
Topic: OpenRa with CnC Remastered graphics
Replies: 10
Views: 1808

Re: OpenRa with CnC Remastered graphics

EA are ok with OpenRA using the remastered graphics, and we will start working towards supporting them in future releases. See this GitHub comment for more information.
by Sleipnir
Wed Jun 17, 2020 2:09 pm
Forum: Mapping and Modding
Topic: RA+ Mod thread
Replies: 15
Views: 4674

Re: RA+ Mod thread

You don't need to manipulate anything - just download the macOS version and then run the .app. OpenRA mods are standalone, with their own installer/.app/AppImage that does not modify a base install.
by Sleipnir
Fri Jun 12, 2020 6:41 pm
Forum: General Discussion
Topic: Cannot build openra
Replies: 1
Views: 197

Re: Cannot build openra

msbuild is supposed to be provided as part of mono, but this has historically been quite difficult for distros to package so many have not bothered. This makes the distro-provided packaging useless for developing .NET applications, so you will need to find a way to install the upstream packages from...
by Sleipnir
Sun Jun 07, 2020 7:48 pm
Forum: General Discussion
Topic: Monster Trucks Madness: No money for transport!
Replies: 1
Views: 225

Re: Monster Trucks Madness: No money for transport!

Infiltrate the silo using the thief to steal money.
by Sleipnir
Sun Jun 07, 2020 12:28 am
Forum: General Discussion
Topic: Open RA slow since latest update
Replies: 17
Views: 2515

Re: Open RA slow since latest update

Udo, Jormungandr, Major Kusanagi Motoko, gotohell, can you please test the build above and report back whether it helps?
by Sleipnir
Sun May 31, 2020 4:10 pm
Forum: General Discussion
Topic: Open RA slow since latest update
Replies: 17
Views: 2515

Re: Open RA slow since latest update

Can everybody in this thread please try installing this test build to check whether it helps the cursor or performance issues?

Windows (64 bit)
Linux: Red Alert, Tiberian Dawn, Dune 2000
by Sleipnir
Sun May 17, 2020 10:05 am
Forum: General Discussion
Topic: How is the smooth zooming done?
Replies: 3
Views: 728

Re: How is the smooth zooming done?

It uses a custom implementation based on this technique.
by Sleipnir
Sat May 09, 2020 11:58 am
Forum: General Discussion
Topic: Open RA slow since latest update
Replies: 17
Views: 2515

Re: Open RA slow since latest update

If you want to see Tiberian Sun on OpenRA (and even if you don't, there are many others who do), many things which "ain't broke" in RA still need to change. We rely on feedback on the playtests to find and fix any issues that these changes may cause, and we didn't find or hear about any problems tha...
by Sleipnir
Sat May 09, 2020 11:45 am
Forum: General Discussion
Topic: No far battlefield camera
Replies: 2
Views: 667

Re: No far battlefield camera

The battlefield camera and UI scale options that are available depend on your screen resolution and OS DPI settings. If we enabled zooming out further on small screens the selection boxes would be too small to work properly. I suspect that the HP Pavilion may have Windows configured with a display s...