Search found 810 matches

by Sleipnir
Tue Oct 20, 2020 10:37 am
Forum: Mapping and Modding
Topic: MAC No maps folder
Replies: 4
Views: 34

Re: MAC No maps folder

Are you running the .app applications from the dmg downloaded from https://www.openra.net/download/ ? What version of macOS are you running?
by Sleipnir
Mon Oct 19, 2020 7:19 pm
Forum: Mapping and Modding
Topic: MAC No maps folder
Replies: 4
Views: 34

Re: MAC No maps folder

Open a finder window and then press cmd+shift+g to open the "go to folder" prompt. Paste ~/Library/Application Support/OpenRA/maps into the text field and press "go" to open it. Each mod and version has its own folder.
by Sleipnir
Tue Jul 28, 2020 3:48 pm
Forum: General Discussion
Topic: game is discolored
Replies: 2
Views: 292

Re: game is discolored

Issues like this are usually caused by overriding your GPU's texture filtering settings using a GPU configuration utility. You'll need to remove these before the game can render properly.
by Sleipnir
Thu Jul 23, 2020 6:58 pm
Forum: General Discussion
Topic: Loading a saved game takes 10 minutes
Replies: 3
Views: 367

Re: Loading a saved game takes 10 minutes

The savegame simulation already does that behind the scenes, so there would be no benefit even if the game UI allowed it.
by Sleipnir
Tue Jul 21, 2020 10:37 pm
Forum: Mapping and Modding
Topic: How do I load custom maps on hosted server
Replies: 2
Views: 306

Re: How do I load custom maps on hosted server

OpenRA doesn't support sharing custom maps directly from servers, instead https://resource.openra.net acts as a central location that both clients and dedicated servers will query. If you upload your maps there they will be available on any dedicated servers.
by Sleipnir
Thu Jul 16, 2020 10:40 am
Forum: General Discussion
Topic: OpenRa lying about missions being easy!
Replies: 5
Views: 662

Re: OpenRa lying about missions being easy!

The crash in Evacuation is known and has already been fixed on the development branch for the next release.
by Sleipnir
Thu Jul 16, 2020 10:35 am
Forum: General Discussion
Topic: Developments over the last 4 years
Replies: 1
Views: 310

Re: Developments over the last 4 years

The archived news posts for each new release give a reasonable overview of the biggest developments - see https://www.openra.net/news/ and click through on each of the "Release X" links.
by Sleipnir
Sat Jul 11, 2020 11:26 am
Forum: General Discussion
Topic: OpenRA Crashes on Startup
Replies: 3
Views: 338

Re: OpenRA Crashes on Startup

OpenRA requires your GPU to support OpenGL 2.1 or greater, and Intel/Microsoft do not support this for your system. It should work if you install Linux (which does provide basic driver support), but performance is probably not going to be very good.
by Sleipnir
Fri Jun 26, 2020 9:09 pm
Forum: General Discussion
Topic: OpenRa with CnC Remastered graphics
Replies: 10
Views: 2161

Re: OpenRa with CnC Remastered graphics

EA are ok with OpenRA using the remastered graphics, and we will start working towards supporting them in future releases. See this GitHub comment for more information.
by Sleipnir
Wed Jun 17, 2020 2:09 pm
Forum: Mapping and Modding
Topic: RA+ Mod thread
Replies: 15
Views: 5396

Re: RA+ Mod thread

You don't need to manipulate anything - just download the macOS version and then run the .app. OpenRA mods are standalone, with their own installer/.app/AppImage that does not modify a base install.
by Sleipnir
Fri Jun 12, 2020 6:41 pm
Forum: General Discussion
Topic: Cannot build openra
Replies: 1
Views: 293

Re: Cannot build openra

msbuild is supposed to be provided as part of mono, but this has historically been quite difficult for distros to package so many have not bothered. This makes the distro-provided packaging useless for developing .NET applications, so you will need to find a way to install the upstream packages from...
by Sleipnir
Sun Jun 07, 2020 7:48 pm
Forum: General Discussion
Topic: Monster Trucks Madness: No money for transport!
Replies: 1
Views: 343

Re: Monster Trucks Madness: No money for transport!

Infiltrate the silo using the thief to steal money.
by Sleipnir
Sun Jun 07, 2020 12:28 am
Forum: General Discussion
Topic: Open RA slow since latest update
Replies: 17
Views: 2999

Re: Open RA slow since latest update

Udo, Jormungandr, Major Kusanagi Motoko, gotohell, can you please test the build above and report back whether it helps?
by Sleipnir
Sun May 31, 2020 4:10 pm
Forum: General Discussion
Topic: Open RA slow since latest update
Replies: 17
Views: 2999

Re: Open RA slow since latest update

Can everybody in this thread please try installing this test build to check whether it helps the cursor or performance issues?

Windows (64 bit)
Linux: Red Alert, Tiberian Dawn, Dune 2000
by Sleipnir
Sun May 17, 2020 10:05 am
Forum: General Discussion
Topic: How is the smooth zooming done?
Replies: 3
Views: 884

Re: How is the smooth zooming done?

It uses a custom implementation based on this technique.