Search found 27 matches

by fransotto
Wed Feb 18, 2026 3:41 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260122!


Hi!

Given I play with friends online, would we be able to play with these bots mods without them modifying their systems?
I'm the one who opens the server everytime.

Thanks!


Hi, I have played online but no, all players need to modify their system as per my experience.

In a earlier post by ...
by fransotto
Sun Feb 15, 2026 9:54 am
Forum: General Discussion
Topic: How to Make Skirmish AI Less Aggressive Early Game?
Replies: 2
Views: 6619

Re: How to Make Skirmish AI Less Aggressive Early Game?

Hi,

Try fransbots from the modding forum. There are several bots/AI with different "aggressive levels".

viewtopic.php?t=21988
by fransotto
Tue Feb 10, 2026 10:15 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260122!


Hey fransotto, your work is a total game changer, really appreciate it. thank you

I recently switched to Linux Mint. My first project in this new world was to install, mod and run openra.

I figured out, when you install your mods on Linux, a little of - at least in Linux' perspective - a bit ...
by fransotto
Thu Jan 22, 2026 11:54 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260122!


Yesss! That did the trick! Just used fransbots20260122ver2.zip. The game Loaded fine and then I loaded a downloaded map with the new bots and started just fine!
I quited just to post a big THANK YOU Fran(s)!!!
I really prefer to play strange maps against really difficult/clever bots and your work ...
by fransotto
Thu Jan 22, 2026 11:27 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260122!


Hi, I just saw your AI script today and really want to use it for OPENRA.
But your fixed version still can't find fransbotskirmish.lua.
The root cause is the code in rules/world.yaml:
World:
LuaScript:
Scripts: fransbotskirmish.lua.
This LUA file is missing from your AI script, leading to ...
by fransotto
Thu Jan 22, 2026 11:07 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260101!


Hi from Greece, Frans!
First of all a big thank you for the hours of fun you gave me playing with your bots. Excellent work! Really clever. Loved it!

However I only managed to play with the fransbots20250702.zip.

Both the newer versions fransbots20251116.zip & fransbots20260101.zip no matter ...
by fransotto
Thu Jan 22, 2026 10:52 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260101!

dxxds0 wrote: Thu Jan 22, 2026 1:52 am i cant find file : fransbotskirmish.lua in FransBots 20260101.zip
and ,missing seq of e6.frans ,sequences is empty
Hi, I can see the sequence folder is missing a file. I have uploaded a new version. Hope it works better for you!
by fransotto
Thu Jan 22, 2026 10:47 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260101!


i cant find file : fransbotskirmish.lua in FransBots 20260101.zip
and ,missing seq of e6.frans ,sequences is empty



Hi from Greece, Frans!
First of all a big thank you for the hours of fun you gave me playing with your bots. Excellent work! Really clever. Loved it!

However I only managed to ...
by fransotto
Wed Jan 14, 2026 10:16 am
Forum: General Discussion
Topic: How to add another bot/ai in a skirmish
Replies: 2
Views: 6497

Re: How to add another bot/ai in a skirmish

Hi!

You can try fransbots.

Installation instructions and download can be found here;

viewtopic.php?f=83&t=21988
by fransotto
Thu Jan 01, 2026 10:19 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20260101!

Changes in Fransbots 20260101;

-Three new bots; Duel, Fort and Civil

-One new faction; Zombies!

-Tweaks so the bots are more suitable for 5000 in starting cash.

-More minor tweaks...
by fransotto
Thu Jan 01, 2026 9:41 am
Forum: General Discussion
Topic: Skirmish AI keeps rushing early, any way to slow it down?
Replies: 6
Views: 39073

Re: Skirmish AI keeps rushing early, any way to slow it down?

Hi,

Head over to the mod forum and download Fransbots. There might be some skirmish AIs that suits you :)
by fransotto
Sun Nov 16, 2025 10:46 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20251116!

Changes in Fransbots 20251116;

-Minor alterations, cleaned up files, preperation for next version of OpenRA.
by fransotto
Thu Oct 09, 2025 10:37 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20250702!


Hi FransBots,

I am trying to install your bot in my OpenRA, I've copied the whole "ra" folder into my OpenRA/mods folder but I cannot see the mods in skirmish, I am using macOS. May I need some more steps before running?

Regards.


I am not sure how MacOS is working, but it should be working ...
by fransotto
Wed Jul 02, 2025 8:30 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20250702!

Fransbots 20250702!

First of all thanks everyone here at the forum and on Discord for helping me out, I love you.

Major changes since previous version;

-One more bot added "Fleet AI", focusing on the navy.
-All bots do more or less navy now -in order to counter the "Fleet AI".
-Aircraft do ...
by fransotto
Tue Jul 01, 2025 5:05 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 29
Views: 65931

Re: FransBots 20250308!

Hi Mechanicat,

Massive +respect
Thanks for the kind words.

May i recommend you Notepad++, its very convenient to use.

..I use "Visual studio" now but I cannot get it work with yaml even if I have downloaded the extension.

Ahh, thats rather very clever.
Nah, the SquadManagerBotModule is so ...