Search found 24 matches

by fransotto
Thu Jan 22, 2026 11:54 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260122!


Yesss! That did the trick! Just used fransbots20260122ver2.zip. The game Loaded fine and then I loaded a downloaded map with the new bots and started just fine!
I quited just to post a big THANK YOU Fran(s)!!!
I really prefer to play strange maps against really difficult/clever bots and your work ...
by fransotto
Thu Jan 22, 2026 11:27 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260122!


Hi, I just saw your AI script today and really want to use it for OPENRA.
But your fixed version still can't find fransbotskirmish.lua.
The root cause is the code in rules/world.yaml:
World:
LuaScript:
Scripts: fransbotskirmish.lua.
This LUA file is missing from your AI script, leading to ...
by fransotto
Thu Jan 22, 2026 11:07 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260101!


Hi from Greece, Frans!
First of all a big thank you for the hours of fun you gave me playing with your bots. Excellent work! Really clever. Loved it!

However I only managed to play with the fransbots20250702.zip.

Both the newer versions fransbots20251116.zip & fransbots20260101.zip no matter ...
by fransotto
Thu Jan 22, 2026 10:52 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260101!

dxxds0 wrote: Thu Jan 22, 2026 1:52 am i cant find file : fransbotskirmish.lua in FransBots 20260101.zip
and ,missing seq of e6.frans ,sequences is empty
Hi, I can see the sequence folder is missing a file. I have uploaded a new version. Hope it works better for you!
by fransotto
Thu Jan 22, 2026 10:47 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260101!


i cant find file : fransbotskirmish.lua in FransBots 20260101.zip
and ,missing seq of e6.frans ,sequences is empty



Hi from Greece, Frans!
First of all a big thank you for the hours of fun you gave me playing with your bots. Excellent work! Really clever. Loved it!

However I only managed to ...
by fransotto
Wed Jan 14, 2026 10:16 am
Forum: General Discussion
Topic: How to add another bot/ai in a skirmish
Replies: 2
Views: 572

Re: How to add another bot/ai in a skirmish

Hi!

You can try fransbots.

Installation instructions and download can be found here;

viewtopic.php?f=83&t=21988
by fransotto
Thu Jan 01, 2026 10:19 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20260101!

Changes in Fransbots 20260101;

-Three new bots; Duel, Fort and Civil

-One new faction; Zombies!

-Tweaks so the bots are more suitable for 5000 in starting cash.

-More minor tweaks...
by fransotto
Thu Jan 01, 2026 9:41 am
Forum: General Discussion
Topic: Skirmish AI keeps rushing early, any way to slow it down?
Replies: 6
Views: 32072

Re: Skirmish AI keeps rushing early, any way to slow it down?

Hi,

Head over to the mod forum and download Fransbots. There might be some skirmish AIs that suits you :)
by fransotto
Sun Nov 16, 2025 10:46 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20251116!

Changes in Fransbots 20251116;

-Minor alterations, cleaned up files, preperation for next version of OpenRA.
by fransotto
Thu Oct 09, 2025 10:37 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20250702!


Hi FransBots,

I am trying to install your bot in my OpenRA, I've copied the whole "ra" folder into my OpenRA/mods folder but I cannot see the mods in skirmish, I am using macOS. May I need some more steps before running?

Regards.


I am not sure how MacOS is working, but it should be working ...
by fransotto
Wed Jul 02, 2025 8:30 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20250702!

Fransbots 20250702!

First of all thanks everyone here at the forum and on Discord for helping me out, I love you.

Major changes since previous version;

-One more bot added "Fleet AI", focusing on the navy.
-All bots do more or less navy now -in order to counter the "Fleet AI".
-Aircraft do ...
by fransotto
Tue Jul 01, 2025 5:05 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20250308!

Hi Mechanicat,

Massive +respect
Thanks for the kind words.

May i recommend you Notepad++, its very convenient to use.

..I use "Visual studio" now but I cannot get it work with yaml even if I have downloaded the extension.

Ahh, thats rather very clever.
Nah, the SquadManagerBotModule is so ...
by fransotto
Mon Jun 23, 2025 9:23 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20250308!


lots of odd things going on with these bots. there are errors:
actors being listed for the wrong types,
like Dtrk being given as AirUnitsTypes for the Air ai,
fix, atek, stek being declared as ProductionTypes for BaseBuilderBotModule@horde, was they meant to be ProtectionTypes: instead ...
by fransotto
Tue Apr 29, 2025 11:24 am
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

Re: FransBots 20250308!

abcdefg30 wrote: Sat Apr 26, 2025 4:45 pm Nice to see you are still updating these :bana:
Thanks abc.. :)

I understand it might be some fibbling with files as you cannot play online while have the bots installed.

How to add these bots to a specific map?
by fransotto
Sat Mar 08, 2025 10:38 pm
Forum: Mapping and Modding
Topic: FransBots 20260122!
Replies: 25
Views: 42663

FransBots 20260122!

Fransbots 20260101

Another update to Fransbots is here, and new bots have joined the family! There are now 10 different AIs to fight against, each with its own distinct tactics. None of the bots cheat or receive bonuses—only build orders, squad compositions, and target priorities have been adjusted ...