Search found 69 matches
- Thu May 09, 2024 10:28 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Are any unusual possibilties in your maps else?
Get some unit on rank 6 ´´star´´. This unit will be receiving some additional money over time.
- Thu May 09, 2024 5:49 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Re: Engineer healing use
Mostly you send engineers to wind plants. The most practical use is to send wounded soldiers where the engineers are stationed. In order to automatically use their ability to repair or heal as quickly as possible, just mark them and press 1) the global command ``stop'' in the command selection. Engi...
- Sat May 04, 2024 6:07 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Re: Atreides 1-9 campaign
https://www.youtube.com/watch?v=qNan4e6uyW8 PS: 5 min. Its first mission.
- Fri May 03, 2024 3:28 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Re: Patience done.
v.1.0 available. Ive tried to heal my poor english & add some in-game brief texts. Some maps were updated. 1 & 9. If there are any issues ? Let me know. Difficulty 8 mission map author XP = Several times scenario restarted. Difficulty 9 mission map author XP = Many times scenario restarted until i f...
- Sun Apr 28, 2024 2:53 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Re: Patience
0.9 if its working... i will be replacing the rough missions soon as possible...But easy mod should be already playable 1-8...9 is 9 but also need some precision updates...but i just finished the several weeks long work...so now i will be resting for some time. Lua. Ai impossible for 5+ now i know w...
- Sat Apr 27, 2024 6:45 pm
- Forum: Mapping and Modding
- Topic: Atreides 1-9 campaign
- Replies: 11
- Views: 706
Atreides 1-9 campaign
https://resource.openra.net/maps/57400/ Atreides mission 1 First insights https://resource.openra.net/maps/57399/ Atreides mission 2 Desperate attack https://resource.openra.net/maps/57398/ Atreides mission 3 Spice melanche mining right https://resource.openra.net/maps/57397/ Atreides mission 4 Stil...
- Thu Mar 28, 2024 9:48 pm
- Forum: Mapping and Modding
- Topic: Dune2K Maps
- Replies: 2
- Views: 2930
Re: Dune2K Maps
https://resource.openra.net/maps/57042/ an tutorial mod.
- Thu Mar 21, 2024 11:35 am
- Forum: Mapping and Modding
- Topic: Dune2K Maps
- Replies: 2
- Views: 2930
Re: Dune2K Maps
Updated maps for D2K v.20231010 also in no-mod version. Latest 1.1 as Leaders and Assassins custom hard-core mod & no-mod version (X) map.
- Tue Mar 19, 2024 8:16 pm
- Forum: Mapping and Modding
- Topic: Dune2K Maps
- Replies: 2
- Views: 2930
Dune2K Maps
https://resource.openra.net/maps/57027/ https://resource.openra.net/maps/57028/ https://resource.openra.net/maps/57029/ https://resource.openra.net/maps/57030/ https://resource.openra.net/maps/57031/ https://resource.openra.net/maps/57032/ https://resource.openra.net/maps/57033/ https://resource.ope...
- Fri Oct 27, 2023 7:30 am
- Forum: General Discussion
- Topic: HOW TO MAKE AI HARDER ?
- Replies: 4
- Views: 6251
Re: HOW TO MAKE AI HARDER ?
Core is number of harvesters or rafineries that A.I will build during the game, you can also update the difficulty of A.I by his tree build in time. In my example the A.I always start with infantry and officers, but original sometime starting with a heavies, making longer time to active on battlefie...
- Wed Oct 25, 2023 12:05 pm
- Forum: General Discussion
- Topic: Community is dead
- Replies: 11
- Views: 18009
Re: Community is dead
Im balancing the game on combat XP vs combat XP factor. ( favored for micro-tactic while most of dune players were used in macro = SHOCK ) Some good units abilities just cannot be bought. Tanks have less priority. Eco management is slower, so rushing with light vehicles or infantry at start have big...
- Wed Sep 06, 2023 9:50 am
- Forum: General Discussion
- Topic: Community is dead
- Replies: 11
- Views: 18009
Re: Community is dead
MickeMouse have some right. I can feel it in Dune 2K more than 20 stable players drop on half in the last year. Propably its problem of every one prefer own mod while original was very unfinished and not very interesting for MP. Also problem of our ,,evolution´´, players want all simple, easy, and f...
- Tue Aug 22, 2023 11:02 pm
- Forum: General Discussion
- Topic: Dune RWM mod
- Replies: 0
- Views: 92471
Dune RWM mod
https://resource.openra.net/maps/56869/ Playable online for 20210321. At start link for my last Dune 2K map what i have been made before my game rest. The mod will be not updated anymore. It seem to be alright in all terms. But accord the my customs from the old Dune II this is a hard-core desert wa...
- Tue May 02, 2023 4:33 pm
- Forum: General Discussion
- Topic: MP online does not work.
- Replies: 2
- Views: 7415
MP online does not work.
https://resource.openra.net/maps/52182/ Why i still can play a singleplayer but cannot create a MP online ? Map is still playable in SPmod v.225. Also Lint is green. Where is problem ? Red alert maps are working without any troubles. https://resource.openra.net/maps/52051/ But dune...Hell fcked.
- Thu Dec 08, 2022 3:07 am
- Forum: Mapping and Modding
- Topic: Dune 2K.Hard-Core
- Replies: 0
- Views: 98338
Dune 2K.Hard-Core
https://resource.openra.net/maps/49280/ I have such mod and map mission project Hard-Core but of course some players find out its very difficult. Simplified by Option: Sudden Strike Multiplayer function: ´´Give Unit to Player´´ ( Team Battles easier ) More options to continue in battle no matter my ...