# Ghost Recon 
# Comments: The thermooptical camouflage special forces operator with a medium range sniper rifle.  This unit is a carbon copy of the CnC sized E1 infantry.  Thus, the SHP files with E1 of RA can be replaced 1:1.



# infantry.yaml:
# =================================

S1:
	Inherits: ^Infantry
	Buildable:
		Queue: Infantry
		Prerequisites: tent
		Owner: empire
	Valued:
		Cost: 200
	Tooltip:
		Name: Stealth Infantry
		Description: Thermooptical camouflage SpecOps.\n  Strong vs Infantry\n  Weak vs Vehicles
		Icon: s1icon
	Selectable:
		Bounds: 12,17,0,-9
	Health:
		HP: 50
	Mobile:
		Speed: 4
	AttackFrontal:
		PrimaryWeapon: LongRangeRifle
	TakeCover:
	-RenderInfantry:
	RenderInfantryProne:
		IdleAnimations: idle1,idle2
	Cloak:
		InitialDelay: 125
		CloakDelay: 150
		CloakSound: rabeep1.aud
		UncloakSound: rabeep1.aud
		
# sequences.yaml:
# =================================


s1:
	stand:
		Start: 0
		Facings: 8
	stand2:
		Start: 8
		Length: 8
	stand3:
		Start: 128
		Length: 16
	run:
		Start: 16
		Length: 6
		Facings: 8
	shoot:
		Start: 64
		Length: 8
		Facings: 8
	prone-stand:
		Start: 144
		Length: 4
		Facings: 8
	prone-run:
		Start: 144
		Length: 4
		Facings: 8
	standup-0:
		Start: 176
		Length: 2
		Facings: 8
	prone-shoot:
		Start: 192
		Length: 8
		Facings: 8
	idle1:
		Start: 256
		Length: 16
		Tick: 120
	idle2:
		Start: 272
		Length: 16
		Tick: 120
	die1:
		Start: 288
		Length: 8
	die2:
		Start: 296
		Length: 8
	die3:
		Start: 304
		Length: 8
	die4:
		Start: 312
		Length: 12
	die5:
		Start: 324
		Length: 18
	die6: electro
		Start: 0
		Length: *
	die-crushed: corpse1
		Start: 0
		Length: 6
		Tick: 1600
		
	



# weapons.yaml:
# =================================

# Used by Ghost Recon (S1)	
LongRangeRifle:
	ROF: 120
	Range: 9
	Report: COMMGUN
	Projectile: Bullet
		Speed: 100
	Warhead:
		Spread: 1
		Versus:
			None: 100%
			Wood: 5%
			Light: 5%
			Heavy: 5%
			Concrete: 5%
		InfDeath: 1
		Damage: 50