GiveunitcrateAction?

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bodomalo
Posts: 37
Joined: Tue Feb 20, 2018 7:35 pm

GiveunitcrateAction?

Post by bodomalo » Tue Feb 20, 2018 7:52 pm

Hi

I tried to change the crate actions in misc.yaml

GiveUnitCrateAction:
Units: harv
SelectionShares: 8

Whatever unit I choose, it is not given to the player who found the crate, it is just a white unit that does not belong to anyone.

What am I doing wrong?

User avatar
Materianer
Posts: 191
Joined: Mon Jul 04, 2016 8:27 am

Re: GiveunitcrateAction?

Post by Materianer » Wed Feb 21, 2018 9:22 am

bodomalo wrote: Hi

I tried to change the crate actions in misc.yaml

GiveUnitCrateAction:
Units: harv
SelectionShares: 8

Whatever unit I choose, it is not given to the player who found the crate, it is just a white unit that does not belong to anyone.

What am I doing wrong?
I'm not sure but maybe you need to add:

ValidFactions: allies, england, france, germany, soviet, russia, ukraine

abcdefg30
Posts: 358
Joined: Mon Aug 18, 2014 6:00 pm

Post by abcdefg30 » Wed Feb 21, 2018 11:39 am

Hm, really weird. I just added

Code: Select all

	GiveUnitCrateAction@harv:
		SelectionShares: 699
		Units: harv
and it worked on my end.

bodomalo
Posts: 37
Joined: Tue Feb 20, 2018 7:35 pm

Post by bodomalo » Wed Feb 21, 2018 3:50 pm

abcdefg30 wrote: Hm, really weird. I just added

Code: Select all

	GiveUnitCrateAction@harv:
		SelectionShares: 699
		Units: harv
and it worked on my end.
:-(
Whenever I did it all the units I find are "white" and are enemies.

Do I have to add the @harv ?

ValidFractions did not help or change anything (I tried GDI,NOD as it is cnc)

I tested it in "skirmish" mode on my local PC (not online)

Did anyone try that in Tiberian Dawn, or only Red Alert? (I play Tiberian Dawn)

bodomalo
Posts: 37
Joined: Tue Feb 20, 2018 7:35 pm

Post by bodomalo » Wed Feb 21, 2018 4:12 pm

More confusion


This WORKS

GiveMcvCrateAction:
SelectionShares: 100
Units: stnk
(gives me a stealth tank)

This does NOT work:

GiveUnitCrateAction:
Units: stnk
SelectionShares: 80
(stealth tank appears, belongs to nobody)

mod is cnc

User avatar
MustaphaTR
Posts: 198
Joined: Mon Aug 04, 2014 6:38 am
Location: Kastamonu, Turkey

Post by MustaphaTR » Wed Feb 21, 2018 4:51 pm

There is a Visceroid crate in TD mod, which has `Owner: Creeps`. `@Harv` should indeed solve your issue, as it would make it create a new instance of trait, rather than overriding Visceroid crate.

bodomalo
Posts: 37
Joined: Tue Feb 20, 2018 7:35 pm

Post by bodomalo » Wed Feb 21, 2018 5:04 pm

MustaphaTR wrote: There is a Visceroid crate in TD mod, which has `Owner: Creeps`. `@Harv` should indeed solve your issue, as it would make it create a new instance of trait, rather than overriding Visceroid crate.
Thanks
Now I understood what to do...

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