Aircraft Carrier
new unit for OpenRA - ra
JOo, just to calrify, is the small black carrier and the other ships part of an image, or is this an actual screenshot of working units? I would need this smaller carrier unit for one of my maps - with aircraft landing, repair and rearming functionality. And the smaller ships look nice, too!
Any chance I could have them? Any download link availible?
Ok, tha was my last try. Microbit was right - it is hard to get the graphic style of RA right when using 3D modeling/rendering software.
- Attachments
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- wuschelcarrier mark II
- screenshot.jpg (216.44 KiB) Viewed 14595 times
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- hull009c.zip
- Google Sketchip file
- (101.94 KiB) Downloaded 506 times
ok, I have updated this naval unit a little bit.
WHAT'S NEW
I made it 25% smaller and it now features 32 positions (32 frames).
TODO:
- Modify lights and shadows
- Add waves hitting the hull
- Team Colors are not yet implemented.
- Add turrets
- Add a heliport
- It would be cool to be able to create aircrafts or helicopters (to do this, maybe the player would have to stop the aircraft carrier first)
BUGS
PS: It doesn't work yet.
Here is the last exception.log error report I had: http://pastebin.com/8QiRJQiT
It happens after selecting the Naval Yard.
I NEED HELP
Here is where I have uploaded the ac.shp file :
https://github.com/xanax/OpenRA/commits/bleed
Thanks for helping me.
WHAT'S NEW
I made it 25% smaller and it now features 32 positions (32 frames).
TODO:
- Modify lights and shadows
- Add waves hitting the hull
- Team Colors are not yet implemented.
- Add turrets
- Add a heliport
- It would be cool to be able to create aircrafts or helicopters (to do this, maybe the player would have to stop the aircraft carrier first)
BUGS
PS: It doesn't work yet.
Here is the last exception.log error report I had: http://pastebin.com/8QiRJQiT
It happens after selecting the Naval Yard.
I NEED HELP
Here is where I have uploaded the ac.shp file :
https://github.com/xanax/OpenRA/commits/bleed
Thanks for helping me.
Last edited by xan2622 on Mon Nov 18, 2013 5:32 am, edited 1 time in total.
Just a test.
I made it a little bigger (temporary). I need space on its deck to carry at least two aircrafts and maybe let some space for a heliport or an elevator that could show newly created aircrafts.
Don't worry, I do plan to make it look like a real RA unit, one that matches the mod style.
I made it a little bigger (temporary). I need space on its deck to carry at least two aircrafts and maybe let some space for a heliport or an elevator that could show newly created aircrafts.
Don't worry, I do plan to make it look like a real RA unit, one that matches the mod style.
Last edited by xan2622 on Wed Nov 20, 2013 8:07 pm, edited 1 time in total.
The aircraft carrier unit is almost ready. The main problem is : there is no trait available in the game engine to make it work.
https://github.com/OpenRA/OpenRA/issues/4157?source=cc
https://github.com/OpenRA/OpenRA/issues/4157?source=cc